My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Barbarians Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Barbarians Wizard
The Log
Goblin Gang Barbarians Hog Rider
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Barbarians Hog Rider Wizard
Fireball
Goblin Gang Barbarians Hog Rider Wizard
Poison
Goblin Gang Barbarians Wizard
Lightning
Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Rocket Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Hog Rider Freeze Barbarians Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Tornado Hog Rider

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Freeze
Goblin Gang
Hog Rider
Barbarians
Hog Rider
Hog Rider
Zap Goblin Gang Freeze Barbarians Wizard Rocket Tornado
Wizard
Tornado Hog Rider
Rocket
Tornado Hog Rider
Tornado
Zap Wizard Rocket Hog Rider Freeze
Freeze
Hog Rider Zap Tornado

Defense Synergies 2 5

Zap
Goblin Gang Barbarians Tornado
Goblin Gang
Zap Barbarians
Barbarians
Zap Goblin Gang
Hog Rider
Wizard
Tornado Freeze
Rocket
Tornado
Tornado
Wizard Rocket Zap
Freeze
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Wizard
Barbarians Zap Goblin Gang
Goblin Gang Barbarians Rocket Tornado Freeze
Barbarians Goblin Gang
Barbarians Rocket Tornado
Goblin Gang Tornado Freeze Zap
Rocket Tornado Zap Goblin Gang Wizard Freeze
Rocket Zap Barbarians
Barbarians Goblin Gang Tornado
Goblin Gang Tornado Barbarians
Goblin Gang Barbarians Zap Wizard Tornado Freeze
Zap Goblin Gang Wizard Tornado
Barbarians Zap Goblin Gang Wizard Rocket Freeze
Wizard Rocket Zap Goblin Gang Barbarians Tornado Freeze
Barbarians Goblin Gang
Barbarians Rocket Tornado Zap Goblin Gang Freeze
Barbarians Wizard Goblin Gang Tornado
Zap Goblin Gang Barbarians Wizard Tornado
Zap Wizard Tornado Freeze Barbarians
Barbarians Tornado
Goblin Gang Wizard Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap
Zap Goblin Gang Wizard Rocket
Goblin Gang Barbarians Zap Rocket
Goblin Gang Rocket Zap Barbarians Tornado
Barbarians Goblin Gang
Wizard Rocket Zap Goblin Gang Tornado Freeze
Goblin Gang Rocket Barbarians
Barbarians
Zap Rocket Freeze Barbarians Tornado
Goblin Gang Barbarians
Barbarians
Rocket Zap Barbarians Tornado
Barbarians Rocket Goblin Gang Wizard
Wizard Barbarians
Goblin Gang Barbarians Zap Rocket Tornado Freeze
Zap Barbarians Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Zap Tornado
Rocket
Barbarians Rocket Freeze
Wizard Rocket Zap
Wizard Zap Rocket Tornado Freeze
Wizard Tornado
Zap Wizard Tornado Freeze
Zap Wizard Tornado
Rocket Goblin Gang Tornado
Rocket Zap Wizard Tornado
Zap Wizard Rocket Tornado
Rocket
Rocket Freeze
Zap
Rocket Zap Wizard
Wizard Rocket
Rocket Tornado Freeze
Rocket
Rocket Zap Wizard
Rocket Zap Wizard Tornado
Rocket
Rocket Wizard Tornado
Rocket Tornado
Rocket Zap Barbarians
Zap Tornado Freeze Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Rocket Zap Tornado
Zap Wizard Tornado
Zap Rocket Wizard Freeze
Zap Wizard Rocket
Zap Rocket Freeze
Rocket Wizard
Zap Goblin Gang Barbarians Rocket Freeze
Rocket Zap Wizard Tornado
Freeze
Goblin Gang Wizard Rocket
Zap Wizard
Rocket Zap Tornado
Zap Goblin Gang Rocket Tornado Freeze
Zap Rocket Tornado
Zap Rocket Tornado Freeze

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