My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Baby Dragon Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Bandit
Giant Snowball
Fire Spirit Minions Skeleton Army Baby Dragon Lumberjack
Zap
Fire Spirit Minions Skeleton Army Bandit
Barbarian Barrel
Fire Spirit Skeleton Army Bandit Lumberjack
The Log
Fire Spirit Skeleton Army Bandit Lumberjack
Earthquake
Skeleton Army
Arrows
Fire Spirit Minions Skeleton Army
Royal Delivery
Fire Spirit Minions Skeleton Army Baby Dragon Bandit Lumberjack
Fireball
Minions Skeleton Army Baby Dragon Bandit Lumberjack
Poison
Minions Skeleton Army
Lightning
Baby Dragon Bandit Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Arrows Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Arrows Minions Skeleton Army Bandit Baby Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Arrows Minions

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Baby Dragon Bandit Lumberjack
Zap
Arrows Fire Spirit Minions Baby Dragon Bandit Lumberjack
Arrows
Zap Bandit Lumberjack
Minions
Zap Baby Dragon Bandit Lumberjack
Skeleton Army
Baby Dragon
Fire Spirit Zap Minions Bandit Lumberjack
Bandit
Fire Spirit Zap Arrows Minions Baby Dragon Lumberjack
Lumberjack
Fire Spirit Zap Arrows Minions Baby Dragon Bandit

Defense Synergies 0 17

Fire Spirit
Zap
Zap
Fire Spirit Arrows Minions Skeleton Army Baby Dragon Bandit Lumberjack
Arrows
Zap Bandit Lumberjack
Minions
Zap Baby Dragon Bandit Lumberjack
Skeleton Army
Zap Bandit Lumberjack
Baby Dragon
Zap Minions Bandit Lumberjack
Bandit
Zap Arrows Minions Skeleton Army Baby Dragon Lumberjack
Lumberjack
Zap Arrows Minions Skeleton Army Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Baby Dragon
Skeleton Army Lumberjack Zap Minions Bandit
Skeleton Army Lumberjack Fire Spirit Minions Bandit
Skeleton Army Lumberjack Minions Bandit
Arrows Skeleton Army Lumberjack
Arrows Skeleton Army Fire Spirit Zap Minions Baby Dragon Bandit Lumberjack
Minions Fire Spirit Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Bandit
Minions Skeleton Army Lumberjack
Skeleton Army Fire Spirit Bandit Lumberjack
Minions Skeleton Army Zap Arrows Baby Dragon Bandit Lumberjack
Arrows Minions Zap Baby Dragon
Skeleton Army Lumberjack Fire Spirit Zap Minions Bandit
Fire Spirit Skeleton Army Zap Arrows Minions Baby Dragon Lumberjack
Skeleton Army Bandit Lumberjack
Skeleton Army Zap Bandit Lumberjack
Arrows Minions Skeleton Army Lumberjack
Fire Spirit Arrows Zap Minions Skeleton Army Baby Dragon Bandit Lumberjack
Zap Arrows Baby Dragon Fire Spirit Minions Bandit Lumberjack
Lumberjack
Skeleton Army Fire Spirit Arrows Minions Baby Dragon Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Bandit
Bandit Zap Arrows Baby Dragon Lumberjack
Skeleton Army Bandit Lumberjack Zap Minions
Skeleton Army Lumberjack Zap Bandit
Skeleton Army Bandit Lumberjack
Fire Spirit Arrows Zap Minions Baby Dragon
Skeleton Army Minions Bandit Lumberjack
Skeleton Army Lumberjack
Zap Minions Skeleton Army Baby Dragon Bandit
Skeleton Army
Minions Lumberjack
Skeleton Army Zap Arrows
Skeleton Army Bandit Lumberjack
Skeleton Army Baby Dragon
Skeleton Army Zap Minions Baby Dragon Lumberjack
Arrows Minions Zap Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Bandit
Arrows Zap Baby Dragon Bandit
Arrows Baby Dragon Bandit
Arrows
Fire Spirit Zap Arrows Baby Dragon
Arrows Fire Spirit Zap Minions Baby Dragon
Fire Spirit Arrows Baby Dragon
Arrows Fire Spirit Zap Baby Dragon
Arrows Zap Bandit
Fire Spirit Minions Lumberjack
Zap Arrows Bandit
Fire Spirit Zap Arrows Baby Dragon
Fire Spirit Baby Dragon Bandit
Arrows Minions Baby Dragon Bandit
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Bandit
Arrows Baby Dragon Bandit
Arrows
Minions
Fire Spirit Zap Arrows Baby Dragon Bandit
Fire Spirit Zap Arrows Baby Dragon
Minions Baby Dragon
Arrows
Zap Arrows Baby Dragon
Zap Arrows Fire Spirit Baby Dragon
Arrows Zap Baby Dragon Bandit
Zap Arrows Baby Dragon Bandit
Zap Arrows Baby Dragon Bandit
Fire Spirit Zap Arrows Baby Dragon
Zap Minions
Zap Arrows Bandit
Zap Arrows
Arrows
Zap Fire Spirit Minions Skeleton Army Bandit
Fire Spirit Zap Arrows Baby Dragon
Arrows
Baby Dragon Lumberjack
Arrows Zap Baby Dragon
Zap Arrows
Zap Minions Baby Dragon
Zap
Zap Baby Dragon Bandit

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