My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Army Sparky
Giant Snowball
Furnace Skeleton Army
Zap
Furnace Skeleton Army Sparky
Barbarian Barrel
Elite Barbarians Furnace Wizard Skeleton Army Sparky
The Log
Elite Barbarians Furnace Skeleton Army Sparky
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Elite Barbarians Wizard Skeleton Army Sparky
Fireball
Elite Barbarians Furnace Wizard Skeleton Army Sparky
Poison
Furnace Wizard Skeleton Army Sparky
Lightning
Elite Barbarians Furnace Wizard Sparky
Rocket
Elite Barbarians Furnace Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Skeleton Army Furnace Giant Wizard Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Skeleton Army Furnace

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Sparky Furnace
Elite Barbarians
Zap Rage Furnace Wizard Sparky
Furnace
Zap Elite Barbarians Giant Sparky
Giant
Zap Rage Sparky Furnace Wizard
Wizard
Elite Barbarians Giant Rage Sparky
Rage
Elite Barbarians Giant Sparky Wizard
Skeleton Army
Sparky
Sparky
Zap Giant Rage Elite Barbarians Furnace Wizard Skeleton Army

Defense Synergies 0 8

Zap
Elite Barbarians Furnace Skeleton Army Sparky
Elite Barbarians
Zap Wizard
Furnace
Zap Skeleton Army
Giant
Wizard
Elite Barbarians Skeleton Army
Rage
Skeleton Army
Zap Furnace Wizard Sparky
Sparky
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Sparky
Elite Barbarians Skeleton Army Sparky Zap Furnace
Furnace Skeleton Army Sparky Elite Barbarians
Elite Barbarians Skeleton Army Sparky Furnace
Elite Barbarians Skeleton Army Sparky
Skeleton Army Zap Furnace
Furnace Zap Wizard
Zap Sparky
Sparky Elite Barbarians Furnace Skeleton Army
Elite Barbarians Skeleton Army Sparky
Skeleton Army Zap Furnace Wizard
Zap Furnace Wizard
Furnace Skeleton Army Sparky Zap Elite Barbarians Wizard
Wizard Skeleton Army Sparky Zap Furnace
Elite Barbarians Skeleton Army Sparky Furnace
Skeleton Army Zap Elite Barbarians Furnace Sparky
Wizard Sparky Elite Barbarians Furnace Skeleton Army
Zap Elite Barbarians Furnace Wizard Skeleton Army
Zap Furnace Wizard
Sparky Elite Barbarians
Wizard Skeleton Army Elite Barbarians Furnace Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Furnace Sparky
Zap Elite Barbarians Wizard
Skeleton Army Zap Elite Barbarians Furnace Sparky
Skeleton Army Zap Elite Barbarians Sparky
Elite Barbarians Skeleton Army Sparky
Furnace Wizard Zap
Skeleton Army Sparky Elite Barbarians Furnace
Elite Barbarians Skeleton Army Sparky
Zap Elite Barbarians Skeleton Army Sparky
Skeleton Army Sparky
Elite Barbarians Sparky
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Wizard Sparky
Wizard Furnace Skeleton Army Sparky
Elite Barbarians Skeleton Army Sparky Zap Furnace
Zap Elite Barbarians Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap
Sparky
Sparky
Wizard Zap Furnace Sparky
Wizard Zap Furnace
Furnace Wizard Sparky
Zap Wizard
Zap Wizard
Elite Barbarians Sparky
Zap Wizard Sparky
Zap Wizard
Elite Barbarians Sparky
Zap Elite Barbarians Furnace Sparky
Zap Furnace Wizard Sparky
Furnace Wizard Sparky
Sparky
Sparky
Zap Wizard Sparky
Zap Wizard
Sparky
Wizard
Sparky
Zap
Zap Furnace Wizard Sparky
Zap Wizard Sparky
Zap Wizard Sparky
Zap Sparky
Elite Barbarians Zap Furnace Wizard Sparky
Zap Wizard
Elite Barbarians Sparky
Zap Wizard Sparky
Zap Sparky
Sparky
Wizard Sparky
Zap Skeleton Army
Zap Wizard
Wizard Sparky
Zap Wizard
Zap Sparky
Elite Barbarians Sparky
Zap Elite Barbarians Sparky
Zap
Zap Sparky

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