My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Dart Goblin
Zap
Dart Goblin Bandit
Barbarian Barrel
Dart Goblin Wizard Bandit Electro Wizard
The Log
Dart Goblin Bandit
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Wizard P.E.K.K.A Bandit Electro Wizard
Fireball
Dart Goblin Wizard Bandit Electro Wizard
Poison
Dart Goblin Wizard Electro Wizard
Lightning
Wizard Bandit Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Tornado Bandit Fireball Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Dart Goblin Tornado Bandit

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Electro Wizard Dart Goblin Bandit
Dart Goblin
Zap P.E.K.K.A Bandit
Fireball
Zap Tornado Electro Wizard
Wizard
Tornado P.E.K.K.A Bandit
Tornado
Zap Fireball Wizard P.E.K.K.A
P.E.K.K.A
Zap Tornado Electro Wizard Dart Goblin Wizard
Bandit
Zap Dart Goblin Wizard Electro Wizard
Electro Wizard
Zap P.E.K.K.A Fireball Bandit

Defense Synergies 5 16

Zap
Fireball Electro Wizard Dart Goblin Tornado P.E.K.K.A Bandit
Dart Goblin
Zap Tornado P.E.K.K.A Bandit Electro Wizard
Fireball
Zap Tornado Bandit Electro Wizard
Wizard
Tornado P.E.K.K.A Bandit Electro Wizard
Tornado
Fireball Wizard P.E.K.K.A Zap Dart Goblin Electro Wizard
P.E.K.K.A
Tornado Zap Dart Goblin Wizard Electro Wizard
Bandit
Zap Dart Goblin Fireball Wizard Electro Wizard
Electro Wizard
Zap Dart Goblin Fireball Wizard Tornado P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Wizard Electro Wizard
P.E.K.K.A Zap Dart Goblin Bandit Electro Wizard
Tornado P.E.K.K.A Dart Goblin Bandit Electro Wizard
P.E.K.K.A Dart Goblin Bandit Electro Wizard
Fireball Tornado P.E.K.K.A
Fireball Tornado Zap Dart Goblin Bandit Electro Wizard
Dart Goblin Tornado Electro Wizard Zap Fireball Wizard
Zap Dart Goblin Fireball P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Tornado
Tornado Dart Goblin Bandit Electro Wizard
Dart Goblin Electro Wizard Zap Fireball Wizard Tornado Bandit
Zap Dart Goblin Fireball Wizard Tornado Electro Wizard
P.E.K.K.A Zap Fireball Wizard Bandit Electro Wizard
Fireball Wizard Zap Dart Goblin Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Tornado Zap Fireball P.E.K.K.A Bandit Electro Wizard
Wizard Fireball Tornado P.E.K.K.A Electro Wizard
Fireball Zap Dart Goblin Wizard Tornado Bandit Electro Wizard
Zap Wizard Tornado Dart Goblin Fireball Bandit Electro Wizard
P.E.K.K.A Dart Goblin Tornado Electro Wizard
Wizard Dart Goblin Fireball P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap Wizard
P.E.K.K.A Bandit Zap Electro Wizard
P.E.K.K.A Zap Fireball Tornado Bandit Electro Wizard
P.E.K.K.A Bandit
Fireball Wizard Zap Dart Goblin Tornado Electro Wizard
P.E.K.K.A Dart Goblin Fireball Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Fireball Tornado Bandit
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Zap Fireball Tornado Electro Wizard
P.E.K.K.A Fireball Wizard Bandit
Wizard Dart Goblin Fireball
Electro Wizard Zap Dart Goblin Fireball Tornado P.E.K.K.A
Zap Dart Goblin Fireball Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Bandit
Fireball Zap Dart Goblin Tornado Bandit Electro Wizard
Dart Goblin Fireball Bandit
Dart Goblin Fireball
Fireball Wizard Zap
Fireball Wizard Zap Dart Goblin Tornado
Dart Goblin Wizard Tornado
Fireball Zap Dart Goblin Wizard Tornado
Fireball Zap Dart Goblin Wizard Tornado Bandit
Fireball Tornado Electro Wizard
Zap Dart Goblin Fireball Wizard Tornado Bandit Electro Wizard
Fireball Zap Dart Goblin Wizard Tornado
Dart Goblin Fireball Bandit
Dart Goblin Fireball Bandit
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Wizard Bandit
Dart Goblin Fireball Wizard Bandit
Fireball Tornado
Zap Dart Goblin Fireball Wizard Bandit Electro Wizard
Zap Dart Goblin Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard
Fireball Zap Dart Goblin Wizard Tornado Bandit Electro Wizard
Fireball Zap Wizard Tornado Bandit
Fireball Zap Dart Goblin Tornado Bandit
Zap Dart Goblin Fireball Wizard Tornado Electro Wizard
Zap Electro Wizard Dart Goblin Fireball Wizard
Fireball
Zap Dart Goblin Fireball Wizard Bandit
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard
Zap Electro Wizard Dart Goblin Fireball Bandit
Fireball Zap Dart Goblin Wizard Tornado Electro Wizard
Fireball
Fireball Dart Goblin Wizard Electro Wizard
Zap Dart Goblin Fireball Wizard
Zap Fireball Tornado
Dart Goblin P.E.K.K.A
Zap Dart Goblin Fireball Tornado Electro Wizard
Zap Dart Goblin Fireball Tornado Electro Wizard
Zap Dart Goblin Fireball Tornado Bandit Electro Wizard

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