My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Night Witch
Giant Snowball
Flying Machine Guards Baby Dragon Miner Night Witch
Zap
Flying Machine Guards Night Witch
Barbarian Barrel
Guards Night Witch
The Log
Guards
Earthquake
Guards
Arrows
Flying Machine Guards Night Witch
Royal Delivery
Flying Machine Guards Baby Dragon Miner Night Witch
Fireball
Flying Machine Baby Dragon Night Witch
Poison
Flying Machine Guards Night Witch
Lightning
Baby Dragon Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Golem Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Miner Fireball Flying Machine Baby Dragon Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Miner Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Flying Machine Guards Baby Dragon Golem Night Witch
Fireball
Zap Golem Baby Dragon Miner
Flying Machine
Zap Baby Dragon Golem
Guards
Miner Zap
Baby Dragon
Golem Zap Fireball Flying Machine Miner
Golem
Fireball Baby Dragon Night Witch Zap Flying Machine
Miner
Zap Guards Fireball Baby Dragon
Night Witch
Golem Zap

Defense Synergies 1 9

Zap
Fireball Flying Machine Guards Baby Dragon Miner Night Witch
Fireball
Zap Miner
Flying Machine
Zap Guards Baby Dragon
Guards
Zap Flying Machine Baby Dragon
Baby Dragon
Zap Flying Machine Guards
Golem
Miner
Zap Fireball
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine Baby Dragon
Zap Flying Machine Night Witch
Night Witch
Night Witch Guards
Fireball
Fireball Zap Flying Machine Guards Baby Dragon Night Witch
Zap Fireball Flying Machine Baby Dragon Night Witch
Zap Fireball Flying Machine Baby Dragon
Night Witch
Guards Miner Night Witch
Guards Zap Fireball Flying Machine Baby Dragon Night Witch
Zap Fireball Flying Machine Baby Dragon Night Witch
Night Witch Zap Fireball Flying Machine Guards
Fireball Zap Guards Baby Dragon Night Witch
Zap Fireball
Fireball Night Witch
Fireball Zap Flying Machine Guards Baby Dragon Night Witch
Zap Baby Dragon Fireball Flying Machine Guards
Fireball Flying Machine Guards Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball
Fireball Zap Flying Machine Baby Dragon Miner
Guards Zap
Guards Zap Fireball Night Witch
Guards Night Witch
Fireball Zap Flying Machine Baby Dragon
Guards Fireball Flying Machine Night Witch
Zap Fireball Flying Machine Baby Dragon
Guards
Flying Machine Guards
Zap Fireball Guards
Fireball Guards Night Witch
Fireball Flying Machine Baby Dragon
Guards Zap Fireball Flying Machine Baby Dragon Night Witch
Zap Fireball Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Guards Baby Dragon
Fireball Zap Flying Machine Baby Dragon Miner
Fireball Flying Machine Baby Dragon Miner
Fireball Flying Machine Guards
Fireball Zap Baby Dragon
Fireball Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Fireball Zap Flying Machine Baby Dragon
Fireball Miner Zap Flying Machine
Fireball Guards Night Witch
Miner Zap Fireball Flying Machine
Fireball Zap Flying Machine Baby Dragon
Flying Machine Fireball Baby Dragon Miner
Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball
Night Witch
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon Miner
Fireball Baby Dragon Night Witch
Fireball
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Baby Dragon
Fireball Miner Zap Flying Machine Baby Dragon
Fireball Zap Flying Machine Baby Dragon Miner
Fireball Miner Zap Baby Dragon
Zap Fireball Flying Machine Baby Dragon Night Witch
Zap Fireball Flying Machine Guards
Fireball Night Witch
Zap Fireball Miner Night Witch
Zap Fireball
Fireball
Zap Fireball Flying Machine Guards Night Witch
Fireball Zap Flying Machine Baby Dragon
Fireball
Fireball Miner Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Zap Fireball
Flying Machine
Zap Fireball Flying Machine Guards Baby Dragon
Zap Fireball Flying Machine
Zap Fireball Flying Machine Baby Dragon Miner

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