My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Bowler Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Musketeer Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Musketeer Ice Wizard
The Log
Musketeer
Earthquake
Arrows
Royal Delivery
Musketeer Bowler Ice Wizard Inferno Dragon
Fireball
Musketeer Bowler Ice Wizard Inferno Dragon
Poison
Musketeer Ice Wizard
Lightning
Musketeer Bowler Ice Wizard Inferno Dragon
Rocket
Musketeer Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Bowler Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Ice Wizard Fireball Musketeer Inferno Dragon Giant Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Ice Wizard Fireball

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Giant Musketeer Bowler Ice Wizard
Arrows
Zap Fireball Giant Bowler
Fireball
Zap Arrows Giant
Musketeer
Giant Zap Bowler
Giant
Zap Arrows Musketeer Fireball Bowler Ice Wizard
Bowler
Zap Arrows Musketeer Giant Ice Wizard
Ice Wizard
Zap Giant Bowler
Inferno Dragon

Defense Synergies 1 13

Zap
Fireball Arrows Musketeer Bowler Ice Wizard Inferno Dragon
Arrows
Zap Fireball Bowler Ice Wizard
Fireball
Zap Arrows Musketeer Ice Wizard
Musketeer
Zap Fireball Bowler
Giant
Bowler
Zap Arrows Musketeer Ice Wizard
Ice Wizard
Zap Arrows Fireball Bowler Inferno Dragon
Inferno Dragon
Zap Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Musketeer
Inferno Dragon Zap Musketeer Ice Wizard
Bowler Musketeer Ice Wizard Inferno Dragon
Inferno Dragon Musketeer Bowler Ice Wizard
Arrows Fireball Bowler
Arrows Fireball Bowler Zap Musketeer Ice Wizard
Musketeer Inferno Dragon Zap Arrows Fireball Ice Wizard
Bowler Zap Arrows Fireball Musketeer
Inferno Dragon Musketeer Ice Wizard
Musketeer Bowler Ice Wizard
Ice Wizard Zap Arrows Fireball Musketeer Bowler
Arrows Musketeer Inferno Dragon Zap Fireball Ice Wizard
Bowler Zap Fireball Musketeer Ice Wizard
Fireball Bowler Zap Arrows
Inferno Dragon
Zap Fireball Bowler Inferno Dragon
Arrows Fireball Musketeer Bowler
Arrows Fireball Zap Musketeer Bowler Ice Wizard
Zap Arrows Fireball Musketeer Bowler Ice Wizard Inferno Dragon
Musketeer Inferno Dragon
Bowler Arrows Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Bowler
Fireball Zap Arrows Musketeer Bowler Inferno Dragon
Zap Musketeer Bowler
Bowler Zap Fireball Musketeer
Musketeer Bowler Inferno Dragon
Arrows Fireball Zap Musketeer Ice Wizard
Fireball Musketeer Bowler Ice Wizard
Inferno Dragon
Zap Fireball Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Musketeer Bowler
Zap Arrows Fireball Bowler
Bowler Fireball
Fireball Musketeer Bowler
Zap Fireball Musketeer Bowler Inferno Dragon
Arrows Bowler Zap Fireball Musketeer Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Zap Musketeer Bowler Ice Wizard
Arrows Fireball
Arrows Fireball Musketeer
Fireball Zap Arrows Bowler
Arrows Fireball Zap Musketeer Ice Wizard
Arrows Musketeer Bowler
Arrows Fireball Zap Bowler Ice Wizard
Arrows Fireball Zap
Fireball Musketeer Bowler
Zap Arrows Fireball Musketeer Bowler
Fireball Zap Arrows Musketeer
Fireball Musketeer Bowler
Arrows Fireball Musketeer
Zap Arrows Fireball Musketeer
Zap Arrows Fireball Musketeer Bowler
Arrows Fireball Musketeer Bowler
Arrows Fireball
Zap Arrows Fireball Musketeer Bowler
Zap Arrows Fireball Bowler
Fireball Musketeer Bowler
Arrows Fireball
Musketeer Bowler
Zap Arrows Fireball Musketeer
Zap Arrows Fireball Bowler Ice Wizard
Inferno Dragon
Arrows Fireball Zap Musketeer Bowler Ice Wizard
Fireball Zap Arrows Musketeer Bowler
Fireball Zap Arrows Musketeer
Zap Arrows Fireball Musketeer Ice Wizard
Zap Fireball Musketeer
Fireball Bowler
Zap Arrows Fireball Musketeer
Zap Arrows Fireball
Arrows Fireball Bowler
Zap Fireball Musketeer
Fireball Zap Arrows Musketeer Ice Wizard
Arrows Fireball
Fireball Musketeer Bowler
Arrows Zap Fireball Musketeer Bowler
Zap Arrows Fireball
Musketeer
Zap Fireball Musketeer Bowler
Zap Fireball Musketeer
Zap Fireball Musketeer Bowler

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