My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Guards Balloon Lumberjack
Zap
Guards Balloon
Barbarian Barrel
Valkyrie Guards Executioner Lumberjack
The Log
Guards Lumberjack
Earthquake
Guards
Arrows
Guards
Royal Delivery
Valkyrie Guards Balloon Executioner Lumberjack
Fireball
Balloon Executioner Lumberjack
Poison
Guards Balloon Executioner
Lightning
Valkyrie Balloon Executioner Lumberjack
Rocket
Valkyrie Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tornado Fireball Valkyrie Lumberjack Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Tornado Fireball

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Balloon Valkyrie Guards Executioner Lumberjack
Fireball
Zap Tornado
Valkyrie
Balloon Lumberjack Zap Tornado Executioner
Guards
Zap Lumberjack
Tornado
Zap Fireball Executioner Valkyrie Balloon
Balloon
Zap Valkyrie Lumberjack Tornado Executioner
Executioner
Tornado Zap Valkyrie Balloon
Lumberjack
Valkyrie Balloon Zap Guards

Defense Synergies 3 13

Zap
Fireball Valkyrie Guards Tornado Executioner Lumberjack
Fireball
Zap Tornado Valkyrie Lumberjack
Valkyrie
Zap Fireball Tornado Executioner Lumberjack
Guards
Zap Executioner Lumberjack
Tornado
Fireball Executioner Zap Valkyrie
Balloon
Executioner
Tornado Zap Valkyrie Guards Lumberjack
Lumberjack
Zap Fireball Valkyrie Guards Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Executioner
Lumberjack Zap Valkyrie Executioner
Tornado Lumberjack Valkyrie Executioner
Lumberjack Valkyrie Guards
Fireball Valkyrie Tornado Lumberjack
Fireball Tornado Zap Valkyrie Guards Executioner Lumberjack
Tornado Zap Fireball Executioner
Zap Fireball Valkyrie
Tornado Lumberjack
Guards Tornado Valkyrie Lumberjack
Valkyrie Guards Executioner Zap Fireball Tornado Lumberjack
Executioner Zap Fireball Tornado
Lumberjack Zap Fireball Valkyrie Guards
Fireball Valkyrie Executioner Zap Guards Tornado Lumberjack
Lumberjack
Tornado Zap Fireball Lumberjack
Fireball Valkyrie Tornado Executioner Lumberjack
Fireball Zap Valkyrie Guards Tornado Executioner Lumberjack
Zap Valkyrie Tornado Executioner Fireball Guards Lumberjack
Tornado Lumberjack
Valkyrie Fireball Guards Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Zap Fireball
Fireball Zap Valkyrie Executioner Lumberjack
Guards Lumberjack Zap Valkyrie
Valkyrie Guards Lumberjack Zap Fireball Tornado
Valkyrie Guards Executioner Lumberjack
Fireball Executioner Zap Tornado
Guards Fireball Valkyrie Lumberjack
Valkyrie Lumberjack
Zap Fireball Valkyrie Tornado
Guards
Valkyrie Guards Lumberjack
Zap Fireball Valkyrie Guards Tornado
Fireball Valkyrie Guards Executioner Lumberjack
Fireball Valkyrie Executioner
Guards Zap Fireball Valkyrie Tornado Executioner Lumberjack
Valkyrie Executioner Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards
Fireball Zap Tornado Executioner
Fireball
Fireball Valkyrie Guards
Fireball Executioner Zap Valkyrie
Fireball Executioner Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Guards Tornado Lumberjack
Zap Fireball Valkyrie Tornado
Fireball Zap Tornado Executioner
Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball Tornado
Zap Fireball Executioner
Zap Fireball Valkyrie Tornado
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Valkyrie Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Zap Tornado
Zap Fireball Tornado Executioner
Zap Fireball Guards
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Guards
Fireball Zap Tornado Executioner
Fireball
Fireball Valkyrie Executioner Lumberjack
Zap Fireball Executioner
Zap Fireball Tornado
Executioner
Zap Fireball Guards Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner

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