My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Baby Dragon Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Fire Spirit Barbarians Goblin Barrel Baby Dragon Princess Lumberjack
Zap
Fire Spirit Goblin Barrel Princess
Barbarian Barrel
Fire Spirit Barbarians Goblin Barrel Princess Lumberjack
The Log
Fire Spirit Barbarians Goblin Barrel Princess Lumberjack
Earthquake
Barbarians Goblin Barrel
Arrows
Fire Spirit Goblin Barrel Princess
Royal Delivery
Fire Spirit Barbarians Goblin Barrel Baby Dragon Princess Lumberjack
Fireball
Barbarians Goblin Barrel Baby Dragon Princess Lumberjack
Poison
Barbarians Princess
Lightning
Baby Dragon Lumberjack
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Barrel Princess Fireball Baby Dragon Lumberjack Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Barrel Princess

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Goblin Barrel Baby Dragon Lumberjack
Zap
Fireball Fire Spirit Baby Dragon Princess Lumberjack
Barbarians
Fireball
Zap Baby Dragon Princess
Goblin Barrel
Fire Spirit Baby Dragon Princess Lumberjack
Baby Dragon
Fire Spirit Zap Fireball Goblin Barrel Lumberjack
Princess
Zap Fireball Goblin Barrel
Lumberjack
Fire Spirit Zap Goblin Barrel Baby Dragon

Defense Synergies 1 8

Fire Spirit
Zap
Zap
Fireball Fire Spirit Barbarians Baby Dragon Princess Lumberjack
Barbarians
Zap
Fireball
Zap Princess Lumberjack
Goblin Barrel
Baby Dragon
Zap Lumberjack
Princess
Zap Fireball
Lumberjack
Zap Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Baby Dragon
Barbarians Lumberjack Zap
Barbarians Lumberjack Fire Spirit
Barbarians Lumberjack
Barbarians Fireball Princess Lumberjack
Fireball Fire Spirit Zap Baby Dragon Lumberjack
Fire Spirit Zap Fireball Baby Dragon Princess
Zap Barbarians Fireball Baby Dragon
Barbarians Princess Lumberjack
Fire Spirit Barbarians Lumberjack
Barbarians Zap Fireball Baby Dragon Princess Lumberjack
Zap Fireball Baby Dragon Princess
Barbarians Lumberjack Fire Spirit Zap Fireball
Fire Spirit Fireball Zap Barbarians Baby Dragon Princess Lumberjack
Barbarians Lumberjack
Barbarians Zap Fireball Lumberjack
Barbarians Fireball Lumberjack
Fire Spirit Fireball Zap Barbarians Baby Dragon Lumberjack
Zap Baby Dragon Fire Spirit Barbarians Fireball Princess Lumberjack
Barbarians Lumberjack
Fire Spirit Barbarians Fireball Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Zap Fireball
Fireball Zap Baby Dragon Lumberjack
Barbarians Lumberjack Zap
Lumberjack Zap Barbarians Fireball
Barbarians Lumberjack
Fire Spirit Fireball Zap Baby Dragon Princess
Barbarians Fireball Lumberjack
Barbarians Lumberjack
Zap Barbarians Fireball Baby Dragon
Barbarians
Barbarians Lumberjack
Zap Barbarians Fireball
Barbarians Fireball Lumberjack
Barbarians Fireball Baby Dragon Princess
Barbarians Zap Fireball Baby Dragon Lumberjack
Zap Barbarians Fireball Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Baby Dragon
Fireball Zap Baby Dragon Princess
Fireball Baby Dragon
Barbarians Fireball
Fireball Fire Spirit Zap Baby Dragon
Fireball Fire Spirit Zap Baby Dragon Princess
Fire Spirit Baby Dragon Princess
Fireball Fire Spirit Zap Baby Dragon Princess
Fireball Zap
Fire Spirit Fireball Lumberjack
Zap Fireball Princess
Fireball Fire Spirit Zap Baby Dragon Princess
Fire Spirit Fireball Baby Dragon Princess
Fireball Baby Dragon Princess
Princess Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Princess
Fireball Baby Dragon Princess
Fireball
Fire Spirit Zap Fireball Baby Dragon Princess
Fire Spirit Zap Fireball Baby Dragon Princess
Fireball Baby Dragon
Fireball Princess
Zap Barbarians Fireball Baby Dragon
Zap Fire Spirit Fireball Baby Dragon Princess
Fireball Zap Baby Dragon Princess
Fireball Zap Baby Dragon Princess
Fireball Zap Baby Dragon
Fire Spirit Zap Fireball Baby Dragon Princess
Zap Fireball
Fireball
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Fire Spirit Barbarians Fireball Princess
Fireball Fire Spirit Zap Baby Dragon Princess
Fireball
Fireball Baby Dragon Princess Lumberjack
Zap Fireball Baby Dragon Princess
Zap Fireball
Zap Fireball Baby Dragon Princess
Zap Fireball Princess
Zap Fireball Baby Dragon Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: