My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon
Giant Snowball
Fire Spirit Bomber Musketeer Balloon
Zap
Fire Spirit Bomber Balloon
Barbarian Barrel
Fire Spirit Bomber Knight Musketeer
The Log
Fire Spirit Bomber Musketeer
Earthquake
Bomber
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Knight Musketeer Balloon
Fireball
Bomber Musketeer Balloon
Poison
Bomber Musketeer Balloon
Lightning
Knight Musketeer Balloon
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Rage Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Rage Knight Tornado Musketeer Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Zap Rage

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight Balloon
Bomber
Zap Knight
Zap
Tornado Balloon Fire Spirit Bomber Knight Musketeer
Knight
Musketeer Balloon Fire Spirit Bomber Zap
Musketeer
Knight Zap Balloon
Rage
Balloon
Tornado
Zap Balloon
Balloon
Zap Knight Rage Fire Spirit Musketeer Tornado

Defense Synergies 3 9

Fire Spirit
Knight Zap Tornado
Bomber
Knight Zap Tornado
Zap
Fire Spirit Bomber Knight Musketeer Tornado
Knight
Fire Spirit Bomber Musketeer Zap Tornado
Musketeer
Knight Zap Tornado
Rage
Tornado
Fire Spirit Bomber Zap Knight Musketeer
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Musketeer
Bomber Zap Knight Musketeer
Tornado Fire Spirit Bomber Knight Musketeer
Bomber Knight Musketeer
Bomber Tornado
Tornado Fire Spirit Bomber Zap Musketeer
Musketeer Tornado Fire Spirit Zap
Zap Musketeer
Musketeer Tornado
Knight Tornado Fire Spirit Bomber Musketeer
Bomber Zap Knight Musketeer Tornado
Musketeer Zap Tornado
Fire Spirit Bomber Zap Knight Musketeer
Fire Spirit Bomber Zap Tornado
Knight
Tornado Zap
Bomber Knight Musketeer Tornado
Fire Spirit Bomber Zap Knight Musketeer Tornado
Zap Tornado Fire Spirit Bomber Knight Musketeer
Musketeer Tornado
Bomber Fire Spirit Knight Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap
Bomber Zap Knight Musketeer
Zap Knight Musketeer
Zap Knight Musketeer Tornado
Knight Musketeer
Fire Spirit Zap Musketeer Tornado
Knight Musketeer
Knight
Zap Knight Tornado
Musketeer
Knight Musketeer
Zap Tornado
Knight
Bomber Musketeer
Bomber Zap Knight Musketeer Tornado
Bomber Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Zap Musketeer Tornado
Knight Musketeer
Bomber Fire Spirit Zap
Fire Spirit Zap Musketeer Tornado
Fire Spirit Bomber Musketeer Tornado
Fire Spirit Zap Tornado
Zap Tornado
Fire Spirit Musketeer Tornado
Zap Knight Musketeer Tornado
Fire Spirit Zap Musketeer Tornado
Fire Spirit Knight Musketeer
Musketeer
Zap Musketeer
Bomber Zap Musketeer
Musketeer
Tornado
Bomber
Fire Spirit Bomber Zap Musketeer
Fire Spirit Bomber Zap Tornado
Musketeer
Tornado
Musketeer Tornado
Zap Musketeer
Zap Tornado Fire Spirit Bomber
Zap Musketeer Tornado
Zap Musketeer Tornado
Zap Musketeer Tornado
Fire Spirit Zap Musketeer Tornado
Zap Musketeer
Bomber Zap Musketeer
Zap
Zap Fire Spirit Musketeer
Fire Spirit Zap Musketeer Tornado
Knight Musketeer
Bomber Zap Musketeer
Zap Tornado
Musketeer
Zap Musketeer Tornado
Zap Musketeer Tornado
Zap Musketeer Tornado

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