My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Dart Goblin Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel
Giant Snowball
Fire Spirit Dart Goblin Goblin Barrel Baby Dragon
Zap
Fire Spirit Royal Giant Dart Goblin Goblin Barrel
Barbarian Barrel
Fire Spirit Dart Goblin Valkyrie Goblin Barrel Electro Wizard
The Log
Fire Spirit Royal Giant Dart Goblin Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Fire Spirit Dart Goblin Goblin Barrel
Royal Delivery
Fire Spirit Dart Goblin Valkyrie Goblin Barrel Baby Dragon Electro Wizard
Fireball
Dart Goblin Goblin Barrel Baby Dragon Electro Wizard
Poison
Dart Goblin Electro Wizard
Lightning
Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Dart Goblin Goblin Barrel Valkyrie Baby Dragon Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Dart Goblin Goblin Barrel

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Zap Goblin Barrel Baby Dragon
Zap
Electro Wizard Fire Spirit Royal Giant Dart Goblin Valkyrie Baby Dragon
Royal Giant
Fire Spirit Dart Goblin Goblin Barrel Zap Baby Dragon Electro Wizard
Dart Goblin
Royal Giant Valkyrie Goblin Barrel Zap Baby Dragon
Valkyrie
Fire Spirit Dart Goblin Goblin Barrel Zap Baby Dragon Electro Wizard
Goblin Barrel
Royal Giant Dart Goblin Valkyrie Fire Spirit Baby Dragon
Baby Dragon
Fire Spirit Zap Royal Giant Dart Goblin Valkyrie Goblin Barrel Electro Wizard
Electro Wizard
Zap Royal Giant Valkyrie Baby Dragon

Defense Synergies 1 11

Fire Spirit
Zap Valkyrie Electro Wizard
Zap
Electro Wizard Fire Spirit Dart Goblin Valkyrie Baby Dragon
Royal Giant
Dart Goblin
Zap Valkyrie Baby Dragon Electro Wizard
Valkyrie
Fire Spirit Zap Dart Goblin Baby Dragon Electro Wizard
Goblin Barrel
Baby Dragon
Zap Dart Goblin Valkyrie
Electro Wizard
Zap Fire Spirit Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Valkyrie Baby Dragon Electro Wizard
Zap Dart Goblin Valkyrie Electro Wizard
Fire Spirit Dart Goblin Valkyrie Electro Wizard
Dart Goblin Valkyrie Electro Wizard
Valkyrie
Fire Spirit Zap Dart Goblin Valkyrie Baby Dragon Electro Wizard
Dart Goblin Electro Wizard Fire Spirit Zap Baby Dragon
Zap Dart Goblin Valkyrie Baby Dragon Electro Wizard
Fire Spirit Dart Goblin Valkyrie Electro Wizard
Dart Goblin Valkyrie Electro Wizard Zap Baby Dragon
Zap Dart Goblin Baby Dragon Electro Wizard
Fire Spirit Zap Valkyrie Electro Wizard
Fire Spirit Valkyrie Zap Dart Goblin Baby Dragon Electro Wizard
Electro Wizard
Zap Electro Wizard
Valkyrie Electro Wizard
Fire Spirit Zap Dart Goblin Valkyrie Baby Dragon Electro Wizard
Zap Valkyrie Baby Dragon Fire Spirit Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Valkyrie Fire Spirit Dart Goblin Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Electro Wizard
Electro Wizard Zap Valkyrie Baby Dragon
Zap Valkyrie Electro Wizard
Valkyrie Zap Electro Wizard
Valkyrie
Fire Spirit Zap Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Valkyrie Electro Wizard
Valkyrie
Zap Electro Wizard Valkyrie Baby Dragon
Dart Goblin
Dart Goblin Valkyrie
Zap Valkyrie Electro Wizard
Valkyrie
Dart Goblin Valkyrie Baby Dragon
Electro Wizard Zap Dart Goblin Valkyrie Baby Dragon
Valkyrie Zap Dart Goblin Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Baby Dragon
Zap Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Baby Dragon
Dart Goblin Valkyrie
Fire Spirit Zap Valkyrie Baby Dragon
Fire Spirit Zap Dart Goblin Baby Dragon
Fire Spirit Dart Goblin Baby Dragon
Fire Spirit Zap Dart Goblin Baby Dragon
Zap Dart Goblin
Fire Spirit Electro Wizard
Zap Dart Goblin Valkyrie Electro Wizard
Fire Spirit Zap Dart Goblin Baby Dragon
Fire Spirit Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Zap Dart Goblin Baby Dragon
Zap Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Fire Spirit Zap Dart Goblin Baby Dragon Electro Wizard
Fire Spirit Zap Dart Goblin Valkyrie Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Fire Spirit Valkyrie Baby Dragon
Zap Dart Goblin Baby Dragon Electro Wizard
Zap Baby Dragon
Zap Dart Goblin Baby Dragon
Fire Spirit Zap Dart Goblin Baby Dragon Electro Wizard
Zap Electro Wizard Dart Goblin
Zap Dart Goblin
Zap Electro Wizard
Zap Electro Wizard Fire Spirit Dart Goblin
Fire Spirit Zap Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Valkyrie Baby Dragon Electro Wizard
Zap Dart Goblin Baby Dragon
Zap
Dart Goblin
Zap Dart Goblin Baby Dragon Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Baby Dragon Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: