My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Wizard P.E.K.K.A Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Goblin Hut
Zap
Furnace Goblin Hut
Barbarian Barrel
Furnace Goblin Hut Wizard Magic Archer
The Log
Furnace Goblin Hut
Earthquake
Furnace Goblin Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Goblin Hut Wizard P.E.K.K.A Magic Archer
Fireball
Furnace Goblin Hut Wizard Magic Archer
Poison
Furnace Goblin Hut Wizard Magic Archer
Lightning
Furnace Goblin Hut Wizard Magic Archer
Rocket
Furnace Goblin Hut Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Tornado Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Furnace Magic Archer Goblin Hut Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Furnace Magic Archer

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Furnace Goblin Hut Magic Archer Mega Knight
Furnace
Zap Goblin Hut P.E.K.K.A
Goblin Hut
Zap Furnace Magic Archer Mega Knight
Wizard
Tornado P.E.K.K.A Mega Knight
Tornado
Zap Wizard P.E.K.K.A Magic Archer Mega Knight
P.E.K.K.A
Zap Tornado Magic Archer Furnace Wizard
Magic Archer
Tornado P.E.K.K.A Zap Goblin Hut Mega Knight
Mega Knight
Zap Goblin Hut Wizard Tornado Magic Archer

Defense Synergies 4 13

Zap
Mega Knight Furnace Goblin Hut Tornado P.E.K.K.A Magic Archer
Furnace
Zap Goblin Hut Tornado Magic Archer
Goblin Hut
Zap Furnace Wizard
Wizard
Tornado Goblin Hut P.E.K.K.A Mega Knight
Tornado
Wizard P.E.K.K.A Magic Archer Zap Furnace Mega Knight
P.E.K.K.A
Tornado Zap Wizard
Magic Archer
Tornado Zap Furnace Mega Knight
Mega Knight
Zap Wizard Tornado Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut Wizard Magic Archer
P.E.K.K.A Zap Furnace Goblin Hut Mega Knight
Furnace Goblin Hut Tornado P.E.K.K.A Mega Knight
Goblin Hut P.E.K.K.A Furnace Mega Knight
Tornado P.E.K.K.A Mega Knight
Tornado Zap Furnace Magic Archer Mega Knight
Furnace Tornado Zap Goblin Hut Wizard Magic Archer
Zap P.E.K.K.A Magic Archer Mega Knight
P.E.K.K.A Furnace Goblin Hut Tornado
Tornado Mega Knight
Zap Furnace Goblin Hut Wizard Tornado Magic Archer Mega Knight
Zap Furnace Goblin Hut Wizard Tornado Magic Archer
Furnace Goblin Hut P.E.K.K.A Mega Knight Zap Wizard
Wizard Mega Knight Zap Furnace Goblin Hut Tornado P.E.K.K.A Magic Archer
P.E.K.K.A Furnace Goblin Hut Mega Knight
Tornado Zap Furnace Goblin Hut P.E.K.K.A Mega Knight
Wizard Mega Knight Furnace Goblin Hut Tornado P.E.K.K.A
Mega Knight Zap Furnace Goblin Hut Wizard Tornado Magic Archer
Zap Furnace Wizard Tornado Goblin Hut Magic Archer Mega Knight
P.E.K.K.A Goblin Hut Tornado
Wizard Mega Knight Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace Goblin Hut P.E.K.K.A
Zap Wizard Magic Archer Mega Knight
P.E.K.K.A Mega Knight Zap Furnace Goblin Hut
P.E.K.K.A Mega Knight Zap Tornado
P.E.K.K.A Goblin Hut Mega Knight
Furnace Wizard Zap Goblin Hut Tornado Magic Archer
P.E.K.K.A Furnace Goblin Hut
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Goblin Hut Tornado Magic Archer
P.E.K.K.A Goblin Hut
P.E.K.K.A Mega Knight Goblin Hut
P.E.K.K.A Mega Knight Zap Tornado
P.E.K.K.A Mega Knight Wizard
Wizard Furnace Magic Archer Mega Knight
Goblin Hut Zap Furnace Tornado P.E.K.K.A Magic Archer
Mega Knight Zap Goblin Hut Wizard P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Zap Tornado Magic Archer
Goblin Hut Magic Archer
Wizard Zap Furnace Magic Archer Mega Knight
Wizard Zap Furnace Tornado Magic Archer
Furnace Wizard Tornado Magic Archer
Zap Wizard Tornado Magic Archer
Zap Wizard Tornado
Tornado
Zap Wizard Tornado Magic Archer
Zap Wizard Tornado Magic Archer
Goblin Hut Magic Archer
Magic Archer
Zap Furnace Goblin Hut Magic Archer
Zap Furnace Goblin Hut Wizard Magic Archer
Magic Archer Furnace Goblin Hut Wizard Mega Knight
Tornado
Zap Wizard Magic Archer Mega Knight
Zap Wizard Tornado Magic Archer Mega Knight
Magic Archer Mega Knight
Wizard Tornado
Tornado
Zap
Zap Tornado Furnace Wizard Magic Archer Mega Knight
Zap Wizard Tornado Magic Archer
Zap Wizard Tornado Magic Archer Mega Knight
Zap Tornado Magic Archer
Zap Furnace Wizard Tornado Magic Archer
Zap Goblin Hut Wizard
Zap Wizard Magic Archer Mega Knight
Zap Magic Archer
P.E.K.K.A Mega Knight
Wizard Magic Archer
Zap Goblin Hut Magic Archer
Zap Wizard Tornado Magic Archer
Wizard Magic Archer Mega Knight
Zap Wizard Magic Archer
Zap Tornado
P.E.K.K.A Mega Knight
Zap Tornado Magic Archer
Zap Tornado Magic Archer
Zap Tornado Magic Archer Mega Knight

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