My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Barbarians Hog Rider
Zap
Fire Spirit Inferno Tower
Barbarian Barrel
Fire Spirit Barbarians Inferno Tower
The Log
Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Barbarians Hog Rider Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider
Fireball
Barbarians Hog Rider Inferno Tower
Poison
Barbarians Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Barbarians Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Arrows Mini P.E.K.K.A Hog Rider Barbarians Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Arrows Mini P.E.K.K.A

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Mini P.E.K.K.A
Zap
Arrows Hog Rider Fire Spirit Mini P.E.K.K.A
Arrows
Zap Hog Rider Mini P.E.K.K.A Lightning
Barbarians
Hog Rider
Mini P.E.K.K.A
Fire Spirit Zap Arrows Hog Rider Lightning
Hog Rider
Fire Spirit Zap Arrows Lightning Barbarians Mini P.E.K.K.A
Inferno Tower
Lightning
Hog Rider Arrows Mini P.E.K.K.A

Defense Synergies 1 10

Fire Spirit
Zap Mini P.E.K.K.A Inferno Tower
Zap
Mini P.E.K.K.A Fire Spirit Arrows Barbarians Inferno Tower
Arrows
Zap Barbarians Mini P.E.K.K.A Inferno Tower Lightning
Barbarians
Zap Arrows
Mini P.E.K.K.A
Zap Fire Spirit Arrows
Hog Rider
Inferno Tower
Fire Spirit Zap Arrows
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Zap
Barbarians Mini P.E.K.K.A Inferno Tower Fire Spirit Lightning
Barbarians Mini P.E.K.K.A Inferno Tower
Lightning Arrows Barbarians Mini P.E.K.K.A
Arrows Fire Spirit Zap
Inferno Tower Lightning Fire Spirit Zap Arrows
Lightning Zap Arrows Barbarians Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower
Fire Spirit Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Zap Arrows
Arrows Inferno Tower Zap
Barbarians Mini P.E.K.K.A Inferno Tower Fire Spirit Zap Lightning
Fire Spirit Zap Arrows Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Inferno Tower Zap Mini P.E.K.K.A Lightning
Barbarians Arrows Mini P.E.K.K.A Inferno Tower
Fire Spirit Arrows Zap Barbarians
Zap Arrows Fire Spirit Barbarians
Barbarians Mini P.E.K.K.A Inferno Tower
Fire Spirit Arrows Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Inferno Tower
Zap Arrows Mini P.E.K.K.A Lightning
Barbarians Zap Mini P.E.K.K.A Inferno Tower Lightning
Mini P.E.K.K.A Lightning Zap Barbarians Inferno Tower
Barbarians Inferno Tower Mini P.E.K.K.A
Fire Spirit Arrows Zap
Mini P.E.K.K.A Barbarians Inferno Tower Lightning
Mini P.E.K.K.A Inferno Tower Barbarians
Zap Lightning Barbarians Mini P.E.K.K.A Inferno Tower
Inferno Tower Barbarians
Barbarians Mini P.E.K.K.A Inferno Tower
Lightning Zap Arrows Barbarians
Barbarians Mini P.E.K.K.A Lightning Inferno Tower
Barbarians
Barbarians Inferno Tower Zap Mini P.E.K.K.A Lightning
Arrows Zap Barbarians Mini P.E.K.K.A Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Zap
Lightning Arrows
Lightning Arrows Barbarians
Fire Spirit Zap Arrows
Arrows Fire Spirit Zap
Fire Spirit Arrows
Arrows Fire Spirit Zap Lightning
Arrows Zap Lightning
Lightning Fire Spirit Mini P.E.K.K.A
Lightning Zap Arrows
Lightning Fire Spirit Zap Arrows
Lightning Fire Spirit
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Arrows
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Fire Spirit Zap Arrows Mini P.E.K.K.A
Lightning Fire Spirit Zap Arrows
Lightning
Lightning Arrows
Lightning
Lightning Zap Arrows Barbarians
Zap Arrows Fire Spirit
Arrows Zap Lightning
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Fire Spirit Zap Arrows
Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Arrows
Zap Lightning Arrows
Arrows Lightning
Zap Lightning Fire Spirit Barbarians
Lightning Fire Spirit Zap Arrows
Arrows
Lightning Mini P.E.K.K.A
Arrows Zap Lightning
Lightning Zap Arrows
Zap Lightning
Zap Lightning
Lightning Zap

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