My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Bandit
Giant Snowball
Fire Spirit Archers
Zap
Fire Spirit Archers Bandit
Barbarian Barrel
Fire Spirit Archers Bandit Magic Archer
The Log
Fire Spirit Archers Mini P.E.K.K.A Bandit
Earthquake
Archers
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Mini P.E.K.K.A Bandit Magic Archer
Fireball
Archers Bandit Magic Archer
Poison
Archers Magic Archer
Lightning
Mini P.E.K.K.A Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap Archers Bandit Mini P.E.K.K.A Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Zap Archers

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Bandit
Zap
Mirror Fire Spirit Archers Mini P.E.K.K.A Bandit Magic Archer Mega Knight
Archers
Zap Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A
Fire Spirit Zap Archers Mirror Magic Archer Mega Knight
Mirror
Zap Mini P.E.K.K.A Magic Archer
Bandit
Fire Spirit Zap Archers Magic Archer Mega Knight
Magic Archer
Zap Mini P.E.K.K.A Mirror Bandit Mega Knight
Mega Knight
Zap Archers Mini P.E.K.K.A Bandit Magic Archer

Defense Synergies 3 15

Fire Spirit
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mirror Mega Knight Fire Spirit Archers Bandit Magic Archer
Archers
Zap Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A
Zap Fire Spirit Archers Mirror Magic Archer
Mirror
Zap Mini P.E.K.K.A Magic Archer Mega Knight
Bandit
Zap Archers Magic Archer Mega Knight
Magic Archer
Zap Mini P.E.K.K.A Mirror Bandit Mega Knight
Mega Knight
Zap Archers Mirror Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Magic Archer
Mini P.E.K.K.A Zap Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Fire Spirit Archers Bandit
Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A Mega Knight
Fire Spirit Zap Archers Bandit Magic Archer Mega Knight
Fire Spirit Zap Archers Magic Archer
Zap Bandit Magic Archer Mega Knight
Mini P.E.K.K.A
Fire Spirit Archers Mini P.E.K.K.A Bandit Mega Knight
Archers Zap Bandit Magic Archer Mega Knight
Zap Archers Magic Archer
Mini P.E.K.K.A Mega Knight Fire Spirit Zap Bandit
Fire Spirit Mega Knight Zap Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Bandit Mega Knight
Zap Mini P.E.K.K.A Bandit Mega Knight
Mega Knight Mini P.E.K.K.A
Fire Spirit Mega Knight Zap Archers Bandit Magic Archer
Zap Fire Spirit Archers Bandit Magic Archer Mega Knight
Mini P.E.K.K.A
Mega Knight Fire Spirit Archers Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Archers Bandit
Bandit Zap Archers Mini P.E.K.K.A Magic Archer Mega Knight
Bandit Mega Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Zap Bandit
Mini P.E.K.K.A Bandit Mega Knight
Fire Spirit Zap Archers Magic Archer
Mini P.E.K.K.A Archers Bandit
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Mini P.E.K.K.A Bandit Magic Archer
Mega Knight Mini P.E.K.K.A
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Bandit
Archers Magic Archer Mega Knight
Zap Archers Mini P.E.K.K.A Magic Archer
Mega Knight Zap Archers Mini P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Bandit
Zap Bandit Magic Archer
Bandit Magic Archer
Fire Spirit Zap Magic Archer Mega Knight
Fire Spirit Zap Magic Archer
Fire Spirit Archers Magic Archer
Fire Spirit Zap Magic Archer
Zap Bandit
Fire Spirit Mini P.E.K.K.A
Zap Bandit Magic Archer
Fire Spirit Zap Archers Magic Archer
Fire Spirit Bandit Magic Archer
Bandit Magic Archer
Zap Magic Archer
Zap Bandit Magic Archer
Magic Archer Bandit Mega Knight
Mini P.E.K.K.A
Fire Spirit Zap Archers Mini P.E.K.K.A Bandit Magic Archer Mega Knight
Fire Spirit Zap Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Fire Spirit Magic Archer Mega Knight
Zap Bandit Magic Archer
Zap Bandit Magic Archer Mega Knight
Zap Bandit Magic Archer
Fire Spirit Zap Archers Magic Archer
Zap
Mini P.E.K.K.A
Zap Bandit Magic Archer Mega Knight
Zap Magic Archer
Mega Knight
Magic Archer
Zap Fire Spirit Archers Bandit Magic Archer
Fire Spirit Zap Archers Magic Archer
Mini P.E.K.K.A Magic Archer Mega Knight
Zap Magic Archer
Zap
Mega Knight
Zap Magic Archer
Zap Magic Archer
Zap Bandit Magic Archer Mega Knight

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