My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion P.E.K.K.A Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Fisherman
Giant Snowball
Fire Spirit Bomber Mega Minion Fisherman
Zap
Fire Spirit Bomber Fisherman
Barbarian Barrel
Fire Spirit Bomber
The Log
Fire Spirit Bomber Mini P.E.K.K.A Fisherman
Earthquake
Bomber
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Mega Minion Mini P.E.K.K.A P.E.K.K.A Fisherman
Fireball
Bomber Mega Minion Fisherman
Poison
Bomber Mega Minion Fisherman
Lightning
Mega Minion Mini P.E.K.K.A Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Mini P.E.K.K.A Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Mega Minion Fisherman Mini P.E.K.K.A Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Mega Minion

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Mega Minion Mini P.E.K.K.A Fisherman
Bomber
Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Mega Minion P.E.K.K.A Fire Spirit Bomber Mini P.E.K.K.A Poison Fisherman
Mega Minion
Zap Fire Spirit Poison
Mini P.E.K.K.A
Fire Spirit Bomber Zap
Poison
P.E.K.K.A Zap Mega Minion
P.E.K.K.A
Fire Spirit Zap Poison Bomber Fisherman
Fisherman
Fire Spirit Zap P.E.K.K.A

Defense Synergies 2 13

Fire Spirit
Zap Mini P.E.K.K.A P.E.K.K.A
Bomber
Zap Mini P.E.K.K.A P.E.K.K.A Fisherman
Zap
Mega Minion Mini P.E.K.K.A Fire Spirit Bomber Poison P.E.K.K.A Fisherman
Mega Minion
Zap Fisherman
Mini P.E.K.K.A
Zap Fire Spirit Bomber Fisherman
Poison
Zap
P.E.K.K.A
Fire Spirit Bomber Zap Fisherman
Fisherman
Bomber Zap Mega Minion Mini P.E.K.K.A P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion
Mini P.E.K.K.A P.E.K.K.A Bomber Zap Mega Minion Fisherman
Mini P.E.K.K.A P.E.K.K.A Fisherman Fire Spirit Bomber Mega Minion
Mini P.E.K.K.A P.E.K.K.A Bomber Mega Minion Fisherman
Bomber Mini P.E.K.K.A Poison P.E.K.K.A
Fire Spirit Bomber Zap Mega Minion
Mega Minion Fire Spirit Zap Poison
Zap Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Fisherman
Fire Spirit Bomber Mini P.E.K.K.A Fisherman
Poison Bomber Zap Mega Minion Fisherman
Mega Minion Zap Poison
Mini P.E.K.K.A P.E.K.K.A Fire Spirit Bomber Zap
Fire Spirit Bomber Zap Mega Minion Mini P.E.K.K.A Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A Fisherman
Bomber Mini P.E.K.K.A Poison P.E.K.K.A Fisherman
Fire Spirit Bomber Zap Mega Minion Fisherman
Zap Poison Fire Spirit Bomber Mega Minion Fisherman
Mini P.E.K.K.A P.E.K.K.A Fisherman
Bomber Fire Spirit Mini P.E.K.K.A Poison P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A Fisherman
Poison Bomber Zap Mega Minion Mini P.E.K.K.A Fisherman
P.E.K.K.A Zap Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A P.E.K.K.A Zap Fisherman
P.E.K.K.A Mini P.E.K.K.A Fisherman
Fire Spirit Poison Zap
Mini P.E.K.K.A P.E.K.K.A Mega Minion
Mini P.E.K.K.A P.E.K.K.A Fisherman
Zap P.E.K.K.A Mega Minion Mini P.E.K.K.A Poison
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Mini P.E.K.K.A
P.E.K.K.A Zap Poison
Mini P.E.K.K.A P.E.K.K.A
Bomber
Bomber Zap Mega Minion Mini P.E.K.K.A Poison P.E.K.K.A Fisherman
Poison Bomber Zap Mega Minion Mini P.E.K.K.A P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Fisherman
Poison
Poison
Bomber Poison Fire Spirit Zap
Poison Fire Spirit Zap Mega Minion
Fire Spirit Bomber Poison
Poison Fire Spirit Zap
Poison Zap Fisherman
Fire Spirit Mini P.E.K.K.A Poison Fisherman
Poison Zap Fisherman
Poison Fire Spirit Zap
Poison Fire Spirit Fisherman
Poison Fisherman
Zap Poison Fisherman
Bomber Zap Poison
Poison
Poison
Bomber Mini P.E.K.K.A Fisherman
Fire Spirit Bomber Zap Mega Minion Mini P.E.K.K.A Poison Fisherman
Fire Spirit Bomber Zap Poison
Poison
Poison
Fisherman
Zap Poison
Zap Poison Fire Spirit Bomber
Mega Minion Fisherman
Poison Zap Fisherman
Zap Poison Fisherman
Poison Zap Fisherman
Poison Fire Spirit Zap
Zap Mega Minion Poison
Mega Minion Mini P.E.K.K.A
Poison Bomber Zap
Zap Poison
P.E.K.K.A
Poison
Zap Fire Spirit
Poison Fire Spirit Zap Mega Minion
Poison Mega Minion Mini P.E.K.K.A
Bomber Zap Poison
Zap Poison
Mega Minion P.E.K.K.A
Zap Poison
Zap Poison
Poison Zap

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