My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Furnace Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Flying Machine Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Prince
Giant Snowball
Bats Goblin Gang Dart Goblin Flying Machine Furnace
Zap
Bats Goblin Gang Dart Goblin Flying Machine Furnace Prince
Barbarian Barrel
Goblin Gang Dart Goblin Furnace
The Log
Goblin Gang Dart Goblin Furnace Prince
Earthquake
Goblin Gang Furnace
Arrows
Bats Goblin Gang Dart Goblin Flying Machine Furnace
Royal Delivery
Bats Goblin Gang Dart Goblin Flying Machine Prince
Fireball
Goblin Gang Dart Goblin Flying Machine Furnace
Poison
Bats Goblin Gang Dart Goblin Flying Machine Furnace
Lightning
Furnace Prince
Rocket
Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Dart Goblin Fireball Flying Machine Furnace Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Dart Goblin

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Flying Machine Prince
Zap
Fireball Prince Bats Dart Goblin Flying Machine Furnace
Goblin Gang
Dart Goblin Prince
Dart Goblin
Zap Goblin Gang Prince
Fireball
Zap
Flying Machine
Bats Zap Furnace Prince
Furnace
Zap Flying Machine Prince
Prince
Zap Bats Goblin Gang Dart Goblin Flying Machine Furnace

Defense Synergies 1 18

Bats
Zap Dart Goblin Prince
Zap
Fireball Bats Goblin Gang Dart Goblin Flying Machine Furnace Prince
Goblin Gang
Zap Dart Goblin Flying Machine Furnace Prince
Dart Goblin
Bats Zap Goblin Gang Flying Machine Furnace Prince
Fireball
Zap
Flying Machine
Zap Goblin Gang Dart Goblin Furnace Prince
Furnace
Zap Goblin Gang Dart Goblin Flying Machine Prince
Prince
Bats Zap Goblin Gang Dart Goblin Flying Machine Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Flying Machine
Bats Zap Goblin Gang Dart Goblin Flying Machine Furnace Prince
Goblin Gang Furnace Prince Bats Dart Goblin
Prince Bats Goblin Gang Dart Goblin Furnace
Fireball Prince
Goblin Gang Fireball Bats Zap Dart Goblin Flying Machine Furnace
Bats Dart Goblin Furnace Zap Goblin Gang Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine
Goblin Gang Furnace Prince
Goblin Gang Dart Goblin Prince
Bats Goblin Gang Dart Goblin Zap Fireball Flying Machine Furnace
Bats Zap Goblin Gang Dart Goblin Fireball Flying Machine Furnace
Furnace Prince Bats Zap Goblin Gang Fireball Flying Machine
Fireball Bats Zap Goblin Gang Dart Goblin Furnace Prince
Goblin Gang Furnace Prince
Zap Goblin Gang Fireball Furnace Prince
Bats Goblin Gang Fireball Furnace Prince
Fireball Bats Zap Goblin Gang Dart Goblin Flying Machine Furnace Prince
Zap Furnace Bats Dart Goblin Fireball Flying Machine
Dart Goblin Prince
Goblin Gang Bats Dart Goblin Fireball Flying Machine Furnace Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Furnace Prince
Fireball Zap Goblin Gang Flying Machine Prince
Goblin Gang Bats Zap Furnace Prince
Goblin Gang Prince Bats Zap Fireball
Goblin Gang Prince
Fireball Furnace Bats Zap Goblin Gang Dart Goblin Flying Machine
Goblin Gang Prince Bats Dart Goblin Fireball Flying Machine Furnace
Prince
Zap Bats Fireball Flying Machine Prince
Goblin Gang Dart Goblin
Bats Dart Goblin Flying Machine Prince
Zap Fireball Prince
Prince Goblin Gang Fireball
Dart Goblin Fireball Flying Machine Furnace
Goblin Gang Bats Zap Dart Goblin Fireball Flying Machine Furnace Prince
Bats Zap Dart Goblin Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Flying Machine
Fireball Zap Dart Goblin Flying Machine
Dart Goblin Fireball Flying Machine
Dart Goblin Fireball Flying Machine Prince
Fireball Zap Furnace
Fireball Bats Zap Dart Goblin Flying Machine Furnace
Dart Goblin Flying Machine Furnace
Fireball Zap Dart Goblin Flying Machine
Fireball Zap Dart Goblin Flying Machine
Bats Goblin Gang Fireball Prince
Zap Dart Goblin Fireball Flying Machine Prince
Fireball Zap Dart Goblin Flying Machine
Flying Machine Dart Goblin Fireball
Dart Goblin Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine Furnace Prince
Zap Dart Goblin Fireball Flying Machine Furnace
Dart Goblin Fireball Flying Machine Furnace
Fireball
Bats
Zap Dart Goblin Fireball Flying Machine Prince
Zap Dart Goblin Fireball Flying Machine
Fireball Prince
Fireball
Prince
Zap Fireball Flying Machine
Zap Fireball Furnace
Fireball Zap Dart Goblin Flying Machine
Fireball Zap Flying Machine Prince
Fireball Zap Dart Goblin
Bats Zap Dart Goblin Fireball Flying Machine Furnace
Zap Bats Dart Goblin Fireball Flying Machine
Fireball
Zap Dart Goblin Fireball
Zap Fireball
Prince
Fireball
Zap Bats Goblin Gang Dart Goblin Fireball Flying Machine Prince
Fireball Zap Dart Goblin Flying Machine
Fireball
Fireball Goblin Gang Dart Goblin Flying Machine Prince
Zap Dart Goblin Fireball Flying Machine
Zap Fireball
Dart Goblin Flying Machine Prince
Zap Bats Goblin Gang Dart Goblin Fireball Flying Machine
Bats Zap Dart Goblin Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine Prince

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