My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Miner
Zap
Inferno Tower
Barbarian Barrel
Inferno Tower Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard Miner Electro Wizard
Fireball
Inferno Tower Wizard Electro Wizard
Poison
Inferno Tower Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard Electro Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Freeze Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Mini P.E.K.K.A Freeze Electro Wizard Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Miner Mini P.E.K.K.A Freeze

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Electro Wizard Mini P.E.K.K.A Freeze Mega Knight
Mini P.E.K.K.A
Zap Wizard Electro Wizard Mega Knight
Inferno Tower
Wizard
Mini P.E.K.K.A Miner Mega Knight
Freeze
Zap
Miner
Zap Wizard Electro Wizard Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Miner Mega Knight
Mega Knight
Zap Mini P.E.K.K.A Wizard Miner Electro Wizard

Defense Synergies 5 12

Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Inferno Tower Miner
Mini P.E.K.K.A
Zap Electro Wizard Wizard Freeze
Inferno Tower
Electro Wizard Zap Mega Knight
Wizard
Mini P.E.K.K.A Freeze Electro Wizard Mega Knight
Freeze
Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Miner
Zap Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Inferno Tower Wizard Freeze Mega Knight
Mega Knight
Zap Inferno Tower Wizard Freeze Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard Electro Wizard
Mini P.E.K.K.A Inferno Tower Zap Electro Wizard Mega Knight
Mini P.E.K.K.A Inferno Tower Mega Knight Freeze Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight
Freeze Zap Electro Wizard Mega Knight
Inferno Tower Electro Wizard Zap Wizard Freeze
Zap Inferno Tower Electro Wizard Mega Knight
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Miner Electro Wizard Mega Knight
Electro Wizard Zap Wizard Freeze Mega Knight
Inferno Tower Zap Wizard Electro Wizard
Mini P.E.K.K.A Inferno Tower Mega Knight Zap Wizard Freeze Electro Wizard
Wizard Mega Knight Zap Mini P.E.K.K.A Freeze Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard Mega Knight
Inferno Tower Zap Mini P.E.K.K.A Freeze Electro Wizard Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Inferno Tower Electro Wizard
Mega Knight Zap Wizard Electro Wizard
Zap Wizard Freeze Electro Wizard Mega Knight
Mini P.E.K.K.A Inferno Tower Electro Wizard
Wizard Mega Knight Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Inferno Tower Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Wizard Miner Mega Knight
Mega Knight Zap Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Inferno Tower Electro Wizard
Inferno Tower Mini P.E.K.K.A Mega Knight
Wizard Zap Freeze Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Mega Knight
Zap Freeze Electro Wizard Mega Knight Mini P.E.K.K.A Inferno Tower
Inferno Tower
Mega Knight Mini P.E.K.K.A Inferno Tower
Mega Knight Zap Electro Wizard
Mini P.E.K.K.A Mega Knight Inferno Tower Wizard
Wizard Mega Knight
Inferno Tower Electro Wizard Zap Mini P.E.K.K.A Freeze
Mega Knight Zap Mini P.E.K.K.A Inferno Tower Wizard Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap Miner Electro Wizard
Miner
Freeze
Wizard Zap Mega Knight
Wizard Zap Freeze
Wizard
Zap Wizard Freeze
Miner Zap Wizard
Mini P.E.K.K.A Electro Wizard
Miner Zap Wizard Electro Wizard
Zap Wizard
Miner
Freeze
Zap
Zap Wizard
Wizard Mega Knight
Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Zap Wizard Miner Mega Knight
Mega Knight
Wizard
Zap
Zap Freeze Wizard Mega Knight
Miner Zap Wizard Electro Wizard
Zap Wizard Miner Mega Knight
Miner Zap
Zap Wizard Electro Wizard
Zap Electro Wizard Wizard Freeze
Mini P.E.K.K.A
Zap Wizard Miner Mega Knight
Zap Freeze Electro Wizard
Mega Knight
Wizard
Zap Electro Wizard Freeze
Zap Wizard Electro Wizard
Freeze
Miner Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Freeze Electro Wizard
Zap Electro Wizard
Zap Freeze Miner Electro Wizard Mega Knight

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