Deck 2.9


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Good

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirits Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirits Dart Goblin Hog Rider Barbarian Barrel Bandit

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider Bandit

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Giant Snowball Fire Spirits Minions Hog Rider
Zap Fire Spirits Minions
Tornado Minions Hog Rider
The Log Fire Spirits Dart Goblin Bandit
Arrows Fire Spirits Minions Dart Goblin
Fireball Minions Dart Goblin
Poison Minions
Lightning
Rocket Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fire Spirits Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fire Spirits Fireball

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirits Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fire Spirits Barbarian Barrel Minions Dart Goblin Bandit Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Fire Spirits Barbarian Barrel Minions

Synergies   5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Fireball Hog Rider Fire Spirits Dart Goblin Bandit
Fire Spirits + Hog Rider Zap Bandit
Minions + Hog Rider Barbarian Barrel
Dart Goblin + Hog Rider Zap Bandit
+ Zap Hog Rider
+ Fire Spirits Zap Fireball Dart Goblin Minions Bandit Barbarian Barrel
+ Hog Rider Minions
+ Hog Rider Fire Spirits Dart Goblin Zap

Counters   48 79

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Minions Fireball Zap Fire Spirits Dart Goblin
Barbarian Barrel Zap Fireball Fire Spirits
Fireball Dart Goblin Bandit Barbarian Barrel
Minions Dart Goblin Fireball Barbarian Barrel Hog Rider
Fire Spirits Minions Fireball
Fireball Fire Spirits Zap Minions
Barbarian Barrel Fireball
Minions
Fire Spirits Minions
Barbarian Barrel
Fireball Minions Fire Spirits Dart Goblin Zap
Barbarian Barrel Zap Fire Spirits Fireball Dart Goblin Bandit
Dart Goblin Minions Bandit Fire Spirits
Fireball Dart Goblin Barbarian Barrel Fire Spirits Minions Bandit
Bandit Minions Fire Spirits
Minions
Barbarian Barrel Minions Bandit Dart Goblin Fire Spirits Fireball Zap
Dart Goblin Bandit Hog Rider Barbarian Barrel Fireball
Fireball Minions Dart Goblin Fire Spirits
Fireball Zap Barbarian Barrel Fire Spirits
Minions
Fireball
Minions
Fireball Barbarian Barrel
Bandit Barbarian Barrel Fireball
Fire Spirits Fireball Barbarian Barrel
Fireball
Minions Dart Goblin Fireball
Fireball Fire Spirits
Fireball Fire Spirits Barbarian Barrel Zap
Minions Barbarian Barrel Zap Dart Goblin Fire Spirits Fireball
Barbarian Barrel Fireball Fire Spirits Dart Goblin Zap Minions
Minions Fire Spirits Barbarian Barrel Dart Goblin
Fireball Zap Fire Spirits
Minions Dart Goblin
Bandit Fireball
Bandit Barbarian Barrel Minions Zap
Zap Bandit Minions Fire Spirits
Fireball Bandit Barbarian Barrel Dart Goblin
Minions Fireball Fire Spirits Zap Dart Goblin
Minions Bandit
Minions Bandit Barbarian Barrel
Minions Dart Goblin Fireball
Barbarian Barrel Dart Goblin Bandit
Bandit
Hog Rider Minions Barbarian Barrel
Minions
Minions
Fire Spirits Dart Goblin Minions Bandit
Dart Goblin Bandit Fireball Barbarian Barrel Fire Spirits Minions
Bandit Fire Spirits Zap Barbarian Barrel Minions
Bandit Zap Minions
Barbarian Barrel Bandit
Fireball Dart Goblin Zap Minions Barbarian Barrel
Bandit Fireball Zap Fire Spirits Dart Goblin Minions
Zap Minions Fire Spirits Fireball Dart Goblin
Minions Fire Spirits Fireball Bandit
Bandit Dart Goblin Minions Barbarian Barrel Fire Spirits Fireball
Zap Dart Goblin
Dart Goblin Minions Barbarian Barrel Zap
Minions Zap Fire Spirits Barbarian Barrel
Minions Zap Dart Goblin Fireball
Minions Bandit

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Zap Barbarian Barrel Fire Spirits Dart Goblin Minions Fireball
Dart Goblin Barbarian Barrel Fire Spirits Bandit
Zap Barbarian Barrel Fire Spirits Dart Goblin Bandit Minions
Barbarian Barrel Zap Fire Spirits Bandit Dart Goblin
Zap Fireball Fire Spirits Minions Dart Goblin
Fire Spirits Dart Goblin Barbarian Barrel Zap
Fireball Barbarian Barrel Fire Spirits Bandit Dart Goblin
Minions Bandit Fire Spirits Barbarian Barrel
Fire Spirits Minions Fireball Dart Goblin
Fireball Minions Bandit Barbarian Barrel Dart Goblin
Dart Goblin Fireball Minions
Dart Goblin
Bandit Dart Goblin
Fireball Minions Barbarian Barrel Bandit Zap Fire Spirits
Dart Goblin Minions
Zap Dart Goblin Minions Fireball Fire Spirits Barbarian Barrel
Minions Barbarian Barrel Bandit
Zap Fireball
Fire Spirits Fireball Dart Goblin Barbarian Barrel Bandit

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