Deck 3.4


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Good

Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirits Archers Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirits Hog Rider Valkyrie

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider Valkyrie

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Archers Minions Hog Rider
Giant Snowball Fire Spirits Archers Minions Hog Rider
Zap Fire Spirits Archers Minions Inferno Tower
Barbarian Barrel Fire Spirits Archers Valkyrie Inferno Tower
The Log Fire Spirits Archers Hog Rider
Earthquake Archers Hog Rider Inferno Tower
Arrows Fire Spirits Archers Minions
Royal Delivery Fire Spirits Archers Minions Hog Rider Valkyrie
Fireball Archers Minions Hog Rider Inferno Tower
Poison Archers Minions Inferno Tower
Lightning Valkyrie Inferno Tower
Rocket Hog Rider Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fire Spirits Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fire Spirits Valkyrie Poison

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirits Valkyrie Inferno Tower Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirits Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fire Spirits Archers Minions Hog Rider Valkyrie Poison Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Fire Spirits Archers Minions

Synergies   4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Hog Rider Fire Spirits Inferno Tower Poison
Fire Spirits + Hog Rider Zap Inferno Tower
Archers + Hog Rider
Minions + Hog Rider
+ Fire Spirits Zap Poison Minions Valkyrie Archers
+ Hog Rider
+ Fire Spirits Zap Poison
+ Hog Rider Inferno Tower Zap

Counters   55 78

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Minions Valkyrie Poison
Archers Poison Valkyrie Zap Minions Inferno Tower Fire Spirits
Poison Valkyrie Zap Fire Spirits Archers
Poison
Inferno Tower Archers Hog Rider Valkyrie Minions Poison
Poison
Poison Fire Spirits Minions Archers Valkyrie
Fire Spirits Poison Minions Archers Zap
Poison Valkyrie
Inferno Tower Archers Minions
Valkyrie Inferno Tower Minions Fire Spirits
Poison Valkyrie
Archers Minions Zap Poison Fire Spirits
Poison Valkyrie Fire Spirits Zap Archers
Valkyrie
Inferno Tower Valkyrie Archers Minions Fire Spirits
Minions Valkyrie Poison Fire Spirits
Inferno Tower Fire Spirits Minions
Minions Valkyrie Inferno Tower
Inferno Tower Valkyrie Fire Spirits Zap Minions
Poison Hog Rider Archers
Poison Minions Archers Fire Spirits
Minions Poison
Poison Zap Valkyrie Fire Spirits
Inferno Tower Minions
Poison
Inferno Tower Valkyrie Minions Archers
Hog Rider Poison
Minions Zap Fire Spirits
Valkyrie Inferno Tower Poison
Valkyrie Fire Spirits Inferno Tower Poison
Poison
Minions Poison Valkyrie
Poison Valkyrie Fire Spirits
Zap Fire Spirits Inferno Tower Valkyrie Poison Archers
Minions Poison Archers Zap Valkyrie Fire Spirits
Fire Spirits Valkyrie Archers Zap Minions
Archers Valkyrie Fire Spirits Poison Minions
Poison Zap Fire Spirits Archers
Archers Poison Minions Inferno Tower
Valkyrie Poison
Valkyrie Zap Minions Inferno Tower
Valkyrie Fire Spirits Zap Minions Inferno Tower
Valkyrie Poison
Inferno Tower Minions Archers Poison Fire Spirits Zap
Minions Inferno Tower
Inferno Tower Minions Valkyrie
Archers Poison Minions
Inferno Tower Valkyrie
Valkyrie Inferno Tower Archers
Valkyrie Minions Inferno Tower Poison Hog Rider
Inferno Tower Valkyrie
Inferno Tower Minions
Inferno Tower Minions
Fire Spirits Valkyrie Minions Archers
Archers Minions Valkyrie Poison Fire Spirits
Inferno Tower Poison Zap Fire Spirits Valkyrie Minions
Valkyrie Poison Zap Minions
Poison Inferno Tower Archers Valkyrie
Poison Valkyrie Zap Minions
Poison Zap Archers Minions Fire Spirits Valkyrie
Minions Zap Fire Spirits Poison Archers
Valkyrie Fire Spirits Minions Archers Inferno Tower
Valkyrie Poison Archers Minions Fire Spirits
Inferno Tower Zap
Minions Archers Valkyrie Poison Zap
Minions Zap Fire Spirits Inferno Tower Valkyrie
Minions Inferno Tower Poison Zap Archers
Valkyrie Minions Inferno Tower

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Valkyrie Zap Fire Spirits Poison Archers Minions
Fire Spirits Poison Archers
Zap Fire Spirits Archers Minions Valkyrie Poison
Zap Fire Spirits Archers Poison Valkyrie
Poison Zap Fire Spirits Minions Archers
Zap Fire Spirits Poison Valkyrie Archers
Poison Valkyrie Archers Fire Spirits
Minions Valkyrie Archers Inferno Tower Fire Spirits
Poison Fire Spirits Minions Archers
Poison Minions
Valkyrie
Fire Spirits
Archers
Poison Minions Fire Spirits Zap Archers
Poison Valkyrie Fire Spirits Archers