My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Guards Sparky
Giant Snowball
Fire Spirit Minions Guards
Zap
Fire Spirit Minions Guards Sparky
Barbarian Barrel
Fire Spirit Guards Ice Wizard Sparky
The Log
Fire Spirit Guards Sparky
Earthquake
Guards
Arrows
Fire Spirit Minions Guards
Royal Delivery
Fire Spirit Minions Guards Ice Wizard Sparky
Fireball
Minions Ice Wizard Sparky
Poison
Minions Guards Ice Wizard Sparky
Lightning
Ice Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Tornado Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Guards Tornado Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Guards Tornado Ice Wizard Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Guards

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Sparky
Zap
Giant Tornado Sparky Fire Spirit Minions Guards Ice Wizard
Minions
Giant Zap Sparky
Giant
Zap Minions Sparky Fire Spirit Guards Tornado Ice Wizard
Guards
Zap Giant
Tornado
Zap Sparky Giant Ice Wizard
Ice Wizard
Zap Giant Tornado
Sparky
Zap Giant Tornado Fire Spirit Minions

Defense Synergies 2 12

Fire Spirit
Zap Tornado Sparky
Zap
Fire Spirit Minions Guards Tornado Ice Wizard Sparky
Minions
Zap Ice Wizard
Giant
Guards
Zap Ice Wizard Sparky
Tornado
Ice Wizard Sparky Fire Spirit Zap Sparky
Ice Wizard
Tornado Zap Minions Guards
Sparky
Tornado Fire Spirit Zap Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Sparky
Sparky Zap Minions Ice Wizard
Tornado Sparky Fire Spirit Minions Ice Wizard
Sparky Minions Guards Ice Wizard
Tornado Sparky
Tornado Fire Spirit Zap Minions Guards Ice Wizard
Minions Tornado Fire Spirit Zap Ice Wizard
Zap Sparky
Sparky Minions Tornado Ice Wizard
Guards Tornado Fire Spirit Ice Wizard Sparky
Minions Guards Ice Wizard Zap Tornado
Minions Zap Tornado Ice Wizard
Sparky Fire Spirit Zap Minions Guards Ice Wizard
Fire Spirit Sparky Zap Minions Guards Tornado
Sparky
Tornado Zap Sparky
Sparky Minions Tornado
Fire Spirit Zap Minions Guards Tornado Ice Wizard
Zap Tornado Fire Spirit Minions Guards Ice Wizard
Sparky Tornado
Fire Spirit Minions Guards Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Sparky
Zap
Guards Zap Minions Sparky
Guards Zap Tornado Sparky
Guards Sparky
Fire Spirit Zap Minions Tornado Ice Wizard
Guards Sparky Minions Ice Wizard
Sparky
Zap Minions Tornado Sparky
Guards Sparky
Minions Guards Sparky
Zap Guards Tornado
Guards Sparky
Sparky
Guards Sparky Zap Minions Tornado
Minions Zap Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Sparky
Zap Tornado Ice Wizard
Sparky
Guards Sparky
Fire Spirit Zap Sparky
Fire Spirit Zap Minions Tornado Ice Wizard
Fire Spirit Tornado Sparky
Fire Spirit Zap Tornado Ice Wizard
Zap Tornado
Fire Spirit Minions Guards Tornado Sparky
Zap Tornado Sparky
Fire Spirit Zap Tornado
Fire Spirit Sparky
Minions
Zap Sparky
Zap Sparky
Sparky
Tornado Sparky
Minions Sparky
Fire Spirit Zap Sparky
Fire Spirit Zap Tornado
Minions Sparky
Tornado
Tornado Sparky
Zap
Zap Tornado Fire Spirit Ice Wizard Sparky
Zap Tornado Ice Wizard Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Fire Spirit Zap Tornado Ice Wizard Sparky
Zap Minions Guards
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Fire Spirit Minions Guards
Fire Spirit Zap Tornado Ice Wizard
Sparky
Zap
Zap Tornado Sparky
Sparky
Zap Minions Guards Tornado Sparky
Zap Tornado
Zap Tornado Sparky

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