My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Cannon Cart Giant Skeleton Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Giant Skeleton Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Cannon Cart Giant Skeleton
Giant Snowball
Archers Lumberjack
Zap
Archers Cannon Cart
Barbarian Barrel
Archers Wizard Cannon Cart Giant Skeleton Magic Archer Lumberjack
The Log
Archers Cannon Cart Giant Skeleton Lumberjack
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Wizard Cannon Cart Giant Skeleton Magic Archer Lumberjack
Fireball
Archers Wizard Cannon Cart Magic Archer Lumberjack
Poison
Archers Wizard Magic Archer
Lightning
Wizard Cannon Cart Magic Archer Lumberjack
Rocket
Wizard Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tornado Magic Archer Lumberjack Wizard Cannon Cart Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Tornado Magic Archer

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Cannon Cart Archers Giant Skeleton Magic Archer Lumberjack
Archers
Zap Giant Skeleton Lumberjack
Wizard
Tornado Giant Skeleton Lumberjack
Tornado
Zap Wizard Magic Archer Cannon Cart Giant Skeleton
Cannon Cart
Zap Tornado Magic Archer Lumberjack
Giant Skeleton
Zap Archers Wizard Tornado Magic Archer Lumberjack
Magic Archer
Tornado Zap Cannon Cart Giant Skeleton Lumberjack
Lumberjack
Zap Archers Wizard Cannon Cart Giant Skeleton Magic Archer

Defense Synergies 2 21

Zap
Archers Tornado Cannon Cart Giant Skeleton Magic Archer Lumberjack
Archers
Zap Tornado Cannon Cart Giant Skeleton Lumberjack
Wizard
Tornado Cannon Cart Giant Skeleton Lumberjack
Tornado
Wizard Magic Archer Zap Archers Cannon Cart Giant Skeleton
Cannon Cart
Zap Archers Wizard Tornado Giant Skeleton Magic Archer Lumberjack
Giant Skeleton
Zap Archers Wizard Tornado Cannon Cart Magic Archer Lumberjack
Magic Archer
Tornado Zap Cannon Cart Giant Skeleton Lumberjack
Lumberjack
Zap Archers Wizard Cannon Cart Giant Skeleton Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Wizard Magic Archer
Lumberjack Zap Cannon Cart
Tornado Lumberjack Archers Cannon Cart Giant Skeleton
Lumberjack Cannon Cart
Tornado Giant Skeleton Lumberjack
Tornado Zap Archers Cannon Cart Magic Archer Lumberjack
Tornado Zap Archers Wizard Magic Archer
Zap Cannon Cart Giant Skeleton Magic Archer
Tornado Lumberjack
Tornado Archers Cannon Cart Giant Skeleton Lumberjack
Archers Zap Wizard Tornado Cannon Cart Giant Skeleton Magic Archer Lumberjack
Zap Archers Wizard Tornado Magic Archer
Lumberjack Zap Wizard Cannon Cart Giant Skeleton
Wizard Zap Tornado Cannon Cart Magic Archer Lumberjack
Cannon Cart Lumberjack
Tornado Zap Lumberjack
Wizard Tornado Cannon Cart Lumberjack
Zap Archers Wizard Tornado Cannon Cart Magic Archer Lumberjack
Zap Wizard Tornado Archers Cannon Cart Giant Skeleton Magic Archer Lumberjack
Tornado Cannon Cart Lumberjack
Wizard Archers Cannon Cart Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Cannon Cart Giant Skeleton
Zap Archers Wizard Cannon Cart Magic Archer Lumberjack
Giant Skeleton Lumberjack Zap Cannon Cart
Giant Skeleton Lumberjack Zap Tornado Cannon Cart
Giant Skeleton Cannon Cart Lumberjack
Wizard Zap Archers Tornado Magic Archer
Archers Cannon Cart Giant Skeleton Lumberjack
Giant Skeleton Cannon Cart Lumberjack
Zap Giant Skeleton Tornado Cannon Cart Magic Archer
Cannon Cart Giant Skeleton Lumberjack
Zap Tornado Giant Skeleton
Cannon Cart Giant Skeleton Wizard Lumberjack
Wizard Archers Cannon Cart Magic Archer
Zap Archers Tornado Cannon Cart Giant Skeleton Magic Archer Lumberjack
Zap Archers Wizard Cannon Cart Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Giant Skeleton
Zap Tornado Magic Archer
Cannon Cart Giant Skeleton Magic Archer
Cannon Cart Giant Skeleton
Wizard Zap Magic Archer
Wizard Zap Tornado Magic Archer
Archers Wizard Tornado Magic Archer
Zap Wizard Tornado Magic Archer
Zap Wizard Tornado
Tornado Lumberjack
Zap Wizard Tornado Cannon Cart Magic Archer
Zap Archers Wizard Tornado Magic Archer
Cannon Cart Magic Archer
Cannon Cart Magic Archer
Zap Cannon Cart Magic Archer
Zap Wizard Cannon Cart Magic Archer
Magic Archer Wizard Cannon Cart
Tornado
Zap Archers Wizard Magic Archer
Zap Wizard Tornado Magic Archer
Giant Skeleton Magic Archer
Wizard Tornado
Tornado
Zap Cannon Cart
Zap Tornado Wizard Magic Archer
Zap Wizard Tornado Magic Archer
Zap Wizard Tornado Magic Archer
Zap Tornado Magic Archer
Zap Archers Wizard Tornado Magic Archer
Zap Wizard
Zap Wizard Magic Archer
Zap Magic Archer
Giant Skeleton
Wizard Magic Archer
Zap Archers Cannon Cart Magic Archer
Zap Archers Wizard Tornado Magic Archer
Wizard Cannon Cart Magic Archer Lumberjack
Zap Wizard Magic Archer
Zap Tornado Giant Skeleton
Cannon Cart
Zap Tornado Giant Skeleton Magic Archer
Zap Tornado Magic Archer
Zap Tornado Cannon Cart Giant Skeleton Magic Archer

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