My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant
Giant Snowball
Musketeer
Zap
Barbarian Barrel
Elite Barbarians Musketeer Wizard
The Log
Elite Barbarians Musketeer
Earthquake
Arrows
Royal Delivery
Elite Barbarians Musketeer Wizard
Fireball
Elite Barbarians Musketeer Wizard
Poison
Musketeer Wizard
Lightning
Elite Barbarians Musketeer Wizard
Rocket
Elite Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tornado Fireball Musketeer Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Tornado Fireball

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Tornado Musketeer The Log
Elite Barbarians
Zap Fireball Wizard The Log
Fireball
Zap Tornado Elite Barbarians Giant The Log
Musketeer
Giant Zap The Log
Giant
Zap Musketeer Fireball Wizard Tornado The Log
Wizard
Tornado Elite Barbarians Giant
Tornado
Zap Fireball Wizard Giant The Log
The Log
Zap Elite Barbarians Fireball Musketeer Giant Tornado

Defense Synergies 5 10

Zap
Fireball Elite Barbarians Musketeer Tornado The Log
Elite Barbarians
Zap Wizard The Log
Fireball
Zap Tornado The Log Musketeer
Musketeer
The Log Zap Fireball Tornado
Giant
Wizard
Tornado Elite Barbarians The Log
Tornado
Fireball Wizard Zap Musketeer The Log
The Log
Fireball Musketeer Zap Elite Barbarians Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Wizard The Log
Elite Barbarians Zap Musketeer The Log
Tornado Elite Barbarians Musketeer
Elite Barbarians Musketeer
Elite Barbarians Fireball Tornado The Log
Fireball Tornado The Log Zap Musketeer
Musketeer Tornado Zap Fireball Wizard
Zap Fireball Musketeer The Log
Elite Barbarians Musketeer Tornado
Elite Barbarians Tornado Musketeer
Zap Fireball Musketeer Wizard Tornado The Log
Musketeer Zap Fireball Wizard Tornado
Zap Elite Barbarians Fireball Musketeer Wizard The Log
Fireball Wizard Zap Tornado The Log
Elite Barbarians
Tornado Zap Elite Barbarians Fireball The Log
Wizard Elite Barbarians Fireball Musketeer Tornado
Fireball Zap Elite Barbarians Musketeer Wizard Tornado The Log
Zap Wizard Tornado The Log Fireball Musketeer
Elite Barbarians Musketeer Tornado
Wizard Elite Barbarians Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Musketeer Wizard The Log
Zap Elite Barbarians Musketeer The Log
Zap Elite Barbarians Fireball Musketeer Tornado The Log
Elite Barbarians Musketeer
Fireball Wizard Zap Musketeer Tornado
Elite Barbarians Fireball Musketeer
Elite Barbarians
Zap Elite Barbarians Fireball Tornado The Log
Musketeer
Elite Barbarians Musketeer
Zap Elite Barbarians Fireball Tornado The Log
Elite Barbarians Fireball Wizard
Wizard Fireball Musketeer
Elite Barbarians Zap Fireball Musketeer Tornado The Log
Zap Elite Barbarians Fireball Musketeer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer Tornado The Log
Fireball The Log
Fireball Musketeer The Log
Fireball Wizard Zap The Log
Fireball Wizard Zap Musketeer Tornado
Musketeer Wizard Tornado The Log
Fireball The Log Zap Wizard Tornado
Fireball The Log Zap Wizard Tornado
Elite Barbarians Fireball Musketeer Tornado
Zap Fireball Musketeer Wizard Tornado The Log
Fireball Zap Musketeer Wizard Tornado
Elite Barbarians Fireball Musketeer The Log
Fireball Musketeer
Zap Elite Barbarians Fireball Musketeer The Log
Zap Fireball Musketeer Wizard The Log
Fireball Musketeer Wizard The Log
Fireball Tornado
Zap Fireball Musketeer Wizard The Log
Zap Fireball Wizard Tornado The Log
Fireball Musketeer The Log
Fireball Wizard Tornado
Musketeer Tornado The Log
Zap Fireball Musketeer The Log
Zap Tornado The Log Fireball Wizard
Fireball The Log Zap Musketeer Wizard Tornado
Fireball Zap Musketeer Wizard Tornado The Log
Fireball Zap Musketeer Tornado The Log
Elite Barbarians Zap Fireball Musketeer Wizard Tornado
Zap Fireball Musketeer Wizard
Elite Barbarians Fireball
Zap Fireball Musketeer Wizard The Log
Zap Fireball
Fireball Wizard The Log
Zap Fireball Musketeer
Fireball Zap Musketeer Wizard Tornado
The Log Fireball
Fireball Musketeer Wizard
The Log Zap Fireball Musketeer Wizard
Zap Fireball Tornado
Elite Barbarians Musketeer
Zap Elite Barbarians Fireball Musketeer Tornado The Log
Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado The Log

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