My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner
Giant Snowball
Furnace Miner
Zap
Furnace
Barbarian Barrel
Knight Elite Barbarians Furnace
The Log
Elite Barbarians Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Knight Elite Barbarians Miner
Fireball
Elite Barbarians Furnace
Poison
Furnace
Lightning
Knight Elite Barbarians Furnace
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Miner Fireball Furnace Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Miner

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Miner Knight Furnace The Log
Knight
Zap Elite Barbarians Fireball Furnace The Log Miner
Elite Barbarians
Zap Knight Fireball Furnace The Log
Fireball
Zap Knight Elite Barbarians The Log Miner
Furnace
Miner Zap Knight Elite Barbarians
Rocket
Miner
The Log
Zap Knight Elite Barbarians Fireball Miner
Miner
Zap Furnace Knight Fireball Rocket The Log

Defense Synergies 2 12

Zap
Fireball Knight Elite Barbarians Furnace The Log Miner
Knight
Zap Fireball Furnace The Log
Elite Barbarians
Zap The Log
Fireball
Zap The Log Knight Miner
Furnace
Zap Knight
Rocket
The Log
The Log
Fireball Zap Knight Elite Barbarians Rocket Miner
Miner
Zap Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Fireball The Log
Elite Barbarians Zap Knight Furnace The Log
Furnace Rocket Knight Elite Barbarians
Elite Barbarians Knight Furnace
Elite Barbarians Fireball Rocket The Log
Fireball The Log Zap Furnace
Furnace Rocket Zap Fireball
Rocket Zap Fireball The Log
Elite Barbarians Furnace
Knight Elite Barbarians Miner
Zap Knight Fireball Furnace The Log
Zap Fireball Furnace
Furnace Zap Knight Elite Barbarians Fireball Rocket The Log
Fireball Rocket Zap Furnace The Log
Elite Barbarians Knight Furnace
Rocket Zap Elite Barbarians Fireball Furnace The Log
Knight Elite Barbarians Fireball Furnace
Fireball Zap Knight Elite Barbarians Furnace The Log
Zap Furnace The Log Knight Fireball
Elite Barbarians
Knight Elite Barbarians Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Fireball Furnace
Fireball Zap Knight Elite Barbarians Rocket The Log Miner
Zap Knight Elite Barbarians Furnace Rocket The Log
Rocket Zap Knight Elite Barbarians Fireball The Log
Knight Elite Barbarians
Fireball Furnace Rocket Zap
Rocket Knight Elite Barbarians Fireball Furnace
Knight Elite Barbarians
Zap Rocket Knight Elite Barbarians Fireball The Log
Knight Elite Barbarians
Rocket Zap Elite Barbarians Fireball The Log
Elite Barbarians Rocket Knight Fireball
Fireball Furnace
Elite Barbarians Zap Knight Fireball Furnace Rocket The Log
Zap Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Rocket The Log
Fireball Zap The Log Miner
Rocket Fireball The Log Miner
Knight Fireball Rocket The Log
Fireball Rocket Zap Furnace The Log
Fireball Zap Furnace Rocket
Furnace The Log
Fireball The Log Zap
Fireball The Log Miner Zap
Rocket Elite Barbarians Fireball
Rocket Miner Zap Knight Fireball The Log
Fireball Zap Rocket
Rocket Knight Elite Barbarians Fireball The Log Miner
Fireball Rocket
Zap Elite Barbarians Fireball Furnace The Log
Rocket Zap Fireball Furnace The Log
Fireball Furnace Rocket The Log
Fireball Rocket
Rocket
Rocket Zap Fireball The Log
Rocket Zap Fireball The Log Miner
Rocket Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Zap Fireball The Log
Zap The Log Fireball Furnace
Fireball The Log Miner Zap
Fireball Zap The Log Miner
Fireball Rocket Miner Zap The Log
Elite Barbarians Zap Fireball Furnace
Zap Rocket Fireball
Elite Barbarians Fireball
Zap Fireball Rocket The Log Miner
Zap Rocket Fireball
Rocket Fireball The Log
Zap Fireball Rocket
Fireball Rocket Zap
The Log Fireball
Fireball Miner Knight Rocket
The Log Zap Fireball
Rocket Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Rocket The Log
Zap Fireball Rocket
Zap Fireball Rocket The Log Miner

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