My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tombstone Witch Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Tombstone Clone Witch Lumberjack
Zap
Skeleton Barrel Tombstone Clone Witch
Barbarian Barrel
Skeleton Barrel Tombstone Clone Witch Giant Skeleton Lumberjack
The Log
Skeleton Barrel Tombstone Clone Witch Giant Skeleton Lumberjack
Earthquake
Tombstone Clone Witch
Arrows
Skeleton Barrel Tombstone Clone Witch
Royal Delivery
Skeleton Barrel Clone Witch Giant Skeleton Lumberjack
Fireball
Skeleton Barrel Tombstone Clone Witch Lumberjack
Poison
Skeleton Barrel Tombstone Clone Witch
Lightning
Tombstone Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Skeleton Barrel Tombstone Clone Lumberjack Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Skeleton Barrel Tombstone

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Skeleton Barrel Witch Giant Skeleton Lumberjack
Skeleton Barrel
Clone Zap Mirror Witch Giant Skeleton Lumberjack
Tombstone
Mirror
Zap Skeleton Barrel Giant Skeleton Lumberjack
Clone
Skeleton Barrel Giant Skeleton Witch Lumberjack
Witch
Zap Skeleton Barrel Clone Giant Skeleton Lumberjack
Giant Skeleton
Clone Zap Skeleton Barrel Mirror Witch Lumberjack
Lumberjack
Zap Skeleton Barrel Mirror Clone Witch Giant Skeleton

Defense Synergies 1 11

Zap
Mirror Skeleton Barrel Tombstone Witch Giant Skeleton Lumberjack
Skeleton Barrel
Zap
Tombstone
Zap Mirror Lumberjack
Mirror
Zap Tombstone Lumberjack
Clone
Witch
Zap Giant Skeleton Lumberjack
Giant Skeleton
Zap Witch Lumberjack
Lumberjack
Zap Tombstone Mirror Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Tombstone
Lumberjack Zap Tombstone Witch
Witch Lumberjack Tombstone Giant Skeleton
Witch Lumberjack Tombstone
Tombstone Giant Skeleton Lumberjack
Zap Lumberjack
Zap Tombstone Witch
Zap Skeleton Barrel Giant Skeleton
Witch Tombstone Lumberjack
Giant Skeleton Lumberjack
Witch Zap Tombstone Giant Skeleton Lumberjack
Zap Witch
Tombstone Lumberjack Zap Witch Giant Skeleton
Zap Tombstone Witch Lumberjack
Tombstone Lumberjack
Zap Lumberjack
Tombstone Witch Lumberjack
Tombstone Zap Witch Lumberjack
Zap Witch Tombstone Giant Skeleton Lumberjack
Lumberjack
Witch Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone Witch Giant Skeleton
Zap Skeleton Barrel Lumberjack
Tombstone Giant Skeleton Lumberjack Zap Witch
Giant Skeleton Lumberjack Zap
Giant Skeleton Tombstone Witch Lumberjack
Zap Skeleton Barrel Witch
Tombstone Witch Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Zap Giant Skeleton Tombstone Witch
Witch Tombstone
Tombstone Witch Giant Skeleton Lumberjack
Zap Giant Skeleton
Giant Skeleton Tombstone Witch Lumberjack
Witch
Tombstone Witch Zap Giant Skeleton Lumberjack
Zap Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Giant Skeleton
Zap Skeleton Barrel
Skeleton Barrel Giant Skeleton
Skeleton Barrel Giant Skeleton
Zap
Zap Skeleton Barrel Witch
Witch
Zap Skeleton Barrel
Zap Skeleton Barrel
Lumberjack
Zap Skeleton Barrel
Zap
Skeleton Barrel
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Witch
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Witch
Giant Skeleton
Zap Skeleton Barrel
Zap Witch
Witch
Zap Skeleton Barrel Witch
Zap Skeleton Barrel Witch
Zap Skeleton Barrel
Zap Witch
Zap Skeleton Barrel Witch
Zap
Zap
Giant Skeleton
Zap Skeleton Barrel Tombstone Witch
Zap Witch
Lumberjack
Zap Skeleton Barrel
Zap Giant Skeleton
Zap Witch Giant Skeleton
Zap Witch
Zap Skeleton Barrel Witch Giant Skeleton

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