My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Bandit Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Inferno Dragon
Giant Snowball
Hog Rider Princess Inferno Dragon
Zap
Inferno Tower Princess Bandit Inferno Dragon
Barbarian Barrel
Inferno Tower Princess Bandit Magic Archer
The Log
Hog Rider Princess Bandit
Earthquake
Hog Rider Inferno Tower
Arrows
Princess
Royal Delivery
Hog Rider Princess Bandit Inferno Dragon Magic Archer
Fireball
Hog Rider Inferno Tower Princess Bandit Inferno Dragon Magic Archer
Poison
Inferno Tower Princess Magic Archer
Lightning
Inferno Tower Bandit Inferno Dragon Magic Archer
Rocket
Hog Rider Inferno Tower Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Bandit Fireball Hog Rider Inferno Dragon Magic Archer Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Princess Bandit Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Princess Bandit Magic Archer
Fireball
Zap Hog Rider Princess Magic Archer
Hog Rider
Zap Fireball Princess Bandit Magic Archer
Inferno Tower
Princess
Zap Fireball Hog Rider
Bandit
Zap Hog Rider Magic Archer
Inferno Dragon
Magic Archer
Zap Fireball Hog Rider Bandit

Defense Synergies 1 12

Zap
Fireball Inferno Tower Princess Bandit Inferno Dragon Magic Archer
Fireball
Zap Inferno Tower Princess Bandit
Hog Rider
Inferno Tower
Zap Fireball Princess Bandit
Princess
Zap Fireball Inferno Tower Bandit
Bandit
Zap Fireball Inferno Tower Princess Magic Archer
Inferno Dragon
Zap
Magic Archer
Zap Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Magic Archer
Inferno Tower Inferno Dragon Zap Bandit
Inferno Tower Bandit Inferno Dragon
Inferno Tower Inferno Dragon Bandit
Fireball Princess
Fireball Zap Bandit Magic Archer
Inferno Tower Inferno Dragon Zap Fireball Princess Magic Archer
Zap Fireball Inferno Tower Bandit Magic Archer
Inferno Tower Inferno Dragon Princess
Inferno Tower Bandit
Zap Fireball Princess Bandit Magic Archer
Inferno Tower Inferno Dragon Zap Fireball Princess Magic Archer
Inferno Tower Zap Fireball Bandit
Fireball Zap Princess Magic Archer
Inferno Tower Inferno Dragon Bandit
Inferno Tower Zap Fireball Bandit Inferno Dragon
Fireball Inferno Tower
Fireball Zap Bandit Magic Archer
Zap Fireball Princess Bandit Inferno Dragon Magic Archer
Inferno Tower Inferno Dragon
Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Inferno Tower Bandit
Fireball Bandit Zap Inferno Dragon Magic Archer
Bandit Zap Inferno Tower
Zap Fireball Inferno Tower Bandit
Inferno Tower Bandit Inferno Dragon
Fireball Zap Princess Magic Archer
Fireball Inferno Tower Bandit
Inferno Tower Inferno Dragon
Zap Fireball Inferno Tower Bandit Inferno Dragon Magic Archer
Inferno Tower Inferno Dragon
Inferno Dragon Inferno Tower
Zap Fireball
Fireball Inferno Tower Bandit
Fireball Princess Magic Archer
Inferno Tower Zap Fireball Inferno Dragon Magic Archer
Zap Fireball Inferno Tower Princess Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Magic Archer Bandit
Fireball Zap Princess Bandit Magic Archer
Fireball Bandit Magic Archer
Fireball
Fireball Zap Magic Archer
Fireball Zap Princess Magic Archer
Princess Magic Archer
Fireball Zap Princess Magic Archer
Fireball Zap Bandit
Fireball
Zap Fireball Princess Bandit Magic Archer
Fireball Zap Princess Magic Archer
Fireball Princess Bandit Magic Archer
Fireball Princess Bandit Magic Archer
Princess Zap Fireball Magic Archer
Zap Fireball Princess Bandit Magic Archer
Magic Archer Fireball Princess Bandit
Fireball
Zap Fireball Princess Bandit Magic Archer
Zap Fireball Princess Magic Archer
Fireball Magic Archer
Fireball Princess
Zap Fireball
Zap Fireball Princess Magic Archer
Inferno Dragon
Fireball Zap Princess Bandit Magic Archer
Fireball Zap Princess Bandit Magic Archer
Fireball Zap Bandit Magic Archer
Zap Fireball Princess Magic Archer
Zap Fireball
Fireball
Zap Fireball Bandit Magic Archer
Zap Fireball Princess Magic Archer
Fireball Princess Magic Archer
Zap Fireball Princess Bandit Magic Archer
Fireball Zap Princess Magic Archer
Fireball
Fireball Princess Magic Archer
Zap Fireball Princess Magic Archer
Zap Fireball
Zap Fireball Princess Magic Archer
Zap Fireball Princess Magic Archer
Zap Fireball Princess Bandit Magic Archer

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