My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Fire Spirit Skeleton Army Electro Dragon Lumberjack
Zap
Fire Spirit Skeleton Army Prince
Barbarian Barrel
Fire Spirit Skeleton Army Lumberjack
The Log
Fire Spirit Skeleton Army Prince Lumberjack
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Skeleton Army Prince Electro Dragon Lumberjack
Fireball
Skeleton Army Electro Dragon Lumberjack
Poison
Skeleton Army Electro Dragon
Lightning
Prince Electro Dragon Lumberjack
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Freeze Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap Skeleton Army Freeze Lumberjack Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Zap Skeleton Army

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Prince Lumberjack
Zap
Mirror Prince Fire Spirit Freeze Electro Dragon Lumberjack
Mirror
Zap Skeleton Army Freeze Lumberjack
Skeleton Army
Mirror
Freeze
Zap Mirror
Prince
Zap Fire Spirit Lumberjack
Electro Dragon
Zap
Lumberjack
Fire Spirit Zap Mirror Prince

Defense Synergies 2 13

Fire Spirit
Zap
Zap
Mirror Fire Spirit Skeleton Army Prince Electro Dragon Lumberjack
Mirror
Zap Skeleton Army Electro Dragon Lumberjack
Skeleton Army
Mirror Zap Freeze Prince Electro Dragon Lumberjack
Freeze
Skeleton Army Lumberjack
Prince
Zap Skeleton Army
Electro Dragon
Zap Mirror Skeleton Army Lumberjack
Lumberjack
Zap Mirror Skeleton Army Freeze Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon
Skeleton Army Lumberjack Zap Prince Electro Dragon
Skeleton Army Prince Lumberjack Fire Spirit Freeze Electro Dragon
Skeleton Army Prince Lumberjack Electro Dragon
Skeleton Army Prince Lumberjack
Skeleton Army Freeze Fire Spirit Zap Electro Dragon Lumberjack
Fire Spirit Zap Freeze Electro Dragon
Zap Electro Dragon
Skeleton Army Prince Lumberjack
Skeleton Army Fire Spirit Prince Lumberjack
Skeleton Army Zap Freeze Electro Dragon Lumberjack
Zap Electro Dragon
Skeleton Army Prince Lumberjack Fire Spirit Zap Freeze Electro Dragon
Fire Spirit Skeleton Army Zap Freeze Prince Electro Dragon Lumberjack
Skeleton Army Prince Lumberjack
Skeleton Army Zap Freeze Prince Lumberjack
Skeleton Army Prince Electro Dragon Lumberjack
Fire Spirit Zap Skeleton Army Prince Electro Dragon Lumberjack
Zap Freeze Fire Spirit Electro Dragon Lumberjack
Prince Lumberjack
Skeleton Army Fire Spirit Prince Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Prince
Zap Prince Electro Dragon Lumberjack
Skeleton Army Lumberjack Zap Prince Electro Dragon
Skeleton Army Prince Lumberjack Zap
Skeleton Army Prince Lumberjack
Fire Spirit Zap Freeze Electro Dragon
Skeleton Army Prince Lumberjack
Skeleton Army Prince Lumberjack
Zap Freeze Electro Dragon Skeleton Army Prince
Skeleton Army
Prince Electro Dragon Lumberjack
Skeleton Army Zap Prince
Skeleton Army Prince Lumberjack
Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Zap Freeze Prince Lumberjack
Zap Freeze Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Electro Dragon
Zap Electro Dragon
Electro Dragon
Freeze Prince
Fire Spirit Zap
Fire Spirit Zap Freeze Electro Dragon
Fire Spirit
Fire Spirit Zap Freeze Electro Dragon
Zap Electro Dragon
Fire Spirit Prince Electro Dragon Lumberjack
Zap Prince Electro Dragon
Fire Spirit Zap Electro Dragon
Fire Spirit
Freeze Electro Dragon
Zap Prince
Zap Electro Dragon
Electro Dragon
Freeze
Fire Spirit Zap Prince Electro Dragon
Fire Spirit Zap Electro Dragon
Prince
Prince
Zap Electro Dragon
Zap Freeze Fire Spirit Electro Dragon
Zap Electro Dragon
Zap Prince Electro Dragon
Zap
Fire Spirit Zap Electro Dragon
Zap Electro Dragon Freeze
Zap Electro Dragon
Zap Freeze Electro Dragon
Prince
Zap Fire Spirit Skeleton Army Freeze Prince Electro Dragon
Fire Spirit Zap Electro Dragon
Freeze
Prince Electro Dragon Lumberjack
Zap Electro Dragon
Zap
Prince Electro Dragon
Zap Electro Dragon Freeze
Zap Electro Dragon
Electro Dragon Zap Freeze Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: