My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Baby Dragon Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon Witch Lumberjack
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Valkyrie Wizard Witch Lumberjack
The Log
Firecracker Hog Rider Witch Lumberjack
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Hog Rider Wizard Baby Dragon Witch Lumberjack
Fireball
Firecracker Hog Rider Wizard Baby Dragon Witch Lumberjack
Poison
Firecracker Wizard Witch
Lightning
Valkyrie Wizard Baby Dragon Witch Lumberjack
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Valkyrie Hog Rider Baby Dragon Lumberjack Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Valkyrie Hog Rider

Attack Synergies 5 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Valkyrie Baby Dragon Witch Lumberjack
Firecracker
Zap Hog Rider Valkyrie Baby Dragon Lumberjack
Valkyrie
Hog Rider Lumberjack Zap Firecracker Wizard Baby Dragon Witch
Hog Rider
Zap Firecracker Valkyrie Wizard Baby Dragon Witch Lumberjack
Wizard
Valkyrie Hog Rider Lumberjack
Baby Dragon
Zap Firecracker Valkyrie Hog Rider Witch Lumberjack
Witch
Zap Valkyrie Hog Rider Baby Dragon Lumberjack
Lumberjack
Valkyrie Zap Firecracker Hog Rider Wizard Baby Dragon Witch

Defense Synergies 1 15

Zap
Firecracker Valkyrie Baby Dragon Witch Lumberjack
Firecracker
Valkyrie Zap Baby Dragon Lumberjack
Valkyrie
Firecracker Zap Wizard Baby Dragon Witch Lumberjack
Hog Rider
Wizard
Valkyrie Lumberjack
Baby Dragon
Zap Firecracker Valkyrie Witch Lumberjack
Witch
Zap Valkyrie Baby Dragon Lumberjack
Lumberjack
Zap Firecracker Valkyrie Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Wizard Baby Dragon
Lumberjack Zap Firecracker Valkyrie Witch
Witch Lumberjack Valkyrie
Witch Lumberjack Firecracker Valkyrie
Firecracker Valkyrie Lumberjack
Zap Firecracker Valkyrie Baby Dragon Lumberjack
Zap Firecracker Wizard Baby Dragon Witch
Zap Valkyrie Baby Dragon
Witch Lumberjack
Firecracker Valkyrie Lumberjack
Valkyrie Witch Zap Firecracker Wizard Baby Dragon Lumberjack
Zap Firecracker Wizard Baby Dragon Witch
Lumberjack Zap Valkyrie Wizard Witch
Valkyrie Wizard Zap Firecracker Baby Dragon Witch Lumberjack
Lumberjack
Zap Lumberjack
Wizard Firecracker Valkyrie Witch Lumberjack
Zap Firecracker Valkyrie Wizard Baby Dragon Witch Lumberjack
Zap Valkyrie Wizard Baby Dragon Witch Firecracker Lumberjack
Lumberjack
Valkyrie Wizard Firecracker Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Witch
Zap Firecracker Valkyrie Wizard Baby Dragon Lumberjack
Lumberjack Zap Valkyrie Witch
Valkyrie Lumberjack Zap
Valkyrie Witch Lumberjack
Firecracker Wizard Zap Baby Dragon Witch
Valkyrie Witch Lumberjack
Valkyrie Lumberjack
Zap Firecracker Valkyrie Baby Dragon Witch
Witch
Valkyrie Witch Lumberjack
Zap Valkyrie
Valkyrie Wizard Witch Lumberjack
Wizard Firecracker Valkyrie Baby Dragon Witch
Witch Zap Firecracker Valkyrie Baby Dragon Lumberjack
Valkyrie Zap Firecracker Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon
Firecracker Valkyrie
Wizard Zap Firecracker Valkyrie Baby Dragon
Firecracker Wizard Zap Baby Dragon Witch
Firecracker Wizard Baby Dragon Witch
Zap Firecracker Wizard Baby Dragon
Zap Firecracker Wizard
Lumberjack
Firecracker Zap Valkyrie Wizard
Zap Firecracker Wizard Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon
Zap Firecracker Wizard Baby Dragon
Zap Firecracker Valkyrie Wizard Baby Dragon Witch
Baby Dragon
Wizard
Zap Baby Dragon
Zap Firecracker Valkyrie Wizard Baby Dragon Witch
Witch
Firecracker Zap Wizard Baby Dragon Witch
Zap Wizard Baby Dragon Witch
Zap Firecracker Baby Dragon
Zap Firecracker Wizard Baby Dragon Witch
Zap Firecracker Wizard Witch
Zap Wizard
Zap Firecracker
Firecracker Wizard
Zap Witch
Zap Firecracker Wizard Baby Dragon Witch
Firecracker Valkyrie Wizard Baby Dragon Lumberjack
Zap Firecracker Wizard Baby Dragon
Zap
Firecracker
Zap Firecracker Baby Dragon Witch
Firecracker Zap Witch
Zap Firecracker Baby Dragon Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: