My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Fire Spirit
Zap
Fire Spirit Sparky
Barbarian Barrel
Fire Spirit Knight Wizard Sparky
The Log
Fire Spirit Sparky
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Knight Wizard Sparky
Fireball
Wizard Sparky
Poison
Wizard Sparky
Lightning
Knight Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Wizard Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Knight Tornado Fireball Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Knight Tornado

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight Giant Sparky
Zap
Fireball Giant Tornado Sparky Fire Spirit Knight
Knight
Fire Spirit Zap Fireball Wizard Sparky
Fireball
Zap Tornado Knight Giant Sparky
Giant
Zap Sparky Fire Spirit Fireball Wizard Tornado
Wizard
Tornado Knight Giant Sparky
Tornado
Zap Fireball Wizard Sparky Giant
Sparky
Zap Giant Tornado Fire Spirit Knight Fireball Wizard

Defense Synergies 5 11

Fire Spirit
Knight Zap Tornado Sparky
Zap
Fireball Fire Spirit Knight Tornado Sparky
Knight
Fire Spirit Zap Fireball Wizard Tornado Sparky
Fireball
Zap Tornado Knight
Giant
Wizard
Tornado Knight
Tornado
Fireball Wizard Sparky Fire Spirit Zap Knight Sparky
Sparky
Tornado Fire Spirit Zap Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard Sparky
Sparky Zap Knight
Tornado Sparky Fire Spirit Knight
Sparky Knight
Fireball Tornado Sparky
Fireball Tornado Fire Spirit Zap
Tornado Fire Spirit Zap Fireball Wizard
Zap Fireball Sparky
Sparky Tornado
Knight Tornado Fire Spirit Sparky
Zap Knight Fireball Wizard Tornado
Zap Fireball Wizard Tornado
Sparky Fire Spirit Zap Knight Fireball Wizard
Fire Spirit Fireball Wizard Sparky Zap Tornado
Sparky Knight
Tornado Zap Fireball Sparky
Wizard Sparky Knight Fireball Tornado
Fire Spirit Fireball Zap Knight Wizard Tornado
Zap Wizard Tornado Fire Spirit Knight Fireball
Sparky Tornado
Wizard Fire Spirit Knight Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Sparky
Fireball Zap Knight Wizard
Zap Knight Sparky
Zap Knight Fireball Tornado Sparky
Knight Sparky
Fire Spirit Fireball Wizard Zap Tornado
Sparky Knight Fireball
Knight Sparky
Zap Knight Fireball Tornado Sparky
Sparky
Knight Sparky
Zap Fireball Tornado
Knight Fireball Wizard Sparky
Wizard Fireball Sparky
Sparky Zap Knight Fireball Tornado
Zap Fireball Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Sparky
Fireball Zap Tornado
Fireball Sparky
Knight Fireball Sparky
Fireball Wizard Fire Spirit Zap Sparky
Fireball Wizard Fire Spirit Zap Tornado
Fire Spirit Wizard Tornado Sparky
Fireball Fire Spirit Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fire Spirit Fireball Tornado Sparky
Zap Knight Fireball Wizard Tornado Sparky
Fireball Fire Spirit Zap Wizard Tornado
Fire Spirit Knight Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Tornado Sparky
Sparky
Fire Spirit Zap Fireball Wizard Sparky
Fire Spirit Zap Fireball Wizard Tornado
Fireball Sparky
Fireball Wizard Tornado
Tornado Sparky
Zap Fireball
Zap Tornado Fire Spirit Fireball Wizard Sparky
Fireball Zap Wizard Tornado Sparky
Fireball Zap Wizard Tornado Sparky
Fireball Zap Tornado Sparky
Fire Spirit Zap Fireball Wizard Tornado Sparky
Zap Fireball Wizard
Fireball Sparky
Zap Fireball Wizard Sparky
Zap Fireball Sparky
Sparky
Fireball Wizard Sparky
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Wizard Tornado
Fireball
Fireball Knight Wizard Sparky
Zap Fireball Wizard
Zap Fireball Tornado Sparky
Sparky
Zap Fireball Tornado Sparky
Zap Fireball Tornado
Zap Fireball Tornado Sparky

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