My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Miner
Giant Snowball
Goblin Gang Barbarians Musketeer Hog Rider Baby Dragon Miner
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Barbarians Musketeer Valkyrie
The Log
Goblin Gang Barbarians Musketeer Hog Rider
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Barbarians Musketeer Valkyrie Hog Rider Baby Dragon Miner
Fireball
Goblin Gang Barbarians Musketeer Hog Rider Baby Dragon
Poison
Goblin Gang Barbarians Musketeer
Lightning
Musketeer Valkyrie Baby Dragon
Rocket
Barbarians Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Miner Musketeer Valkyrie Hog Rider Baby Dragon Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Miner Musketeer

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Musketeer Valkyrie Baby Dragon
Goblin Gang
Hog Rider Miner Valkyrie Baby Dragon
Barbarians
Hog Rider
Musketeer
Valkyrie Hog Rider Zap Baby Dragon Miner
Valkyrie
Musketeer Hog Rider Zap Goblin Gang Baby Dragon
Hog Rider
Zap Goblin Gang Musketeer Valkyrie Barbarians Baby Dragon
Baby Dragon
Zap Goblin Gang Musketeer Valkyrie Hog Rider Miner
Miner
Zap Goblin Gang Musketeer Baby Dragon

Defense Synergies 2 12

Zap
Goblin Gang Barbarians Musketeer Valkyrie Baby Dragon Miner
Goblin Gang
Musketeer Zap Barbarians Valkyrie Miner
Barbarians
Zap Goblin Gang
Musketeer
Goblin Gang Valkyrie Zap Baby Dragon Miner
Valkyrie
Musketeer Zap Goblin Gang Baby Dragon
Hog Rider
Baby Dragon
Zap Musketeer Valkyrie
Miner
Zap Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie Baby Dragon
Barbarians Zap Goblin Gang Musketeer Valkyrie
Goblin Gang Barbarians Musketeer Valkyrie
Barbarians Goblin Gang Musketeer Valkyrie
Barbarians Valkyrie
Goblin Gang Zap Musketeer Valkyrie Baby Dragon
Musketeer Zap Goblin Gang Baby Dragon
Zap Barbarians Musketeer Valkyrie Baby Dragon
Barbarians Goblin Gang Musketeer
Goblin Gang Barbarians Musketeer Valkyrie Miner
Goblin Gang Barbarians Valkyrie Zap Musketeer Baby Dragon
Musketeer Zap Goblin Gang Baby Dragon
Barbarians Zap Goblin Gang Musketeer Valkyrie
Valkyrie Zap Goblin Gang Barbarians Baby Dragon
Barbarians Goblin Gang
Barbarians Zap Goblin Gang
Barbarians Goblin Gang Musketeer Valkyrie
Zap Goblin Gang Barbarians Musketeer Valkyrie Baby Dragon
Zap Valkyrie Baby Dragon Barbarians Musketeer
Barbarians Musketeer
Goblin Gang Valkyrie Barbarians Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Zap
Zap Goblin Gang Musketeer Valkyrie Baby Dragon Miner
Goblin Gang Barbarians Zap Musketeer Valkyrie
Goblin Gang Valkyrie Zap Barbarians Musketeer
Barbarians Goblin Gang Musketeer Valkyrie
Zap Goblin Gang Musketeer Baby Dragon
Goblin Gang Barbarians Musketeer Valkyrie
Barbarians Valkyrie
Zap Barbarians Valkyrie Baby Dragon
Goblin Gang Barbarians Musketeer
Barbarians Musketeer Valkyrie
Zap Barbarians Valkyrie
Barbarians Goblin Gang Valkyrie
Barbarians Musketeer Valkyrie Baby Dragon
Goblin Gang Barbarians Zap Musketeer Valkyrie Baby Dragon
Valkyrie Zap Barbarians Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon
Zap Musketeer Baby Dragon Miner
Baby Dragon Miner
Barbarians Musketeer Valkyrie
Zap Valkyrie Baby Dragon
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Baby Dragon
Miner Zap
Goblin Gang Musketeer
Miner Zap Musketeer Valkyrie
Zap Musketeer Baby Dragon
Musketeer Baby Dragon Miner
Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Valkyrie Baby Dragon Miner
Musketeer Baby Dragon
Musketeer
Zap Barbarians Musketeer Baby Dragon
Zap Valkyrie Baby Dragon
Miner Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon Miner
Miner Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer
Zap Musketeer Miner
Zap
Zap Goblin Gang Barbarians Musketeer
Zap Musketeer Baby Dragon
Miner Goblin Gang Musketeer Valkyrie Baby Dragon
Zap Musketeer Baby Dragon
Zap
Musketeer
Zap Goblin Gang Musketeer Baby Dragon
Zap Musketeer
Zap Musketeer Baby Dragon Miner

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