My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Giant Skeleton
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Wizard Giant Skeleton
The Log
Goblin Gang Hog Rider Giant Skeleton
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Wizard Giant Skeleton
Fireball
Goblin Gang Hog Rider Wizard
Poison
Goblin Gang Wizard
Lightning
Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Fireball Hog Rider Wizard Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Fireball

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Giant Skeleton The Log
Goblin Gang
Hog Rider Giant Skeleton
Fireball
Zap Hog Rider The Log
Hog Rider
Zap Goblin Gang Fireball Lightning The Log Wizard Giant Skeleton
Wizard
Hog Rider Giant Skeleton
Giant Skeleton
Zap Goblin Gang Hog Rider Wizard Lightning The Log
Lightning
Hog Rider Giant Skeleton
The Log
Hog Rider Zap Fireball Giant Skeleton

Defense Synergies 2 9

Zap
Fireball Goblin Gang Giant Skeleton The Log
Goblin Gang
Zap Giant Skeleton The Log
Fireball
Zap The Log
Hog Rider
Wizard
Giant Skeleton The Log
Giant Skeleton
Zap Goblin Gang Wizard The Log
Lightning
The Log
The Log
Fireball Zap Goblin Gang Wizard Giant Skeleton Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Fireball Wizard The Log
Zap Goblin Gang The Log
Goblin Gang Giant Skeleton Lightning
Goblin Gang
Lightning Fireball Giant Skeleton The Log
Goblin Gang Fireball The Log Zap
Lightning Zap Goblin Gang Fireball Wizard
Lightning Zap Fireball Giant Skeleton The Log
Goblin Gang
Goblin Gang Giant Skeleton
Goblin Gang Zap Fireball Wizard Giant Skeleton The Log
Zap Goblin Gang Fireball Wizard
Zap Goblin Gang Fireball Wizard Giant Skeleton Lightning The Log
Fireball Wizard Zap Goblin Gang The Log
Goblin Gang
Zap Goblin Gang Fireball Lightning The Log
Wizard Goblin Gang Fireball
Fireball Zap Goblin Gang Wizard The Log
Zap Wizard The Log Fireball Giant Skeleton
Goblin Gang Wizard Fireball Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Giant Skeleton
Fireball Zap Goblin Gang Wizard Lightning The Log
Goblin Gang Giant Skeleton Zap Lightning The Log
Goblin Gang Giant Skeleton Lightning Zap Fireball The Log
Giant Skeleton Goblin Gang
Fireball Wizard Zap Goblin Gang
Goblin Gang Fireball Giant Skeleton Lightning
Giant Skeleton
Zap Giant Skeleton Lightning Fireball The Log
Goblin Gang
Giant Skeleton
Lightning Zap Fireball Giant Skeleton The Log
Giant Skeleton Lightning Goblin Gang Fireball Wizard
Wizard Fireball
Goblin Gang Zap Fireball Giant Skeleton Lightning The Log
Zap Fireball Wizard Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Giant Skeleton The Log
Fireball Zap The Log
Lightning Fireball Giant Skeleton The Log
Lightning Fireball Giant Skeleton The Log
Fireball Wizard Zap The Log
Fireball Wizard Zap
Wizard The Log
Fireball The Log Zap Wizard Lightning
Fireball The Log Zap Wizard Lightning
Lightning Goblin Gang Fireball
Lightning Zap Fireball Wizard The Log
Fireball Lightning Zap Wizard
Lightning Fireball The Log
Lightning Fireball
Lightning Zap Fireball The Log
Lightning Zap Fireball Wizard The Log
Lightning Fireball Wizard The Log
Lightning Fireball
Lightning
Lightning Zap Fireball Wizard The Log
Lightning Zap Fireball Wizard The Log
Lightning Fireball Giant Skeleton The Log
Lightning Fireball Wizard
Lightning The Log
Lightning Zap Fireball The Log
Zap The Log Fireball Wizard
Fireball The Log Zap Wizard Lightning
Fireball Lightning Zap Wizard The Log
Fireball Lightning Zap The Log
Lightning Zap Fireball Wizard
Zap Lightning Fireball Wizard
Lightning Fireball
Lightning Zap Fireball Wizard The Log
Zap Lightning Fireball
Giant Skeleton
Fireball Wizard Lightning The Log
Zap Lightning Goblin Gang Fireball
Fireball Lightning Zap Wizard
The Log Fireball
Fireball Lightning Goblin Gang Wizard
The Log Zap Fireball Wizard Lightning
Lightning Zap Fireball Giant Skeleton
Zap Goblin Gang Fireball Giant Skeleton Lightning The Log
Zap Fireball Lightning
Lightning Zap Fireball Giant Skeleton The Log

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