My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Clone Night Witch
Giant Snowball
Guards Clone Baby Dragon Night Witch
Zap
Guards Clone Night Witch
Barbarian Barrel
Guards Clone Night Witch
The Log
Guards Clone
Earthquake
Guards Clone
Arrows
Guards Clone Night Witch
Royal Delivery
Guards Clone Baby Dragon Night Witch
Fireball
Clone Baby Dragon Night Witch
Poison
Guards Clone Night Witch
Lightning
Baby Dragon Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Clone Baby Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Guards Clone Baby Dragon Night Witch Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Guards

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Mirror Guards Baby Dragon The Log Night Witch
Giant
Zap Night Witch Guards Baby Dragon The Log
Mirror
Zap The Log Night Witch
Guards
Zap Giant Clone The Log
Clone
Night Witch Guards Baby Dragon
Baby Dragon
Zap Giant Clone
The Log
Mirror Zap Giant Guards
Night Witch
Giant Clone Zap Mirror

Defense Synergies 1 10

Zap
Mirror Guards Baby Dragon The Log Night Witch
Giant
Mirror
Zap The Log Night Witch
Guards
Zap Baby Dragon The Log
Clone
Baby Dragon
Zap Guards The Log
The Log
Zap Mirror Guards Baby Dragon Night Witch
Night Witch
Zap Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon The Log
Zap The Log Night Witch
Night Witch
Night Witch Guards
The Log
The Log Zap Guards Baby Dragon Night Witch
Zap Baby Dragon Night Witch
Zap Baby Dragon The Log
Night Witch
Guards Night Witch
Guards Zap Baby Dragon The Log Night Witch
Zap Baby Dragon Night Witch
Night Witch Zap Guards The Log
Zap Guards Baby Dragon The Log Night Witch
Zap The Log
Night Witch
Zap Guards Baby Dragon The Log Night Witch
Zap Baby Dragon The Log Guards
Guards Baby Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap
Zap Baby Dragon The Log
Guards Zap The Log
Guards Zap The Log Night Witch
Guards Night Witch
Zap Baby Dragon
Guards Night Witch
Zap Baby Dragon The Log
Guards
Guards
Zap Guards The Log
Guards Night Witch
Baby Dragon
Guards Zap Baby Dragon The Log Night Witch
Zap Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Guards The Log
Zap Baby Dragon The Log
Zap Baby Dragon
Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Guards Night Witch
Zap The Log
Zap Baby Dragon
Baby Dragon The Log
Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Night Witch
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log Night Witch
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon
The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Zap Baby Dragon Night Witch
Zap Guards
Night Witch
Zap The Log Night Witch
Zap
The Log
Zap Guards Night Witch
Zap Baby Dragon
The Log
Baby Dragon
The Log Zap Baby Dragon
Zap
Zap Guards Baby Dragon The Log
Zap
Zap Baby Dragon The Log

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