My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Ice Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Bowler P.E.K.K.A Ice Wizard Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Mega Minion Baby Dragon Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Ice Wizard Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Bowler P.E.K.K.A Ice Wizard Electro Wizard Inferno Dragon
Fireball
Mega Minion Baby Dragon Bowler Ice Wizard Electro Wizard Inferno Dragon
Poison
Mega Minion Ice Wizard Electro Wizard
Lightning
Mega Minion Baby Dragon Bowler Ice Wizard Electro Wizard Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Bowler P.E.K.K.A Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Ice Wizard Baby Dragon Electro Wizard Inferno Dragon Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Ice Wizard Baby Dragon

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Electro Wizard Baby Dragon Bowler Ice Wizard
Mega Minion
Zap Baby Dragon Bowler
Baby Dragon
Zap Mega Minion Bowler P.E.K.K.A Ice Wizard Electro Wizard Inferno Dragon
Bowler
Zap Mega Minion Baby Dragon Ice Wizard Electro Wizard
P.E.K.K.A
Zap Electro Wizard Baby Dragon Ice Wizard
Ice Wizard
Zap Baby Dragon Bowler P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Baby Dragon Bowler
Inferno Dragon
Baby Dragon

Defense Synergies 3 17

Zap
Mega Minion Electro Wizard Baby Dragon Bowler P.E.K.K.A Ice Wizard Inferno Dragon
Mega Minion
Zap Baby Dragon Ice Wizard Electro Wizard
Baby Dragon
Ice Wizard Zap Mega Minion Bowler P.E.K.K.A Inferno Dragon
Bowler
Zap Baby Dragon Ice Wizard Electro Wizard
P.E.K.K.A
Zap Baby Dragon Ice Wizard Electro Wizard
Ice Wizard
Baby Dragon Zap Mega Minion Bowler P.E.K.K.A Inferno Dragon
Electro Wizard
Zap Mega Minion Bowler P.E.K.K.A Inferno Dragon
Inferno Dragon
Zap Baby Dragon Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Mega Minion Baby Dragon Electro Wizard
P.E.K.K.A Inferno Dragon Zap Mega Minion Ice Wizard Electro Wizard
Bowler P.E.K.K.A Mega Minion Ice Wizard Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Minion Bowler Ice Wizard Electro Wizard
Bowler P.E.K.K.A
Bowler Zap Mega Minion Baby Dragon Ice Wizard Electro Wizard
Mega Minion Electro Wizard Inferno Dragon Zap Baby Dragon Ice Wizard
Bowler Zap Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Ice Wizard
Bowler Ice Wizard Electro Wizard
Ice Wizard Electro Wizard Zap Mega Minion Baby Dragon Bowler
Mega Minion Inferno Dragon Zap Baby Dragon Ice Wizard Electro Wizard
Bowler P.E.K.K.A Zap Ice Wizard Electro Wizard
Bowler Zap Mega Minion Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Electro Wizard
Zap Bowler P.E.K.K.A Electro Wizard Inferno Dragon
Bowler P.E.K.K.A Electro Wizard
Zap Mega Minion Baby Dragon Bowler Ice Wizard Electro Wizard
Zap Baby Dragon Mega Minion Bowler Ice Wizard Electro Wizard Inferno Dragon
P.E.K.K.A Electro Wizard Inferno Dragon
Bowler Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Bowler P.E.K.K.A Electro Wizard
Electro Wizard Zap Mega Minion Baby Dragon Bowler Inferno Dragon
P.E.K.K.A Zap Bowler Electro Wizard
Bowler P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Bowler Inferno Dragon
Zap Baby Dragon Ice Wizard Electro Wizard
P.E.K.K.A Mega Minion Bowler Ice Wizard Electro Wizard
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Electro Wizard Mega Minion Baby Dragon Inferno Dragon
P.E.K.K.A Mega Minion Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Minion Bowler
P.E.K.K.A Zap Bowler Electro Wizard
Bowler P.E.K.K.A
Baby Dragon Bowler
Electro Wizard Zap Mega Minion Baby Dragon Bowler P.E.K.K.A Inferno Dragon
Bowler Zap Mega Minion Baby Dragon P.E.K.K.A Ice Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon Bowler Ice Wizard Electro Wizard
Baby Dragon
Zap Baby Dragon Bowler
Zap Mega Minion Baby Dragon Ice Wizard
Baby Dragon Bowler
Zap Baby Dragon Bowler Ice Wizard
Zap
Bowler Electro Wizard
Zap Bowler Electro Wizard
Zap Baby Dragon
Baby Dragon Bowler
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Bowler
Baby Dragon Bowler
Zap Mega Minion Baby Dragon Bowler Electro Wizard
Zap Baby Dragon Bowler
Baby Dragon Bowler
Bowler
Zap Baby Dragon
Zap Baby Dragon Bowler Ice Wizard
Mega Minion Inferno Dragon
Zap Baby Dragon Bowler Ice Wizard Electro Wizard
Zap Baby Dragon Bowler
Zap Baby Dragon
Zap Baby Dragon Ice Wizard Electro Wizard
Zap Electro Wizard Mega Minion
Mega Minion Bowler
Zap
Zap Electro Wizard
P.E.K.K.A
Bowler
Zap Electro Wizard
Zap Mega Minion Baby Dragon Ice Wizard Electro Wizard
Mega Minion Baby Dragon Bowler Electro Wizard
Zap Baby Dragon Bowler
Zap
Mega Minion P.E.K.K.A
Zap Baby Dragon Bowler Electro Wizard
Zap Electro Wizard
Zap Baby Dragon Bowler Electro Wizard

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