My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Miner
Giant Snowball
Fire Spirit Furnace Goblin Barrel Skeleton Army Baby Dragon Miner
Zap
Fire Spirit Furnace Goblin Barrel Skeleton Army
Barbarian Barrel
Fire Spirit Furnace Goblin Barrel Skeleton Army
The Log
Fire Spirit Furnace Goblin Barrel Skeleton Army
Earthquake
Furnace Goblin Barrel Skeleton Army
Arrows
Fire Spirit Furnace Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Goblin Barrel Skeleton Army Baby Dragon Miner
Fireball
Furnace Goblin Barrel Skeleton Army Baby Dragon
Poison
Furnace Skeleton Army
Lightning
Furnace Baby Dragon
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Furnace Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Furnace Rocket Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Skeleton Army Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Barrel Skeleton Army Miner Furnace Baby Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Barrel Skeleton Army

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Furnace Goblin Barrel Baby Dragon
Zap
Miner Fire Spirit Furnace Baby Dragon
Furnace
Miner Fire Spirit Zap Goblin Barrel Baby Dragon
Rocket
Miner
Goblin Barrel
Fire Spirit Furnace Skeleton Army Baby Dragon Miner
Skeleton Army
Goblin Barrel
Baby Dragon
Fire Spirit Zap Furnace Goblin Barrel Miner
Miner
Fire Spirit Zap Furnace Rocket Goblin Barrel Baby Dragon

Defense Synergies 0 7

Fire Spirit
Zap
Zap
Fire Spirit Furnace Skeleton Army Baby Dragon Miner
Furnace
Zap Skeleton Army Baby Dragon
Rocket
Goblin Barrel
Skeleton Army
Zap Furnace
Baby Dragon
Zap Furnace
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Baby Dragon
Skeleton Army Zap Furnace
Furnace Rocket Skeleton Army Fire Spirit
Skeleton Army Furnace
Rocket Skeleton Army
Skeleton Army Fire Spirit Zap Furnace Baby Dragon
Furnace Rocket Fire Spirit Zap Baby Dragon
Rocket Zap Baby Dragon
Furnace Skeleton Army
Skeleton Army Fire Spirit Miner
Skeleton Army Zap Furnace Baby Dragon
Zap Furnace Baby Dragon
Furnace Skeleton Army Fire Spirit Zap Rocket
Fire Spirit Rocket Skeleton Army Zap Furnace Baby Dragon
Skeleton Army Furnace
Rocket Skeleton Army Zap Furnace
Furnace Skeleton Army
Fire Spirit Zap Furnace Skeleton Army Baby Dragon
Zap Furnace Baby Dragon Fire Spirit
Skeleton Army Fire Spirit Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Furnace
Zap Rocket Baby Dragon Miner
Skeleton Army Zap Furnace Rocket
Rocket Skeleton Army Zap
Skeleton Army
Fire Spirit Furnace Rocket Zap Baby Dragon
Rocket Skeleton Army Furnace
Skeleton Army
Zap Rocket Skeleton Army Baby Dragon
Skeleton Army
Rocket Skeleton Army Zap
Rocket Skeleton Army
Furnace Skeleton Army Baby Dragon
Skeleton Army Zap Furnace Rocket Baby Dragon
Zap Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon
Zap Baby Dragon Miner
Rocket Baby Dragon Miner
Rocket
Rocket Fire Spirit Zap Furnace Baby Dragon
Fire Spirit Zap Furnace Rocket Baby Dragon
Fire Spirit Furnace Baby Dragon
Fire Spirit Zap Baby Dragon
Miner Zap
Rocket Fire Spirit
Rocket Miner Zap
Fire Spirit Zap Rocket Baby Dragon
Rocket Fire Spirit Baby Dragon Miner
Rocket Baby Dragon
Zap Furnace Baby Dragon
Rocket Zap Furnace Baby Dragon
Furnace Rocket Baby Dragon
Rocket
Rocket
Rocket Fire Spirit Zap Baby Dragon
Rocket Fire Spirit Zap Baby Dragon Miner
Rocket Baby Dragon
Rocket
Rocket
Rocket Zap Baby Dragon
Zap Fire Spirit Furnace Baby Dragon
Miner Zap Baby Dragon
Zap Baby Dragon Miner
Rocket Miner Zap Baby Dragon
Fire Spirit Zap Furnace Baby Dragon
Zap Rocket
Zap Rocket Miner
Zap Rocket
Rocket
Zap Fire Spirit Rocket Skeleton Army
Rocket Fire Spirit Zap Baby Dragon
Miner Rocket Baby Dragon
Zap Baby Dragon
Rocket Zap
Zap Rocket Baby Dragon
Zap Rocket
Zap Rocket Baby Dragon Miner

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