My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Fire Spirit Cannon Mega Minion Witch
Zap
Fire Spirit Cannon Witch
Barbarian Barrel
Fire Spirit Cannon Witch Magic Archer
The Log
Fire Spirit Cannon Witch
Earthquake
Cannon Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Mega Minion Witch Magic Archer
Fireball
Cannon Mega Minion Witch Magic Archer
Poison
Cannon Mega Minion Witch Magic Archer
Lightning
Cannon Mega Minion Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Cannon Mega Minion Fireball Magic Archer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Cannon Mega Minion

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mega Minion Giant
Zap
Mega Minion Fireball Giant Fire Spirit Witch Magic Archer
Cannon
Mega Minion
Zap Giant Fire Spirit Fireball
Fireball
Zap Mega Minion Giant Magic Archer
Giant
Zap Mega Minion Fire Spirit Fireball Witch Magic Archer
Witch
Zap Giant
Magic Archer
Zap Fireball Giant

Defense Synergies 3 8

Fire Spirit
Zap
Zap
Cannon Mega Minion Fireball Fire Spirit Witch Magic Archer
Cannon
Zap Mega Minion Fireball Witch Magic Archer
Mega Minion
Zap Cannon Witch
Fireball
Zap Cannon
Giant
Witch
Zap Cannon Mega Minion
Magic Archer
Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Mega Minion Fireball Magic Archer
Zap Cannon Mega Minion Witch
Cannon Witch Fire Spirit Mega Minion
Cannon Witch Mega Minion
Fireball
Fireball Fire Spirit Zap Cannon Mega Minion Magic Archer
Mega Minion Fire Spirit Zap Cannon Fireball Witch Magic Archer
Zap Cannon Fireball Magic Archer
Cannon Witch
Fire Spirit Cannon
Witch Zap Cannon Mega Minion Fireball Magic Archer
Mega Minion Zap Fireball Witch Magic Archer
Cannon Fire Spirit Zap Fireball Witch
Fire Spirit Fireball Zap Cannon Mega Minion Witch Magic Archer
Cannon
Zap Cannon Fireball
Cannon Fireball Witch
Fire Spirit Cannon Fireball Zap Mega Minion Witch Magic Archer
Zap Witch Fire Spirit Cannon Mega Minion Fireball Magic Archer
Cannon
Fire Spirit Cannon Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Witch
Fireball Zap Mega Minion Magic Archer
Zap Witch
Zap Fireball
Cannon Witch
Fire Spirit Fireball Zap Witch Magic Archer
Mega Minion Fireball Witch
Zap Mega Minion Fireball Witch Magic Archer
Witch Cannon Mega Minion
Mega Minion Witch
Zap Fireball
Cannon Fireball Witch
Cannon Fireball Witch Magic Archer
Witch Zap Mega Minion Fireball Magic Archer
Zap Cannon Mega Minion Fireball Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Zap Magic Archer
Fireball Magic Archer
Fireball
Fireball Fire Spirit Zap Magic Archer
Fireball Fire Spirit Zap Mega Minion Witch Magic Archer
Fire Spirit Witch Magic Archer
Fireball Fire Spirit Zap Magic Archer
Fireball Zap
Fire Spirit Fireball
Zap Fireball Magic Archer
Fireball Fire Spirit Zap Magic Archer
Fire Spirit Fireball Magic Archer
Fireball Magic Archer
Zap Fireball Magic Archer
Zap Fireball Witch Magic Archer
Magic Archer Fireball
Fireball
Fire Spirit Zap Mega Minion Fireball Magic Archer
Fire Spirit Zap Fireball Witch Magic Archer
Fireball Magic Archer
Fireball
Zap Fireball
Zap Fire Spirit Fireball Witch Magic Archer
Mega Minion Witch
Fireball Zap Witch Magic Archer
Fireball Zap Witch Magic Archer
Fireball Zap Magic Archer
Fire Spirit Zap Fireball Witch Magic Archer
Zap Mega Minion Fireball Witch
Mega Minion Fireball
Zap Fireball Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Zap Fire Spirit Fireball Witch Magic Archer
Fireball Fire Spirit Zap Mega Minion Witch Magic Archer
Fireball
Fireball Mega Minion Magic Archer
Zap Fireball Magic Archer
Zap Fireball
Mega Minion
Zap Fireball Witch Magic Archer
Zap Fireball Witch Magic Archer
Zap Fireball Witch Magic Archer

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