My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Baby Dragon Witch Princess
Zap
Goblin Barrel Skeleton Army Witch Princess
Barbarian Barrel
Goblin Barrel Skeleton Army Witch Princess
The Log
Goblin Barrel Skeleton Army Witch Princess
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch Princess
Royal Delivery
Goblin Barrel Skeleton Army Baby Dragon Witch Princess
Fireball
Goblin Barrel Skeleton Army Baby Dragon Witch Princess
Poison
Skeleton Army Witch Princess
Lightning
Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Tornado Princess Baby Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Tornado

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Baby Dragon Witch Princess
Giant
Zap Goblin Barrel Tornado Baby Dragon Witch Princess
Goblin Barrel
Giant Skeleton Army Baby Dragon Princess
Skeleton Army
Goblin Barrel
Tornado
Zap Baby Dragon Giant Witch Princess
Baby Dragon
Tornado Zap Giant Goblin Barrel Witch
Witch
Zap Giant Tornado Baby Dragon
Princess
Zap Giant Goblin Barrel Tornado

Defense Synergies 0 10

Zap
Skeleton Army Tornado Baby Dragon Witch Princess
Giant
Goblin Barrel
Skeleton Army
Zap Princess
Tornado
Zap Baby Dragon Witch Princess
Baby Dragon
Zap Tornado Witch
Witch
Zap Tornado Baby Dragon
Princess
Zap Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon
Skeleton Army Zap Witch
Skeleton Army Tornado Witch
Skeleton Army Witch
Skeleton Army Tornado Princess
Skeleton Army Tornado Zap Baby Dragon
Tornado Zap Baby Dragon Witch Princess
Zap Baby Dragon
Witch Skeleton Army Tornado Princess
Skeleton Army Tornado
Skeleton Army Witch Zap Tornado Baby Dragon Princess
Zap Tornado Baby Dragon Witch Princess
Skeleton Army Zap Witch
Skeleton Army Zap Tornado Baby Dragon Witch Princess
Skeleton Army
Skeleton Army Tornado Zap
Skeleton Army Tornado Witch
Zap Skeleton Army Tornado Baby Dragon Witch
Zap Tornado Baby Dragon Witch Princess
Tornado
Skeleton Army Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Witch
Zap Baby Dragon
Skeleton Army Zap Witch
Skeleton Army Zap Tornado
Skeleton Army Witch
Zap Tornado Baby Dragon Witch Princess
Skeleton Army Witch
Skeleton Army
Zap Skeleton Army Tornado Baby Dragon Witch
Witch Skeleton Army
Witch
Skeleton Army Zap Tornado
Skeleton Army Witch
Skeleton Army Baby Dragon Witch Princess
Skeleton Army Witch Zap Tornado Baby Dragon
Zap Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon
Zap Tornado Baby Dragon Princess
Baby Dragon
Zap Baby Dragon
Zap Tornado Baby Dragon Witch Princess
Tornado Baby Dragon Witch Princess
Zap Tornado Baby Dragon Princess
Zap Tornado
Tornado
Zap Tornado Princess
Zap Tornado Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Princess Zap Baby Dragon
Zap Baby Dragon Witch Princess
Baby Dragon Princess
Tornado
Zap Baby Dragon Princess
Zap Tornado Baby Dragon Witch Princess
Baby Dragon
Tornado Princess
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon Witch Princess
Witch
Zap Tornado Baby Dragon Witch Princess
Zap Tornado Baby Dragon Witch Princess
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon Witch Princess
Zap Witch
Zap
Zap Princess
Princess
Zap Skeleton Army Witch Princess
Zap Tornado Baby Dragon Witch Princess
Baby Dragon Princess
Zap Baby Dragon Princess
Zap Tornado
Zap Tornado Baby Dragon Witch Princess
Zap Tornado Witch Princess
Zap Tornado Baby Dragon Witch Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: