My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider
Giant Snowball
Bomber Goblin Gang Barbarians Hog Rider
Zap
Bomber Goblin Gang
Barbarian Barrel
Bomber Goblin Gang Barbarians Wizard
The Log
Bomber Goblin Gang Barbarians Hog Rider
Earthquake
Bomber Goblin Gang Barbarians Hog Rider
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Barbarians Hog Rider Wizard
Fireball
Bomber Goblin Gang Barbarians Hog Rider Wizard
Poison
Bomber Goblin Gang Barbarians Wizard
Lightning
Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Tornado Hog Rider Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Tornado

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Hog Rider
Zap
Hog Rider Tornado Bomber Freeze
Goblin Gang
Hog Rider
Barbarians
Hog Rider
Hog Rider
Zap Goblin Gang Freeze Bomber Barbarians Wizard Tornado
Wizard
Tornado Hog Rider
Tornado
Zap Wizard Hog Rider Freeze
Freeze
Hog Rider Zap Tornado

Defense Synergies 1 7

Bomber
Zap Tornado
Zap
Bomber Goblin Gang Barbarians Tornado
Goblin Gang
Zap Barbarians
Barbarians
Zap Goblin Gang
Hog Rider
Wizard
Tornado Freeze
Tornado
Wizard Bomber Zap
Freeze
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Wizard
Barbarians Bomber Zap Goblin Gang
Goblin Gang Barbarians Tornado Bomber Freeze
Barbarians Bomber Goblin Gang
Bomber Barbarians Tornado
Goblin Gang Tornado Freeze Bomber Zap
Tornado Zap Goblin Gang Wizard Freeze
Zap Barbarians
Barbarians Goblin Gang Tornado
Goblin Gang Tornado Bomber Barbarians
Goblin Gang Barbarians Bomber Zap Wizard Tornado Freeze
Zap Goblin Gang Wizard Tornado
Barbarians Bomber Zap Goblin Gang Wizard Freeze
Bomber Wizard Zap Goblin Gang Barbarians Tornado Freeze
Barbarians Goblin Gang
Barbarians Tornado Zap Goblin Gang Freeze
Barbarians Wizard Bomber Goblin Gang Tornado
Bomber Zap Goblin Gang Barbarians Wizard Tornado
Zap Wizard Tornado Freeze Bomber Barbarians
Barbarians Tornado
Bomber Goblin Gang Wizard Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap
Bomber Zap Goblin Gang Wizard
Goblin Gang Barbarians Zap
Goblin Gang Zap Barbarians Tornado
Barbarians Goblin Gang
Wizard Zap Goblin Gang Tornado Freeze
Goblin Gang Barbarians
Barbarians
Zap Freeze Barbarians Tornado
Goblin Gang Barbarians
Barbarians
Zap Barbarians Tornado
Barbarians Goblin Gang Wizard
Wizard Bomber Barbarians
Goblin Gang Barbarians Bomber Zap Tornado Freeze
Bomber Zap Barbarians Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap Tornado
Barbarians Freeze
Bomber Wizard Zap
Wizard Zap Tornado Freeze
Bomber Wizard Tornado
Zap Wizard Tornado Freeze
Zap Wizard Tornado
Goblin Gang Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Freeze
Zap
Bomber Zap Wizard
Wizard
Tornado Freeze
Bomber
Bomber Zap Wizard
Bomber Zap Wizard Tornado
Wizard Tornado
Tornado
Zap Barbarians
Zap Tornado Freeze Bomber Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Zap Wizard Tornado
Zap Wizard Freeze
Bomber Zap Wizard
Zap Freeze
Wizard
Zap Goblin Gang Barbarians Freeze
Zap Wizard Tornado
Freeze
Goblin Gang Wizard
Bomber Zap Wizard
Zap Tornado
Zap Goblin Gang Tornado Freeze
Zap Tornado
Zap Tornado Freeze

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