My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Royal Ghost Electro Wizard Inferno Dragon Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch
Giant Snowball
Furnace Inferno Dragon Night Witch
Zap
Furnace Inferno Dragon Night Witch
Barbarian Barrel
Furnace Royal Ghost Electro Wizard Night Witch
The Log
Furnace
Earthquake
Furnace
Arrows
Furnace Night Witch
Royal Delivery
Royal Ghost Electro Wizard Inferno Dragon Night Witch
Fireball
Furnace Electro Wizard Inferno Dragon Night Witch
Poison
Furnace Electro Wizard Night Witch
Lightning
Furnace Electro Wizard Inferno Dragon Night Witch
Rocket
Furnace Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Royal Ghost Inferno Dragon Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Royal Ghost Furnace Poison Electro Wizard Inferno Dragon Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Royal Ghost Furnace Poison

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Furnace Poison Royal Ghost Night Witch Mega Knight
Furnace
Zap Royal Ghost
Poison
Zap Royal Ghost Night Witch Mega Knight
Royal Ghost
Zap Furnace Poison Electro Wizard Mega Knight
Electro Wizard
Zap Royal Ghost Mega Knight
Inferno Dragon
Mega Knight
Night Witch
Zap Poison Mega Knight
Mega Knight
Inferno Dragon Zap Poison Royal Ghost Electro Wizard Night Witch

Defense Synergies 2 16

Zap
Electro Wizard Mega Knight Furnace Poison Royal Ghost Inferno Dragon Night Witch
Furnace
Zap Royal Ghost Electro Wizard
Poison
Zap Electro Wizard Mega Knight
Royal Ghost
Zap Furnace Electro Wizard Mega Knight
Electro Wizard
Zap Furnace Poison Royal Ghost Inferno Dragon Night Witch Mega Knight
Inferno Dragon
Zap Electro Wizard Mega Knight
Night Witch
Zap Electro Wizard Mega Knight
Mega Knight
Zap Poison Royal Ghost Electro Wizard Inferno Dragon Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
Inferno Dragon Zap Furnace Electro Wizard Night Witch Mega Knight
Furnace Mega Knight Electro Wizard Inferno Dragon Night Witch
Inferno Dragon Night Witch Furnace Electro Wizard Mega Knight
Poison Mega Knight
Zap Furnace Royal Ghost Electro Wizard Night Witch Mega Knight
Furnace Electro Wizard Inferno Dragon Zap Poison Night Witch
Zap Poison Electro Wizard Mega Knight
Inferno Dragon Furnace Night Witch
Royal Ghost Electro Wizard Night Witch Mega Knight
Poison Electro Wizard Zap Furnace Royal Ghost Night Witch Mega Knight
Inferno Dragon Zap Furnace Poison Electro Wizard Night Witch
Furnace Night Witch Mega Knight Zap Electro Wizard
Mega Knight Zap Furnace Poison Royal Ghost Electro Wizard Night Witch
Inferno Dragon Furnace Electro Wizard Mega Knight
Zap Furnace Electro Wizard Inferno Dragon Mega Knight
Mega Knight Furnace Poison Electro Wizard Night Witch
Mega Knight Zap Furnace Royal Ghost Electro Wizard Night Witch
Zap Furnace Poison Royal Ghost Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Royal Ghost Mega Knight Furnace Poison Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace Royal Ghost Electro Wizard
Poison Electro Wizard Zap Royal Ghost Inferno Dragon Mega Knight
Mega Knight Zap Furnace Electro Wizard
Mega Knight Zap Electro Wizard Night Witch
Inferno Dragon Night Witch Mega Knight
Furnace Poison Zap Electro Wizard
Furnace Electro Wizard Night Witch
Mega Knight Inferno Dragon
Zap Electro Wizard Mega Knight Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Zap Poison Electro Wizard
Mega Knight Night Witch
Furnace Mega Knight
Electro Wizard Zap Furnace Poison Inferno Dragon Night Witch
Poison Mega Knight Zap Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Ghost
Poison Zap Royal Ghost Electro Wizard
Poison
Poison
Poison Zap Furnace Mega Knight
Poison Zap Furnace
Furnace Poison
Poison Zap
Poison Zap
Poison Electro Wizard Night Witch
Poison Zap Electro Wizard
Poison Zap
Poison
Poison
Zap Furnace Poison
Zap Furnace Poison
Furnace Poison Mega Knight
Poison
Night Witch
Zap Poison Electro Wizard Mega Knight
Zap Poison Mega Knight
Poison Night Witch Mega Knight
Poison
Zap Poison
Zap Poison Furnace Mega Knight
Inferno Dragon
Poison Zap Royal Ghost Electro Wizard
Zap Poison Mega Knight
Poison Zap
Poison Zap Furnace Electro Wizard Night Witch
Zap Electro Wizard Poison
Night Witch
Poison Zap Night Witch Mega Knight
Zap Poison Electro Wizard
Mega Knight
Poison
Zap Electro Wizard Night Witch
Poison Zap Electro Wizard
Poison Electro Wizard Mega Knight
Zap Poison
Zap Poison
Mega Knight
Zap Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Royal Ghost Electro Wizard Mega Knight

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