My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Barbarian Hut Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Furnace Goblin Barrel Skeleton Army
Zap
Furnace Goblin Barrel Skeleton Army
Barbarian Barrel
Furnace Wizard Barbarian Hut Goblin Barrel Skeleton Army Ice Wizard Electro Wizard
The Log
Furnace Barbarian Hut Goblin Barrel Skeleton Army
Earthquake
Furnace Barbarian Hut Goblin Barrel Skeleton Army
Arrows
Furnace Goblin Barrel Skeleton Army
Royal Delivery
Wizard Goblin Barrel Skeleton Army Ice Wizard Electro Wizard
Fireball
Furnace Wizard Barbarian Hut Goblin Barrel Skeleton Army Ice Wizard Electro Wizard
Poison
Furnace Wizard Barbarian Hut Skeleton Army Ice Wizard Electro Wizard
Lightning
Furnace Wizard Barbarian Hut Ice Wizard Electro Wizard
Rocket
Furnace Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Goblin Barrel Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Ice Wizard Furnace Electro Wizard Wizard Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Ice Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Furnace Barbarian Hut Ice Wizard
Furnace
Zap Barbarian Hut Goblin Barrel
Wizard
Barbarian Hut
Zap Furnace Goblin Barrel Ice Wizard
Goblin Barrel
Furnace Barbarian Hut Skeleton Army Ice Wizard
Skeleton Army
Goblin Barrel
Ice Wizard
Zap Barbarian Hut Goblin Barrel
Electro Wizard
Zap

Defense Synergies 1 16

Zap
Electro Wizard Furnace Barbarian Hut Skeleton Army Ice Wizard
Furnace
Zap Barbarian Hut Skeleton Army Ice Wizard Electro Wizard
Wizard
Skeleton Army Ice Wizard Electro Wizard
Barbarian Hut
Zap Furnace Skeleton Army Ice Wizard Electro Wizard
Goblin Barrel
Skeleton Army
Zap Furnace Wizard Barbarian Hut Ice Wizard Electro Wizard
Ice Wizard
Zap Furnace Wizard Barbarian Hut Skeleton Army
Electro Wizard
Zap Furnace Wizard Barbarian Hut Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Zap Wizard Electro Wizard
Barbarian Hut Skeleton Army Zap Furnace Ice Wizard Electro Wizard
Furnace Barbarian Hut Skeleton Army Ice Wizard Electro Wizard
Barbarian Hut Skeleton Army Furnace Ice Wizard Electro Wizard
Skeleton Army
Skeleton Army Zap Furnace Ice Wizard Electro Wizard
Furnace Electro Wizard Zap Wizard Barbarian Hut Ice Wizard
Barbarian Hut Zap Electro Wizard
Barbarian Hut Furnace Skeleton Army Ice Wizard
Skeleton Army Ice Wizard Electro Wizard
Skeleton Army Ice Wizard Electro Wizard Zap Furnace Wizard
Zap Furnace Wizard Barbarian Hut Ice Wizard Electro Wizard
Furnace Barbarian Hut Skeleton Army Zap Wizard Ice Wizard Electro Wizard
Wizard Barbarian Hut Skeleton Army Zap Furnace Electro Wizard
Barbarian Hut Skeleton Army Furnace Electro Wizard
Barbarian Hut Skeleton Army Zap Furnace Electro Wizard
Wizard Barbarian Hut Furnace Skeleton Army Electro Wizard
Zap Furnace Wizard Barbarian Hut Skeleton Army Ice Wizard Electro Wizard
Zap Furnace Wizard Barbarian Hut Ice Wizard Electro Wizard
Barbarian Hut Electro Wizard
Wizard Skeleton Army Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeleton Army Zap Furnace Electro Wizard
Electro Wizard Zap Wizard
Skeleton Army Zap Furnace Barbarian Hut Electro Wizard
Skeleton Army Zap Barbarian Hut Electro Wizard
Barbarian Hut Skeleton Army
Furnace Wizard Zap Ice Wizard Electro Wizard
Skeleton Army Furnace Barbarian Hut Ice Wizard Electro Wizard
Barbarian Hut Skeleton Army
Zap Electro Wizard Barbarian Hut Skeleton Army
Barbarian Hut Skeleton Army
Skeleton Army Zap Electro Wizard
Skeleton Army Wizard Barbarian Hut
Wizard Furnace Barbarian Hut Skeleton Army
Skeleton Army Electro Wizard Zap Furnace Barbarian Hut
Zap Wizard Barbarian Hut Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut
Zap Ice Wizard Electro Wizard
Barbarian Hut
Barbarian Hut
Wizard Zap Furnace
Wizard Zap Furnace Ice Wizard
Furnace Wizard
Zap Wizard Barbarian Hut Ice Wizard
Zap Wizard
Electro Wizard
Zap Wizard Electro Wizard
Zap Wizard
Barbarian Hut
Zap Furnace Barbarian Hut
Zap Furnace Wizard Barbarian Hut
Furnace Wizard Barbarian Hut
Zap Wizard Electro Wizard
Zap Wizard
Wizard
Zap Barbarian Hut
Zap Furnace Wizard Ice Wizard
Zap Wizard Ice Wizard Electro Wizard
Zap Wizard
Zap
Zap Furnace Wizard Ice Wizard Electro Wizard
Zap Electro Wizard Wizard
Zap Wizard
Zap Electro Wizard
Wizard
Zap Electro Wizard Barbarian Hut Skeleton Army
Zap Wizard Ice Wizard Electro Wizard
Wizard Electro Wizard
Zap Wizard
Zap
Zap Electro Wizard
Zap Electro Wizard
Zap Electro Wizard

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