My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Hog Rider Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Giant Skeleton Army
Giant Snowball
Fire Spirit Minion Horde Hog Rider Skeleton Army Princess
Zap
Fire Spirit Minion Horde Skeleton Army Princess
Barbarian Barrel
Fire Spirit Skeleton Army Princess
The Log
Fire Spirit Hog Rider Skeleton Army Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Fire Spirit Minion Horde Skeleton Army Princess
Royal Delivery
Fire Spirit Minion Horde Hog Rider Skeleton Army Princess
Fireball
Minion Horde Hog Rider Skeleton Army Princess
Poison
Minion Horde Skeleton Army Princess
Lightning
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Skeleton Army Princess Hog Rider Freeze Minion Horde Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Skeleton Army Princess

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Giant
Zap
Hog Rider Giant Fire Spirit Minion Horde Freeze Princess
Minion Horde
Zap Hog Rider Giant Freeze
Hog Rider
Fire Spirit Zap Freeze Minion Horde Giant Princess
Giant
Zap Fire Spirit Minion Horde Hog Rider Princess
Skeleton Army
Freeze
Hog Rider Zap Minion Horde
Princess
Zap Hog Rider Giant

Defense Synergies 0 7

Fire Spirit
Zap
Zap
Fire Spirit Minion Horde Skeleton Army Princess
Minion Horde
Zap Freeze
Hog Rider
Giant
Skeleton Army
Zap Freeze Princess
Freeze
Minion Horde Skeleton Army
Princess
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Skeleton Army Zap
Minion Horde Skeleton Army Fire Spirit Freeze
Minion Horde Skeleton Army
Skeleton Army Princess
Skeleton Army Freeze Fire Spirit Zap
Minion Horde Fire Spirit Zap Freeze Princess
Zap
Minion Horde Skeleton Army Princess
Skeleton Army Fire Spirit Minion Horde
Minion Horde Skeleton Army Zap Freeze Princess
Minion Horde Zap Princess
Minion Horde Skeleton Army Fire Spirit Zap Freeze
Fire Spirit Skeleton Army Zap Minion Horde Freeze Princess
Skeleton Army Minion Horde
Minion Horde Skeleton Army Zap Freeze
Minion Horde Skeleton Army
Fire Spirit Zap Minion Horde Skeleton Army
Zap Freeze Fire Spirit Princess
Skeleton Army Fire Spirit Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap
Zap
Skeleton Army Zap Minion Horde
Skeleton Army Zap Minion Horde
Minion Horde Skeleton Army
Fire Spirit Zap Minion Horde Freeze Princess
Skeleton Army Minion Horde
Minion Horde Skeleton Army
Zap Minion Horde Freeze Skeleton Army
Minion Horde Skeleton Army
Minion Horde
Skeleton Army Zap
Skeleton Army Minion Horde
Minion Horde Skeleton Army Princess
Skeleton Army Zap Minion Horde Freeze
Zap Minion Horde Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Freeze
Zap Princess
Minion Horde
Freeze
Fire Spirit Zap Minion Horde
Fire Spirit Zap Minion Horde Freeze Princess
Fire Spirit Minion Horde Princess
Fire Spirit Zap Freeze Princess
Zap
Fire Spirit Minion Horde
Zap Minion Horde Princess
Fire Spirit Zap Princess
Fire Spirit Princess
Minion Horde Freeze Princess
Princess Zap
Zap Minion Horde Princess
Minion Horde Princess
Freeze
Minion Horde
Fire Spirit Zap Princess
Fire Spirit Zap Princess
Minion Horde
Princess
Zap Minion Horde
Zap Freeze Fire Spirit Princess
Minion Horde
Zap Princess
Zap Princess
Zap
Fire Spirit Zap Minion Horde Princess
Zap Minion Horde Freeze
Minion Horde
Zap Minion Horde
Zap Minion Horde Freeze Princess
Minion Horde
Princess
Zap Minion Horde Fire Spirit Skeleton Army Freeze Princess
Fire Spirit Zap Princess
Freeze
Minion Horde Princess
Zap Princess
Zap
Minion Horde
Zap Minion Horde Freeze Princess
Zap Princess
Zap Freeze Princess

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