My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Barbarians Mega Minion Hog Rider Princess
Zap
Goblin Gang Inferno Tower Princess
Barbarian Barrel
Goblin Gang Barbarians Inferno Tower Princess
The Log
Goblin Gang Barbarians Hog Rider Princess
Earthquake
Goblin Gang Barbarians Hog Rider Inferno Tower
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Barbarians Mega Minion Hog Rider Princess
Fireball
Goblin Gang Barbarians Mega Minion Hog Rider Inferno Tower Princess
Poison
Goblin Gang Barbarians Mega Minion Inferno Tower Princess
Lightning
Mega Minion Inferno Tower
Rocket
Barbarians Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Princess Fireball Hog Rider Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Mega Minion Princess

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Hog Rider Princess
Goblin Gang
Hog Rider Princess
Barbarians
Hog Rider
Mega Minion
Zap Fireball
Fireball
Zap Hog Rider Mega Minion Princess
Hog Rider
Zap Goblin Gang Fireball Barbarians Princess
Inferno Tower
Princess
Zap Goblin Gang Fireball Hog Rider

Defense Synergies 3 11

Zap
Mega Minion Fireball Goblin Gang Barbarians Inferno Tower Princess
Goblin Gang
Inferno Tower Zap Barbarians Princess
Barbarians
Zap Goblin Gang
Mega Minion
Zap Inferno Tower Princess
Fireball
Zap Inferno Tower Princess
Hog Rider
Inferno Tower
Goblin Gang Zap Mega Minion Fireball Princess
Princess
Zap Goblin Gang Mega Minion Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Inferno Tower
Barbarians Inferno Tower Zap Goblin Gang Mega Minion
Goblin Gang Barbarians Inferno Tower Mega Minion
Barbarians Inferno Tower Goblin Gang Mega Minion
Barbarians Fireball Princess
Goblin Gang Fireball Zap Mega Minion
Mega Minion Inferno Tower Zap Goblin Gang Fireball Princess
Zap Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Goblin Gang Princess
Goblin Gang Barbarians Inferno Tower
Goblin Gang Barbarians Zap Mega Minion Fireball Princess
Mega Minion Inferno Tower Zap Goblin Gang Fireball Princess
Barbarians Inferno Tower Zap Goblin Gang Fireball
Fireball Zap Goblin Gang Barbarians Mega Minion Princess
Barbarians Inferno Tower Goblin Gang
Barbarians Inferno Tower Zap Goblin Gang Fireball
Barbarians Goblin Gang Fireball Inferno Tower
Fireball Zap Goblin Gang Barbarians Mega Minion
Zap Barbarians Mega Minion Fireball Princess
Barbarians Inferno Tower
Goblin Gang Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Fireball Inferno Tower
Fireball Zap Goblin Gang Mega Minion
Goblin Gang Barbarians Zap Inferno Tower
Goblin Gang Zap Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Goblin Gang
Fireball Zap Goblin Gang Princess
Goblin Gang Barbarians Mega Minion Fireball Inferno Tower
Inferno Tower Barbarians
Zap Barbarians Mega Minion Fireball Inferno Tower
Inferno Tower Goblin Gang Barbarians Mega Minion
Barbarians Mega Minion Inferno Tower
Zap Barbarians Fireball
Barbarians Goblin Gang Fireball Inferno Tower
Barbarians Fireball Princess
Goblin Gang Barbarians Inferno Tower Zap Mega Minion Fireball
Zap Barbarians Mega Minion Fireball Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess
Fireball
Barbarians Fireball
Fireball Zap
Fireball Zap Mega Minion Princess
Princess
Fireball Zap Princess
Fireball Zap
Goblin Gang Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Zap Mega Minion Fireball Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Barbarians Fireball
Zap Fireball Princess
Mega Minion
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Goblin Gang Barbarians Fireball Princess
Fireball Zap Mega Minion Princess
Fireball
Fireball Goblin Gang Mega Minion Princess
Zap Fireball Princess
Zap Fireball
Mega Minion
Zap Goblin Gang Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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