My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Baby Dragon Witch Inferno Dragon Lumberjack
Zap
Witch Inferno Dragon
Barbarian Barrel
Valkyrie Witch Lumberjack
The Log
Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Baby Dragon Witch Inferno Dragon Lumberjack
Fireball
Hog Rider Baby Dragon Witch Inferno Dragon Lumberjack
Poison
Witch
Lightning
Valkyrie Baby Dragon Witch Inferno Dragon Lumberjack
Rocket
Valkyrie Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Valkyrie Hog Rider Baby Dragon Inferno Dragon Lumberjack Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Valkyrie Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Valkyrie Baby Dragon Witch Lumberjack
Fireball
Zap Hog Rider Baby Dragon
Valkyrie
Hog Rider Lumberjack Zap Baby Dragon Witch
Hog Rider
Zap Fireball Valkyrie Baby Dragon Witch Lumberjack
Baby Dragon
Zap Fireball Valkyrie Hog Rider Witch Inferno Dragon Lumberjack
Witch
Zap Valkyrie Hog Rider Baby Dragon Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Valkyrie Zap Hog Rider Baby Dragon Witch

Defense Synergies 1 14

Zap
Fireball Valkyrie Baby Dragon Witch Inferno Dragon Lumberjack
Fireball
Zap Valkyrie Lumberjack
Valkyrie
Zap Fireball Baby Dragon Witch Lumberjack
Hog Rider
Baby Dragon
Zap Valkyrie Witch Inferno Dragon Lumberjack
Witch
Zap Valkyrie Baby Dragon Lumberjack
Inferno Dragon
Zap Baby Dragon
Lumberjack
Zap Fireball Valkyrie Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Baby Dragon
Inferno Dragon Lumberjack Zap Valkyrie Witch
Witch Lumberjack Valkyrie Inferno Dragon
Witch Inferno Dragon Lumberjack Valkyrie
Fireball Valkyrie Lumberjack
Fireball Zap Valkyrie Baby Dragon Lumberjack
Inferno Dragon Zap Fireball Baby Dragon Witch
Zap Fireball Valkyrie Baby Dragon
Witch Inferno Dragon Lumberjack
Valkyrie Lumberjack
Valkyrie Witch Zap Fireball Baby Dragon Lumberjack
Inferno Dragon Zap Fireball Baby Dragon Witch
Lumberjack Zap Fireball Valkyrie Witch
Fireball Valkyrie Zap Baby Dragon Witch Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Inferno Dragon Lumberjack
Fireball Valkyrie Witch Lumberjack
Fireball Zap Valkyrie Baby Dragon Witch Lumberjack
Zap Valkyrie Baby Dragon Witch Fireball Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Fireball Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Fireball Witch
Fireball Zap Valkyrie Baby Dragon Inferno Dragon Lumberjack
Lumberjack Zap Valkyrie Witch
Valkyrie Lumberjack Zap Fireball
Valkyrie Witch Inferno Dragon Lumberjack
Fireball Zap Baby Dragon Witch
Fireball Valkyrie Witch Lumberjack
Valkyrie Inferno Dragon Lumberjack
Zap Fireball Valkyrie Baby Dragon Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch Lumberjack
Zap Fireball Valkyrie
Fireball Valkyrie Witch Lumberjack
Fireball Valkyrie Baby Dragon Witch
Witch Zap Fireball Valkyrie Baby Dragon Inferno Dragon Lumberjack
Valkyrie Zap Fireball Baby Dragon Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Baby Dragon Witch
Baby Dragon Witch
Fireball Zap Baby Dragon
Fireball Zap
Fireball Lumberjack
Zap Fireball Valkyrie
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon Witch
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon Witch
Witch Inferno Dragon
Fireball Zap Baby Dragon Witch
Fireball Zap Baby Dragon Witch
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon Witch
Zap Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Witch
Fireball Zap Baby Dragon Witch
Fireball
Fireball Valkyrie Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon Witch
Zap Fireball Witch
Zap Fireball Baby Dragon Witch

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