My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Fire Spirit Mega Minion Baby Dragon
Zap
Fire Spirit Inferno Tower Sparky
Barbarian Barrel
Fire Spirit Inferno Tower Sparky
The Log
Fire Spirit Sparky
Earthquake
Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mega Minion Baby Dragon Sparky
Fireball
Mega Minion Inferno Tower Baby Dragon Sparky
Poison
Mega Minion Inferno Tower Sparky
Lightning
Mega Minion Inferno Tower Baby Dragon Sparky
Rocket
Inferno Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Inferno Tower Baby Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Mega Minion Fireball Baby Dragon Giant Inferno Tower Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Mega Minion Fireball

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mega Minion Giant Baby Dragon Sparky
Zap
Mega Minion Fireball Giant Sparky Fire Spirit Baby Dragon
Mega Minion
Zap Giant Fire Spirit Fireball Baby Dragon Sparky
Fireball
Zap Mega Minion Giant Baby Dragon Sparky
Giant
Zap Mega Minion Sparky Fire Spirit Fireball Baby Dragon
Inferno Tower
Baby Dragon
Fire Spirit Zap Mega Minion Fireball Giant Sparky
Sparky
Zap Giant Fire Spirit Mega Minion Fireball Baby Dragon

Defense Synergies 2 11

Fire Spirit
Zap Inferno Tower Sparky
Zap
Mega Minion Fireball Fire Spirit Inferno Tower Baby Dragon Sparky
Mega Minion
Zap Inferno Tower Baby Dragon Sparky
Fireball
Zap Inferno Tower
Giant
Inferno Tower
Fire Spirit Zap Mega Minion Fireball Baby Dragon
Baby Dragon
Zap Mega Minion Inferno Tower
Sparky
Fire Spirit Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Inferno Tower Baby Dragon Sparky
Inferno Tower Sparky Zap Mega Minion
Inferno Tower Sparky Fire Spirit Mega Minion
Inferno Tower Sparky Mega Minion
Fireball Sparky
Fireball Fire Spirit Zap Mega Minion Baby Dragon
Mega Minion Inferno Tower Fire Spirit Zap Fireball Baby Dragon
Zap Fireball Inferno Tower Baby Dragon Sparky
Inferno Tower Sparky
Fire Spirit Inferno Tower Sparky
Zap Mega Minion Fireball Baby Dragon
Mega Minion Inferno Tower Zap Fireball Baby Dragon
Inferno Tower Sparky Fire Spirit Zap Fireball
Fire Spirit Fireball Sparky Zap Mega Minion Baby Dragon
Inferno Tower Sparky
Inferno Tower Zap Fireball Sparky
Sparky Fireball Inferno Tower
Fire Spirit Fireball Zap Mega Minion Baby Dragon
Zap Baby Dragon Fire Spirit Mega Minion Fireball
Sparky Inferno Tower
Fire Spirit Fireball Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Inferno Tower Sparky
Fireball Zap Mega Minion Baby Dragon
Zap Inferno Tower Sparky
Zap Fireball Inferno Tower Sparky
Inferno Tower Sparky
Fire Spirit Fireball Zap Baby Dragon
Sparky Mega Minion Fireball Inferno Tower
Inferno Tower Sparky
Zap Mega Minion Fireball Inferno Tower Baby Dragon Sparky
Inferno Tower Mega Minion Sparky
Mega Minion Inferno Tower Sparky
Zap Fireball
Fireball Inferno Tower Sparky
Fireball Baby Dragon Sparky
Inferno Tower Sparky Zap Mega Minion Fireball Baby Dragon
Zap Mega Minion Fireball Inferno Tower Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Sparky
Fireball Zap Baby Dragon
Fireball Baby Dragon Sparky
Fireball Sparky
Fireball Fire Spirit Zap Baby Dragon Sparky
Fireball Fire Spirit Zap Mega Minion Baby Dragon
Fire Spirit Baby Dragon Sparky
Fireball Fire Spirit Zap Baby Dragon
Fireball Zap
Fire Spirit Fireball Sparky
Zap Fireball Sparky
Fireball Fire Spirit Zap Baby Dragon
Fire Spirit Fireball Baby Dragon Sparky
Fireball Baby Dragon
Zap Fireball Baby Dragon Sparky
Zap Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky
Fireball Sparky
Sparky
Fire Spirit Zap Mega Minion Fireball Baby Dragon Sparky
Fire Spirit Zap Fireball Baby Dragon
Fireball Baby Dragon Sparky
Fireball
Sparky
Zap Fireball Baby Dragon
Zap Fire Spirit Fireball Baby Dragon Sparky
Mega Minion
Fireball Zap Baby Dragon Sparky
Fireball Zap Baby Dragon Sparky
Fireball Zap Baby Dragon Sparky
Fire Spirit Zap Fireball Baby Dragon Sparky
Zap Mega Minion Fireball
Mega Minion Fireball Sparky
Zap Fireball Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Mega Minion Baby Dragon
Fireball
Fireball Mega Minion Baby Dragon Sparky
Zap Fireball Baby Dragon
Zap Fireball Sparky
Mega Minion Sparky
Zap Fireball Baby Dragon Sparky
Zap Fireball
Zap Fireball Baby Dragon Sparky

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