My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Valkyrie Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Hog Rider
Giant Snowball
Fire Spirit Bomber Minions Musketeer Hog Rider Lumberjack
Zap
Fire Spirit Bomber Minions
Barbarian Barrel
Fire Spirit Bomber Musketeer Valkyrie Lumberjack
The Log
Fire Spirit Bomber Musketeer Hog Rider Lumberjack
Earthquake
Bomber Hog Rider
Arrows
Fire Spirit Bomber Minions
Royal Delivery
Fire Spirit Bomber Minions Musketeer Valkyrie Hog Rider Lumberjack
Fireball
Bomber Minions Musketeer Hog Rider Lumberjack
Poison
Bomber Minions Musketeer
Lightning
Musketeer Valkyrie Lumberjack
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Minions Musketeer Valkyrie Hog Rider Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Minions

Attack Synergies 8 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap Lumberjack
Bomber
Zap Minions Valkyrie Hog Rider Lumberjack
Zap
Hog Rider Fire Spirit Bomber Minions Musketeer Valkyrie Lumberjack
Minions
Hog Rider Bomber Zap Valkyrie Lumberjack
Musketeer
Valkyrie Hog Rider Zap Lumberjack
Valkyrie
Fire Spirit Musketeer Hog Rider Lumberjack Bomber Zap Minions
Hog Rider
Fire Spirit Zap Minions Musketeer Valkyrie Bomber Lumberjack
Lumberjack
Valkyrie Fire Spirit Bomber Zap Minions Musketeer Hog Rider

Defense Synergies 3 11

Fire Spirit
Zap Valkyrie
Bomber
Zap Valkyrie
Zap
Fire Spirit Bomber Minions Musketeer Valkyrie Lumberjack
Minions
Valkyrie Zap Musketeer Lumberjack
Musketeer
Valkyrie Lumberjack Zap Minions
Valkyrie
Minions Musketeer Fire Spirit Bomber Zap Lumberjack
Hog Rider
Lumberjack
Musketeer Zap Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Musketeer Valkyrie
Lumberjack Bomber Zap Minions Musketeer Valkyrie
Lumberjack Fire Spirit Bomber Minions Musketeer Valkyrie
Lumberjack Bomber Minions Musketeer Valkyrie
Bomber Valkyrie Lumberjack
Fire Spirit Bomber Zap Minions Musketeer Valkyrie Lumberjack
Minions Musketeer Fire Spirit Zap
Zap Musketeer Valkyrie
Minions Musketeer Lumberjack
Fire Spirit Bomber Musketeer Valkyrie Lumberjack
Minions Valkyrie Bomber Zap Musketeer Lumberjack
Minions Musketeer Zap
Lumberjack Fire Spirit Bomber Zap Minions Musketeer Valkyrie
Fire Spirit Bomber Valkyrie Zap Minions Lumberjack
Lumberjack
Zap Lumberjack
Bomber Minions Musketeer Valkyrie Lumberjack
Fire Spirit Bomber Zap Minions Musketeer Valkyrie Lumberjack
Zap Valkyrie Fire Spirit Bomber Minions Musketeer Lumberjack
Musketeer Lumberjack
Bomber Valkyrie Fire Spirit Minions Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap
Bomber Zap Musketeer Valkyrie Lumberjack
Lumberjack Zap Minions Musketeer Valkyrie
Valkyrie Lumberjack Zap Musketeer
Musketeer Valkyrie Lumberjack
Fire Spirit Zap Minions Musketeer
Minions Musketeer Valkyrie Lumberjack
Valkyrie Lumberjack
Zap Minions Valkyrie
Musketeer
Minions Musketeer Valkyrie Lumberjack
Zap Valkyrie
Valkyrie Lumberjack
Bomber Musketeer Valkyrie
Bomber Zap Minions Musketeer Valkyrie Lumberjack
Minions Valkyrie Bomber Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer
Musketeer Valkyrie
Bomber Fire Spirit Zap Valkyrie
Fire Spirit Zap Minions Musketeer
Fire Spirit Bomber Musketeer
Fire Spirit Zap
Zap
Fire Spirit Minions Musketeer Lumberjack
Zap Musketeer Valkyrie
Fire Spirit Zap Musketeer
Fire Spirit Musketeer
Minions Musketeer
Zap Musketeer
Bomber Zap Musketeer
Musketeer
Bomber Minions
Fire Spirit Bomber Zap Musketeer
Fire Spirit Bomber Zap Valkyrie
Minions Musketeer
Musketeer
Zap Musketeer
Zap Fire Spirit Bomber Valkyrie
Zap Musketeer
Zap Musketeer
Zap Musketeer
Fire Spirit Zap Musketeer
Zap Minions Musketeer
Bomber Zap Musketeer
Zap
Zap Fire Spirit Minions Musketeer
Fire Spirit Zap Musketeer
Musketeer Valkyrie Lumberjack
Bomber Zap Musketeer
Zap
Musketeer
Zap Minions Musketeer
Zap Musketeer
Zap Musketeer

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