My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Fire Spirit Hog Rider Witch
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Wizard Witch
The Log
Fire Spirit Elite Barbarians Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Hog Rider Wizard Witch
Fireball
Elite Barbarians Hog Rider Wizard Witch
Poison
Wizard Witch
Lightning
Elite Barbarians Valkyrie Wizard Witch
Rocket
Elite Barbarians Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Fireball Valkyrie Hog Rider Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Zap Fireball Valkyrie

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap Elite Barbarians
Zap
Elite Barbarians Fireball Hog Rider Fire Spirit Valkyrie Witch
Elite Barbarians
Zap Valkyrie Fire Spirit Fireball Hog Rider Wizard
Fireball
Zap Hog Rider Elite Barbarians
Valkyrie
Fire Spirit Elite Barbarians Hog Rider Zap Wizard Witch
Hog Rider
Fire Spirit Zap Fireball Valkyrie Elite Barbarians Wizard Witch
Wizard
Elite Barbarians Valkyrie Hog Rider
Witch
Zap Valkyrie Hog Rider

Defense Synergies 2 9

Fire Spirit
Zap Valkyrie
Zap
Fireball Fire Spirit Elite Barbarians Valkyrie Witch
Elite Barbarians
Valkyrie Zap Wizard
Fireball
Zap Valkyrie
Valkyrie
Elite Barbarians Fire Spirit Zap Fireball Wizard Witch
Hog Rider
Wizard
Elite Barbarians Valkyrie
Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard
Elite Barbarians Zap Valkyrie Witch
Witch Fire Spirit Elite Barbarians Valkyrie
Elite Barbarians Witch Valkyrie
Elite Barbarians Fireball Valkyrie
Fireball Fire Spirit Zap Valkyrie
Fire Spirit Zap Fireball Wizard Witch
Zap Fireball Valkyrie
Witch Elite Barbarians
Elite Barbarians Fire Spirit Valkyrie
Valkyrie Witch Zap Fireball Wizard
Zap Fireball Wizard Witch
Fire Spirit Zap Elite Barbarians Fireball Valkyrie Wizard Witch
Fire Spirit Fireball Valkyrie Wizard Zap Witch
Elite Barbarians
Zap Elite Barbarians Fireball
Wizard Elite Barbarians Fireball Valkyrie Witch
Fire Spirit Fireball Zap Elite Barbarians Valkyrie Wizard Witch
Zap Valkyrie Wizard Witch Fire Spirit Fireball
Elite Barbarians
Valkyrie Wizard Fire Spirit Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Fireball Witch
Fireball Zap Elite Barbarians Valkyrie Wizard
Zap Elite Barbarians Valkyrie Witch
Valkyrie Zap Elite Barbarians Fireball
Elite Barbarians Valkyrie Witch
Fire Spirit Fireball Wizard Zap Witch
Elite Barbarians Fireball Valkyrie Witch
Elite Barbarians Valkyrie
Zap Elite Barbarians Fireball Valkyrie Witch
Witch
Elite Barbarians Valkyrie Witch
Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Witch
Elite Barbarians Witch Zap Fireball Valkyrie
Valkyrie Zap Elite Barbarians Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Fireball Wizard Fire Spirit Zap Valkyrie
Fireball Wizard Fire Spirit Zap Witch
Fire Spirit Wizard Witch
Fireball Fire Spirit Zap Wizard
Fireball Zap Wizard
Fire Spirit Elite Barbarians Fireball
Zap Fireball Valkyrie Wizard
Fireball Fire Spirit Zap Wizard
Fire Spirit Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Fire Spirit Zap Fireball Wizard
Fire Spirit Zap Fireball Valkyrie Wizard Witch
Fireball
Fireball Wizard
Zap Fireball
Zap Fire Spirit Fireball Valkyrie Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Elite Barbarians Fire Spirit Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fire Spirit Fireball Witch
Fireball Fire Spirit Zap Wizard Witch
Fireball
Fireball Valkyrie Wizard
Zap Fireball Wizard
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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