My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Cannon Barbarians Musketeer Hog Rider Skeleton Army Princess
Zap
Cannon Skeleton Army Princess
Barbarian Barrel
Cannon Barbarians Musketeer Skeleton Army Princess
The Log
Cannon Barbarians Musketeer Hog Rider Skeleton Army Princess
Earthquake
Cannon Barbarians Hog Rider Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Barbarians Musketeer Hog Rider Skeleton Army Princess
Fireball
Cannon Barbarians Musketeer Hog Rider Skeleton Army Princess
Poison
Cannon Barbarians Musketeer Skeleton Army Princess
Lightning
Cannon Musketeer
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Skeleton Army Princess Fireball Musketeer Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Skeleton Army Princess

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Musketeer Princess
Cannon
Barbarians
Hog Rider
Fireball
Zap Hog Rider Princess
Musketeer
Hog Rider Zap
Hog Rider
Zap Fireball Musketeer Barbarians Princess
Skeleton Army
Princess
Zap Fireball Hog Rider

Defense Synergies 3 12

Zap
Cannon Fireball Barbarians Musketeer Skeleton Army Princess
Cannon
Zap Musketeer Fireball Skeleton Army Princess
Barbarians
Zap Skeleton Army
Fireball
Zap Cannon Musketeer Princess
Musketeer
Cannon Zap Fireball Skeleton Army
Hog Rider
Skeleton Army
Zap Cannon Barbarians Musketeer Princess
Princess
Zap Cannon Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Musketeer
Barbarians Skeleton Army Zap Cannon Musketeer
Cannon Barbarians Skeleton Army Musketeer
Cannon Barbarians Skeleton Army Musketeer
Barbarians Fireball Skeleton Army Princess
Fireball Skeleton Army Zap Cannon Musketeer
Musketeer Zap Cannon Fireball Princess
Zap Cannon Barbarians Fireball Musketeer
Cannon Barbarians Musketeer Skeleton Army Princess
Skeleton Army Cannon Barbarians Musketeer
Barbarians Skeleton Army Zap Cannon Fireball Musketeer Princess
Musketeer Zap Fireball Princess
Cannon Barbarians Skeleton Army Zap Fireball Musketeer
Fireball Skeleton Army Zap Cannon Barbarians Princess
Barbarians Skeleton Army Cannon
Barbarians Skeleton Army Zap Cannon Fireball
Barbarians Cannon Fireball Musketeer Skeleton Army
Cannon Fireball Zap Barbarians Musketeer Skeleton Army
Zap Cannon Barbarians Fireball Musketeer Princess
Barbarians Cannon Musketeer
Skeleton Army Cannon Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Fireball
Fireball Zap Musketeer
Barbarians Skeleton Army Zap Musketeer
Skeleton Army Zap Barbarians Fireball Musketeer
Barbarians Cannon Musketeer Skeleton Army
Fireball Zap Musketeer Princess
Skeleton Army Barbarians Fireball Musketeer
Barbarians Skeleton Army
Zap Barbarians Fireball Skeleton Army
Cannon Barbarians Musketeer Skeleton Army
Barbarians Musketeer
Skeleton Army Zap Barbarians Fireball
Barbarians Skeleton Army Cannon Fireball
Cannon Barbarians Fireball Musketeer Skeleton Army Princess
Barbarians Skeleton Army Zap Fireball Musketeer
Zap Cannon Barbarians Fireball Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer
Fireball Zap Musketeer Princess
Fireball
Barbarians Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer Princess
Musketeer Princess
Fireball Zap Princess
Fireball Zap
Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Musketeer Princess
Fireball Musketeer Princess
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball
Zap Fireball Musketeer Princess
Zap Fireball Princess
Fireball Musketeer
Fireball Princess
Musketeer
Zap Barbarians Fireball Musketeer
Zap Fireball Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer
Zap Fireball Musketeer Princess
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Princess
Zap Barbarians Fireball Musketeer Skeleton Army Princess
Fireball Zap Musketeer Princess
Fireball
Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess

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