My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Lava Hound
Giant Snowball
Skeleton Army Lava Hound
Zap
Inferno Tower Skeleton Army Lava Hound
Barbarian Barrel
Tesla Elite Barbarians Inferno Tower Skeleton Army
The Log
Elite Barbarians Skeleton Army
Earthquake
Tesla Inferno Tower Skeleton Army
Arrows
Skeleton Army Lava Hound
Royal Delivery
Elite Barbarians Skeleton Army Lava Hound
Fireball
Tesla Elite Barbarians Inferno Tower Skeleton Army Lava Hound
Poison
Inferno Tower Skeleton Army Lava Hound
Lightning
Tesla Elite Barbarians Inferno Tower
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Skeleton Army Tesla Fireball Inferno Tower Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Skeleton Army Tesla

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Mirror Lava Hound
Tesla
Elite Barbarians
Zap Fireball
Fireball
Zap Mirror Lava Hound Elite Barbarians
Inferno Tower
Mirror
Zap Fireball Skeleton Army
Skeleton Army
Mirror Lava Hound
Lava Hound
Fireball Zap Skeleton Army

Defense Synergies 6 9

Zap
Fireball Mirror Tesla Elite Barbarians Inferno Tower Skeleton Army
Tesla
Mirror Zap Fireball Inferno Tower Skeleton Army
Elite Barbarians
Zap
Fireball
Zap Mirror Tesla Inferno Tower
Inferno Tower
Skeleton Army Zap Tesla Fireball Mirror
Mirror
Zap Tesla Fireball Skeleton Army Inferno Tower
Skeleton Army
Inferno Tower Mirror Zap Tesla
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Inferno Tower
Elite Barbarians Inferno Tower Skeleton Army Zap Tesla
Tesla Inferno Tower Skeleton Army Elite Barbarians
Tesla Elite Barbarians Inferno Tower Skeleton Army
Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Zap Tesla
Tesla Inferno Tower Zap Fireball
Zap Tesla Fireball Inferno Tower
Tesla Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tesla Inferno Tower
Skeleton Army Zap Tesla Fireball
Tesla Inferno Tower Zap Fireball
Tesla Inferno Tower Skeleton Army Zap Elite Barbarians Fireball
Fireball Skeleton Army Zap Tesla
Elite Barbarians Inferno Tower Skeleton Army Tesla
Inferno Tower Skeleton Army Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Fireball Inferno Tower Skeleton Army
Tesla Fireball Zap Elite Barbarians Skeleton Army
Zap Tesla Fireball
Tesla Elite Barbarians Inferno Tower
Skeleton Army Tesla Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Elite Barbarians Fireball Inferno Tower
Fireball Zap Tesla Elite Barbarians
Skeleton Army Zap Elite Barbarians Inferno Tower
Skeleton Army Zap Tesla Elite Barbarians Fireball Inferno Tower
Inferno Tower Tesla Elite Barbarians Skeleton Army
Fireball Zap Tesla
Skeleton Army Tesla Elite Barbarians Fireball Inferno Tower
Inferno Tower Tesla Elite Barbarians Skeleton Army
Zap Elite Barbarians Fireball Inferno Tower Skeleton Army
Inferno Tower Tesla Skeleton Army
Tesla Elite Barbarians Inferno Tower
Skeleton Army Zap Elite Barbarians Fireball
Elite Barbarians Skeleton Army Tesla Fireball Inferno Tower
Tesla Fireball Skeleton Army
Tesla Elite Barbarians Inferno Tower Skeleton Army Zap Fireball
Zap Tesla Elite Barbarians Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Fireball
Zap Fireball
Fireball Zap
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Zap Fireball
Zap Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Skeleton Army
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball
Zap Fireball
Zap Fireball

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