My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer P.E.K.K.A Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians
Giant Snowball
Bomber Musketeer
Zap
Bomber
Barbarian Barrel
Bomber Elite Barbarians Musketeer Ice Wizard Magic Archer
The Log
Bomber Elite Barbarians Musketeer
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Elite Barbarians Musketeer P.E.K.K.A Ice Wizard Magic Archer
Fireball
Bomber Elite Barbarians Musketeer Ice Wizard Magic Archer
Poison
Bomber Musketeer Ice Wizard Magic Archer
Lightning
Elite Barbarians Musketeer Ice Wizard Magic Archer
Rocket
Elite Barbarians Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Rage Ice Wizard Musketeer Magic Archer Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap Rage Ice Wizard

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Elite Barbarians P.E.K.K.A
Zap
Elite Barbarians P.E.K.K.A Bomber Musketeer Ice Wizard Magic Archer
Elite Barbarians
Zap Rage Bomber
Musketeer
Zap P.E.K.K.A
Rage
Elite Barbarians
P.E.K.K.A
Zap Magic Archer Bomber Musketeer Ice Wizard
Ice Wizard
Zap P.E.K.K.A
Magic Archer
P.E.K.K.A Zap

Defense Synergies 0 9

Bomber
Zap P.E.K.K.A
Zap
Bomber Elite Barbarians Musketeer P.E.K.K.A Ice Wizard Magic Archer
Elite Barbarians
Zap
Musketeer
Zap P.E.K.K.A
Rage
P.E.K.K.A
Bomber Zap Musketeer Ice Wizard
Ice Wizard
Zap P.E.K.K.A
Magic Archer
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Musketeer Magic Archer
Elite Barbarians P.E.K.K.A Bomber Zap Musketeer Ice Wizard
P.E.K.K.A Bomber Elite Barbarians Musketeer Ice Wizard
Elite Barbarians P.E.K.K.A Bomber Musketeer Ice Wizard
Bomber Elite Barbarians P.E.K.K.A
Bomber Zap Musketeer Ice Wizard Magic Archer
Musketeer Zap Ice Wizard Magic Archer
Zap Musketeer P.E.K.K.A Magic Archer
P.E.K.K.A Elite Barbarians Musketeer Ice Wizard
Elite Barbarians Bomber Musketeer Ice Wizard
Ice Wizard Bomber Zap Musketeer Magic Archer
Musketeer Zap Ice Wizard Magic Archer
P.E.K.K.A Bomber Zap Elite Barbarians Musketeer Ice Wizard
Bomber Zap P.E.K.K.A Magic Archer
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians P.E.K.K.A
Bomber Elite Barbarians Musketeer P.E.K.K.A
Bomber Zap Elite Barbarians Musketeer Ice Wizard Magic Archer
Zap Bomber Musketeer Ice Wizard Magic Archer
P.E.K.K.A Elite Barbarians Musketeer
Bomber Elite Barbarians Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians P.E.K.K.A
Bomber Zap Elite Barbarians Musketeer Magic Archer
P.E.K.K.A Zap Elite Barbarians Musketeer
P.E.K.K.A Zap Elite Barbarians Musketeer
P.E.K.K.A Elite Barbarians Musketeer
Zap Musketeer Ice Wizard Magic Archer
P.E.K.K.A Elite Barbarians Musketeer Ice Wizard
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Elite Barbarians Magic Archer
P.E.K.K.A Musketeer
P.E.K.K.A Elite Barbarians Musketeer
P.E.K.K.A Zap Elite Barbarians
Elite Barbarians P.E.K.K.A
Bomber Musketeer Magic Archer
Elite Barbarians Bomber Zap Musketeer P.E.K.K.A Magic Archer
Bomber Zap Elite Barbarians Musketeer P.E.K.K.A Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer
Zap Musketeer Ice Wizard Magic Archer
Magic Archer
Musketeer
Bomber Zap Magic Archer
Zap Musketeer Ice Wizard Magic Archer
Bomber Musketeer Magic Archer
Zap Ice Wizard Magic Archer
Zap
Elite Barbarians Musketeer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer
Elite Barbarians Musketeer Magic Archer
Musketeer Magic Archer
Zap Elite Barbarians Musketeer Magic Archer
Bomber Zap Musketeer Magic Archer
Magic Archer Musketeer
Bomber
Bomber Zap Musketeer Magic Archer
Bomber Zap Magic Archer
Musketeer Magic Archer
Musketeer
Zap Musketeer
Zap Bomber Ice Wizard Magic Archer
Zap Musketeer Ice Wizard Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer
Elite Barbarians Zap Musketeer Ice Wizard Magic Archer
Zap Musketeer
Elite Barbarians
Bomber Zap Musketeer Magic Archer
Zap Magic Archer
P.E.K.K.A
Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Ice Wizard Magic Archer
Musketeer Magic Archer
Bomber Zap Musketeer Magic Archer
Zap
Elite Barbarians Musketeer P.E.K.K.A
Zap Elite Barbarians Musketeer Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer

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