My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber P.E.K.K.A Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians
Giant Snowball
Fire Spirit Bomber Princess
Zap
Fire Spirit Bomber Princess
Barbarian Barrel
Fire Spirit Bomber Elite Barbarians Princess Ice Wizard
The Log
Fire Spirit Bomber Elite Barbarians Princess
Earthquake
Bomber
Arrows
Fire Spirit Bomber Princess
Royal Delivery
Fire Spirit Bomber Elite Barbarians P.E.K.K.A Princess Ice Wizard
Fireball
Bomber Elite Barbarians Princess Ice Wizard
Poison
Bomber Princess Ice Wizard
Lightning
Elite Barbarians Ice Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Arrows Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Arrows Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Arrows Princess Ice Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Arrows

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Elite Barbarians
Bomber
Zap Elite Barbarians P.E.K.K.A
Zap
Arrows Elite Barbarians P.E.K.K.A Fire Spirit Bomber Princess Ice Wizard
Arrows
Zap Elite Barbarians P.E.K.K.A
Elite Barbarians
Zap Arrows Fire Spirit Bomber
P.E.K.K.A
Fire Spirit Zap Arrows Bomber Princess Ice Wizard
Princess
Zap P.E.K.K.A
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 0 14

Fire Spirit
Zap P.E.K.K.A
Bomber
Zap P.E.K.K.A
Zap
Fire Spirit Bomber Arrows Elite Barbarians P.E.K.K.A Princess Ice Wizard
Arrows
Zap P.E.K.K.A Ice Wizard
Elite Barbarians
Zap
P.E.K.K.A
Fire Spirit Bomber Zap Arrows Princess Ice Wizard
Princess
Zap P.E.K.K.A Ice Wizard
Ice Wizard
Zap Arrows P.E.K.K.A Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
Elite Barbarians P.E.K.K.A Bomber Zap Ice Wizard
P.E.K.K.A Fire Spirit Bomber Elite Barbarians Ice Wizard
Elite Barbarians P.E.K.K.A Bomber Ice Wizard
Bomber Arrows Elite Barbarians P.E.K.K.A Princess
Arrows Fire Spirit Bomber Zap Ice Wizard
Fire Spirit Zap Arrows Princess Ice Wizard
Zap Arrows P.E.K.K.A
P.E.K.K.A Elite Barbarians Princess Ice Wizard
Elite Barbarians Fire Spirit Bomber Ice Wizard
Ice Wizard Bomber Zap Arrows Princess
Arrows Zap Princess Ice Wizard
P.E.K.K.A Fire Spirit Bomber Zap Elite Barbarians Ice Wizard
Fire Spirit Bomber Zap Arrows P.E.K.K.A Princess
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians P.E.K.K.A
Bomber Arrows Elite Barbarians P.E.K.K.A
Fire Spirit Arrows Bomber Zap Elite Barbarians Ice Wizard
Zap Arrows Fire Spirit Bomber Princess Ice Wizard
P.E.K.K.A Elite Barbarians
Bomber Fire Spirit Arrows Elite Barbarians P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians P.E.K.K.A
Bomber Zap Arrows Elite Barbarians
P.E.K.K.A Zap Elite Barbarians
P.E.K.K.A Zap Elite Barbarians
P.E.K.K.A Elite Barbarians
Fire Spirit Arrows Zap Princess Ice Wizard
P.E.K.K.A Elite Barbarians Ice Wizard
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Elite Barbarians
P.E.K.K.A
P.E.K.K.A Elite Barbarians
P.E.K.K.A Zap Arrows Elite Barbarians
Elite Barbarians P.E.K.K.A
Bomber Princess
Elite Barbarians Bomber Zap P.E.K.K.A
Arrows Bomber Zap Elite Barbarians P.E.K.K.A Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Princess Ice Wizard
Arrows
Arrows
Bomber Fire Spirit Zap Arrows
Arrows Fire Spirit Zap Princess Ice Wizard
Fire Spirit Bomber Arrows Princess
Arrows Fire Spirit Zap Princess Ice Wizard
Arrows Zap
Fire Spirit Elite Barbarians
Zap Arrows Princess
Fire Spirit Zap Arrows Princess
Fire Spirit Elite Barbarians Princess
Arrows Princess
Princess Zap Arrows Elite Barbarians
Bomber Zap Arrows Princess
Arrows Princess
Arrows
Bomber
Fire Spirit Bomber Zap Arrows Princess
Fire Spirit Bomber Zap Arrows Princess
Arrows Princess
Zap Arrows
Zap Arrows Fire Spirit Bomber Princess Ice Wizard
Arrows Zap Princess Ice Wizard
Zap Arrows Princess
Zap Arrows
Elite Barbarians Fire Spirit Zap Arrows Princess Ice Wizard
Zap
Elite Barbarians
Bomber Zap Arrows
Zap Arrows Princess
P.E.K.K.A
Arrows Princess
Zap Fire Spirit Princess
Fire Spirit Zap Arrows Princess Ice Wizard
Arrows
Princess
Arrows Bomber Zap Princess
Zap Arrows
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Princess
Zap Princess
Zap Princess

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