My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards
Giant Snowball
Fire Spirit Guards
Zap
Fire Spirit Guards
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Guards Executioner Electro Wizard
The Log
Fire Spirit Elite Barbarians Guards
Earthquake
Guards
Arrows
Fire Spirit Guards
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Guards Executioner Electro Wizard
Fireball
Elite Barbarians Executioner Electro Wizard
Poison
Guards Executioner Electro Wizard
Lightning
Elite Barbarians Valkyrie Executioner Electro Wizard
Rocket
Elite Barbarians Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Guards Valkyrie Electro Wizard Executioner Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Guards Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Elite Barbarians
Zap
Elite Barbarians Electro Wizard Fire Spirit Valkyrie Guards Executioner
Elite Barbarians
Zap Valkyrie Fire Spirit
Valkyrie
Fire Spirit Elite Barbarians Zap Executioner Electro Wizard
Guards
Zap
Executioner
Zap Valkyrie
Lightning
Electro Wizard
Zap Valkyrie

Defense Synergies 2 11

Fire Spirit
Zap Valkyrie Electro Wizard
Zap
Electro Wizard Fire Spirit Elite Barbarians Valkyrie Guards Executioner
Elite Barbarians
Valkyrie Zap
Valkyrie
Elite Barbarians Fire Spirit Zap Executioner Electro Wizard
Guards
Zap Executioner Electro Wizard
Executioner
Zap Valkyrie Guards
Lightning
Electro Wizard
Zap Fire Spirit Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Valkyrie Executioner Electro Wizard
Elite Barbarians Zap Valkyrie Executioner Electro Wizard
Fire Spirit Elite Barbarians Valkyrie Executioner Lightning Electro Wizard
Elite Barbarians Valkyrie Guards Electro Wizard
Lightning Elite Barbarians Valkyrie
Fire Spirit Zap Valkyrie Guards Executioner Electro Wizard
Lightning Electro Wizard Fire Spirit Zap Executioner
Lightning Zap Valkyrie Electro Wizard
Elite Barbarians
Elite Barbarians Guards Fire Spirit Valkyrie Electro Wizard
Valkyrie Guards Executioner Electro Wizard Zap
Executioner Zap Electro Wizard
Fire Spirit Zap Elite Barbarians Valkyrie Guards Lightning Electro Wizard
Fire Spirit Valkyrie Executioner Zap Guards Electro Wizard
Elite Barbarians Electro Wizard
Zap Elite Barbarians Lightning Electro Wizard
Elite Barbarians Valkyrie Executioner Electro Wizard
Fire Spirit Zap Elite Barbarians Valkyrie Guards Executioner Electro Wizard
Zap Valkyrie Executioner Fire Spirit Guards Electro Wizard
Elite Barbarians Electro Wizard
Valkyrie Fire Spirit Elite Barbarians Guards Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Elite Barbarians Valkyrie Executioner Lightning
Guards Zap Elite Barbarians Valkyrie Lightning Electro Wizard
Valkyrie Guards Lightning Zap Elite Barbarians Electro Wizard
Elite Barbarians Valkyrie Guards Executioner
Fire Spirit Executioner Zap Electro Wizard
Guards Elite Barbarians Valkyrie Lightning Electro Wizard
Elite Barbarians Valkyrie
Zap Lightning Electro Wizard Elite Barbarians Valkyrie
Guards
Elite Barbarians Valkyrie Guards
Lightning Zap Elite Barbarians Valkyrie Guards Electro Wizard
Elite Barbarians Lightning Valkyrie Guards Executioner
Valkyrie Executioner
Elite Barbarians Guards Electro Wizard Zap Valkyrie Executioner Lightning
Valkyrie Executioner Zap Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Guards
Zap Executioner Electro Wizard
Lightning
Lightning Valkyrie Guards
Executioner Fire Spirit Zap Valkyrie
Executioner Fire Spirit Zap
Fire Spirit Executioner
Fire Spirit Zap Executioner Lightning
Zap Lightning
Lightning Fire Spirit Elite Barbarians Guards Electro Wizard
Lightning Zap Valkyrie Electro Wizard
Lightning Fire Spirit Zap Executioner
Lightning Fire Spirit Elite Barbarians Executioner
Lightning
Lightning Zap Elite Barbarians
Lightning Zap Executioner
Lightning Executioner
Lightning
Lightning
Lightning Fire Spirit Zap Executioner Electro Wizard
Lightning Fire Spirit Zap Valkyrie
Lightning
Lightning
Lightning
Lightning Zap
Zap Fire Spirit Valkyrie Executioner
Zap Executioner Lightning Electro Wizard
Lightning Zap
Lightning Zap
Elite Barbarians Lightning Fire Spirit Zap Executioner Electro Wizard
Zap Lightning Electro Wizard Guards
Lightning Elite Barbarians
Lightning Zap
Zap Lightning Electro Wizard
Lightning
Zap Lightning Electro Wizard Fire Spirit Guards
Lightning Fire Spirit Zap Executioner Electro Wizard
Lightning Valkyrie Executioner Electro Wizard
Zap Executioner Lightning
Lightning Zap
Elite Barbarians Executioner
Zap Elite Barbarians Guards Lightning Electro Wizard
Zap Executioner Lightning Electro Wizard
Lightning Zap Executioner Electro Wizard

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