My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Fire Spirit Skeleton Army Princess
Zap
Fire Spirit Skeleton Army Princess
Barbarian Barrel
Fire Spirit Wizard Skeleton Army Princess Electro Wizard
The Log
Fire Spirit Skeleton Army Princess
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army Princess
Royal Delivery
Fire Spirit Wizard Skeleton Army P.E.K.K.A Princess Electro Wizard
Fireball
Wizard Skeleton Army Princess Electro Wizard
Poison
Wizard Skeleton Army Princess Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Skeleton Army Princess Fireball Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Skeleton Army Princess

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap
Zap
Fireball P.E.K.K.A Electro Wizard Fire Spirit Princess
Fireball
Zap Princess Electro Wizard
Wizard
P.E.K.K.A
Skeleton Army
P.E.K.K.A
Fire Spirit Zap Electro Wizard Wizard Princess
Princess
Zap Fireball P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Fireball

Defense Synergies 2 15

Fire Spirit
Zap P.E.K.K.A Electro Wizard
Zap
Fireball Electro Wizard Fire Spirit Skeleton Army P.E.K.K.A Princess
Fireball
Zap Princess Electro Wizard
Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army
Zap Wizard Princess Electro Wizard
P.E.K.K.A
Fire Spirit Zap Wizard Princess Electro Wizard
Princess
Zap Fireball Skeleton Army P.E.K.K.A
Electro Wizard
Zap Fire Spirit Fireball Wizard Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Electro Wizard
Skeleton Army P.E.K.K.A Zap Electro Wizard
Skeleton Army P.E.K.K.A Fire Spirit Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Fireball Skeleton Army P.E.K.K.A Princess
Fireball Skeleton Army Fire Spirit Zap Electro Wizard
Electro Wizard Fire Spirit Zap Fireball Wizard Princess
Zap Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army Princess
Skeleton Army Fire Spirit Electro Wizard
Skeleton Army Electro Wizard Zap Fireball Wizard Princess
Zap Fireball Wizard Princess Electro Wizard
Skeleton Army P.E.K.K.A Fire Spirit Zap Fireball Wizard Electro Wizard
Fire Spirit Fireball Wizard Skeleton Army Zap P.E.K.K.A Princess Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Zap Fireball P.E.K.K.A Electro Wizard
Wizard Fireball Skeleton Army P.E.K.K.A Electro Wizard
Fire Spirit Fireball Zap Wizard Skeleton Army Electro Wizard
Zap Wizard Fire Spirit Fireball Princess Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Skeleton Army Fire Spirit Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Wizard
Skeleton Army P.E.K.K.A Zap Electro Wizard
Skeleton Army P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Skeleton Army
Fire Spirit Fireball Wizard Zap Princess Electro Wizard
Skeleton Army P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Electro Wizard Fireball Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Zap Fireball Electro Wizard
Skeleton Army P.E.K.K.A Fireball Wizard
Wizard Fireball Skeleton Army Princess
Skeleton Army Electro Wizard Zap Fireball P.E.K.K.A
Zap Fireball Wizard P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess Electro Wizard
Fireball
Fireball
Fireball Wizard Fire Spirit Zap
Fireball Wizard Fire Spirit Zap Princess
Fire Spirit Wizard Princess
Fireball Fire Spirit Zap Wizard Princess
Fireball Zap Wizard
Fire Spirit Fireball Electro Wizard
Zap Fireball Wizard Princess Electro Wizard
Fireball Fire Spirit Zap Wizard Princess
Fire Spirit Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fire Spirit Zap Fireball Wizard Princess Electro Wizard
Fire Spirit Zap Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Zap Fireball
Zap Fire Spirit Fireball Wizard Princess
Fireball Zap Wizard Princess Electro Wizard
Fireball Zap Wizard Princess
Fireball Zap
Fire Spirit Zap Fireball Wizard Princess Electro Wizard
Zap Electro Wizard Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Princess Electro Wizard
P.E.K.K.A
Fireball Wizard Princess
Zap Electro Wizard Fire Spirit Fireball Skeleton Army Princess
Fireball Fire Spirit Zap Wizard Princess Electro Wizard
Fireball
Fireball Wizard Princess Electro Wizard
Zap Fireball Wizard Princess
Zap Fireball
P.E.K.K.A
Zap Fireball Princess Electro Wizard
Zap Fireball Princess Electro Wizard
Zap Fireball Princess Electro Wizard

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