My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Golem Princess Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Golem Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Fire Spirit Archers Tombstone Princess Inferno Dragon Lumberjack
Zap
Fire Spirit Archers Tombstone Princess Inferno Dragon
Barbarian Barrel
Fire Spirit Archers Tombstone Princess Lumberjack
The Log
Fire Spirit Archers Tombstone Princess Lumberjack
Earthquake
Archers Tombstone
Arrows
Fire Spirit Archers Tombstone Princess
Royal Delivery
Fire Spirit Archers Princess Inferno Dragon Lumberjack
Fireball
Archers Tombstone Princess Inferno Dragon Lumberjack
Poison
Archers Tombstone Princess
Lightning
Tombstone Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Golem Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Tombstone Princess Inferno Dragon Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Archers Tombstone

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Golem Inferno Dragon Lumberjack
Zap
Fire Spirit Archers Golem Princess Lumberjack
Archers
Zap Golem Inferno Dragon Lumberjack
Tombstone
Golem
Fire Spirit Zap Archers Lumberjack
Princess
Zap
Inferno Dragon
Fire Spirit Archers
Lumberjack
Fire Spirit Zap Archers Golem

Defense Synergies 0 10

Fire Spirit
Zap
Zap
Fire Spirit Archers Tombstone Princess Inferno Dragon Lumberjack
Archers
Zap Tombstone Lumberjack
Tombstone
Zap Archers Inferno Dragon Lumberjack
Golem
Princess
Zap
Inferno Dragon
Zap Tombstone
Lumberjack
Zap Archers Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone
Inferno Dragon Lumberjack Zap Tombstone
Lumberjack Fire Spirit Archers Tombstone Inferno Dragon
Inferno Dragon Lumberjack Tombstone
Tombstone Princess Lumberjack
Fire Spirit Zap Archers Lumberjack
Inferno Dragon Fire Spirit Zap Archers Tombstone Princess
Zap
Inferno Dragon Tombstone Princess Lumberjack
Fire Spirit Archers Lumberjack
Archers Zap Tombstone Princess Lumberjack
Inferno Dragon Zap Archers Princess
Tombstone Lumberjack Fire Spirit Zap
Fire Spirit Zap Tombstone Princess Lumberjack
Inferno Dragon Tombstone Lumberjack
Zap Inferno Dragon Lumberjack
Tombstone Lumberjack
Fire Spirit Tombstone Zap Archers Lumberjack
Zap Fire Spirit Archers Tombstone Princess Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Fire Spirit Archers Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Tombstone
Zap Archers Inferno Dragon Lumberjack
Tombstone Lumberjack Zap
Lumberjack Zap
Tombstone Inferno Dragon Lumberjack
Fire Spirit Zap Archers Princess
Archers Tombstone Lumberjack
Inferno Dragon Lumberjack
Zap Tombstone Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone Lumberjack
Zap
Tombstone Lumberjack
Archers Princess
Tombstone Zap Archers Inferno Dragon Lumberjack
Zap Archers Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Fire Spirit Zap
Fire Spirit Zap Princess
Fire Spirit Archers Princess
Fire Spirit Zap Princess
Zap
Fire Spirit Lumberjack
Zap Princess
Fire Spirit Zap Archers Princess
Fire Spirit Princess
Princess
Princess Zap
Zap Princess
Princess
Fire Spirit Zap Archers Princess
Fire Spirit Zap Princess
Princess
Zap
Zap Fire Spirit Princess
Inferno Dragon
Zap Princess
Zap Princess
Zap
Fire Spirit Zap Archers Princess
Zap
Zap
Zap Princess
Princess
Zap Fire Spirit Archers Tombstone Princess
Fire Spirit Zap Archers Princess
Princess Lumberjack
Zap Princess
Zap
Zap Princess
Zap Princess
Zap Princess

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